Jesse Plamondon-Willard
5a7bac7ea5
unify SaveAnywhere's save utilities
2017-07-30 17:42:15 -04:00
Jesse Plamondon-Willard
d99a45144e
fix some mod files not being deployed
2017-07-30 02:45:00 -04:00
Jesse Plamondon-Willard
1846b7e570
refactor StardewSymphony to unify duplicated per-season logic
2017-07-30 02:43:37 -04:00
Jesse Plamondon-Willard
698f5d8498
refactor StardewSymphony
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This commit formats/documents/simplifies code, standardises naming conventions, removes unused code, etc.
2017-07-30 01:44:38 -04:00
Jesse Plamondon-Willard
916722fe4c
refactor TimeFreeze
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 22:55:10 -04:00
Jesse Plamondon-Willard
8f836be997
refactor SaveBackup
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 20:53:26 -04:00
Jesse Plamondon-Willard
db9cda9e8b
refactor NoMorePets
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 20:03:22 -04:00
Jesse Plamondon-Willard
a71aeb5147
refactor NightOwl
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This commit formats/documents/simplifies code, standardises naming conventions, removes redundant code, etc.
2017-07-29 19:59:16 -04:00
Jesse Plamondon-Willard
022f12e1ed
refactor MoreRain
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 18:16:23 -04:00
Jesse Plamondon-Willard
62dc662da4
refactor HappyBirthday
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This commit formats/documents/simplifies code, standardises naming conventions, removes unused code, comments out unreachable code, etc.
2017-07-29 18:02:49 -04:00
Jesse Plamondon-Willard
a6f27c1c72
refactor Fall28SnowDay
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 14:29:05 -04:00
Jesse Plamondon-Willard
fa36c03028
refactor DailyQuestAnywhere
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 14:28:23 -04:00
Jesse Plamondon-Willard
a498fcd62a
refactor CustomShopsRedux GUI
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This commit formats/documents/simplifies code, standardises naming conventions, comments out unused code, etc.
2017-07-29 14:24:47 -04:00
Jesse Plamondon-Willard
6c2555d748
refactor BuyBackCollectables
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This commit formats/documents/simplifies code, standardises naming conventions, removes unused code, etc.
2017-07-29 14:18:46 -04:00
Jesse Plamondon-Willard
18fc258f80
refactor BuildEndurance and BuildHealth
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This commit formats/documents/simplifies code, standardises naming conventions, splits Config into its own file, etc.
2017-07-29 14:05:24 -04:00
Jesse Plamondon-Willard
935ad499af
refactor BillboardAnywhere
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 13:54:26 -04:00
Jesse Plamondon-Willard
bd07b482d6
refactor AutoSpeed
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This commit formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 13:47:19 -04:00
Jesse Plamondon-Willard
7d7f7abe2e
refactor Museum Rearranger
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This commit simplifies the code by overriding the base MuseumMenu instead of redefining it, formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 13:30:04 -04:00
janavarro95
c5f2ae0cbd
Merge pull request #14 from Pathoschild/revamp-project-structure
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Revamp general mods structure, and simplify editing & deployment
2017-07-27 21:54:36 -07:00
Jesse Plamondon-Willard
0ac43b2541
only create release zips when building in release mode
2017-07-28 00:45:36 -04:00
Jesse Plamondon-Willard
8772991548
replace packaging script with new build config package feature
2017-07-28 00:26:09 -04:00
Jesse Plamondon-Willard
f907a18d63
centralise deploy configuration
2017-07-28 00:16:26 -04:00
Jesse Plamondon-Willard
f94936b76f
standardise namespaces
2017-07-27 20:28:39 -04:00
Jesse Plamondon-Willard
9d14183796
fix hardcoded reference to Json.NET
2017-07-27 20:21:29 -04:00
Jesse Plamondon-Willard
f5f32206f5
use latest mod build config package, simplify references & deployment
2017-07-27 20:18:36 -04:00
Jesse Plamondon-Willard
2470bbc361
simplify project structure & unify mod solutions
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This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
2017-07-27 20:18:19 -04:00
janavarro95
2f3a1df33f
Update README.md
2017-07-13 20:30:57 -07:00
4e5505552b
A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful.
2017-07-13 20:27:48 -07:00
cf57035e0a
Created a TestMachine, a machine inventory UI, and made it so you can serialize objects in the world using XML.
2017-06-08 17:34:52 -07:00
d05198cd56
Fixed multiple file glitch for settings.
2017-06-07 12:15:24 -07:00
d3aab3661a
Cleaned up lots of code, and made a settings manager that managers paint and machine settings so far. Will be useful when I actually start implementing machines and stuff.
2017-06-07 12:08:03 -07:00
7f648aa602
Merge branch 'Pathoschild-minor-cleanup'
2017-06-06 14:43:53 -07:00
6a8143059c
Merge branch 'minor-cleanup' of https://github.com/Pathoschild/Stardew_Valley_Mods into Pathoschild-minor-cleanup
2017-06-06 14:42:41 -07:00
601da5cf50
Fixed GameMenu.cs to use ClickableTextureComponentsExpanded instead of ClickableComponentExtended. Also I hate my naming conventions. Also seperated the icons and updated the objectInformation.yaml to 1.2 compatability.
2017-06-06 14:24:22 -07:00
fd532444f3
simple documentation, and some minor ways to add in custom game menus. Not efficient by any means, but it would work with some patience by mod authors.
2017-06-06 02:12:45 -07:00
64c6a535ca
Fixed the custom game menu to not crash when tabs are higher valued than the amount of total tabs. This allows for very nice list layouts that could be used for different purposes!
2017-06-06 01:49:47 -07:00
dbd11117b9
Updated the custom game menu so now more tabs and pages can be added! This will allow me to do a whole lot more with modded menus!
2017-06-05 23:33:43 -07:00
47beace46f
idk, maybe the idea for a map editor?
2017-06-05 18:09:30 -07:00
49e75bf785
Finally fixed the farm map swap feature. Now you can add in new custom farm maps and add more warp points to the map.
2017-06-05 17:10:41 -07:00
Jesse Plamondon-Willard
170272bcd1
simplify .gitignore & remove build output
2017-05-30 00:16:34 -04:00
Jesse Plamondon-Willard
9d51e8090b
simplify .gitattributes
2017-05-30 00:15:22 -04:00
Jesse Plamondon-Willard
1bd354723c
remove unused files
2017-05-30 00:15:10 -04:00
Joshua Navarro
57fd92e456
Updated all mods to 1.2 and updated their manifest files.
2017-05-14 01:41:34 -07:00
Joshua Navarro
4d4cbdb786
Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that.
2017-05-13 15:27:24 -07:00
Joshua Navarro
c3e67d46f9
Updated ReadMe
2017-05-03 14:17:59 -07:00
Joshua Navarro
f2c30e2ee0
Merge branch 'master' of https://github.com/janavarro95/Stardew_Valley_Mods
2017-05-03 14:02:32 -07:00
Joshua Navarro
05fd2b26f5
Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2
2017-05-03 14:00:17 -07:00
janavarro95
6d12e9679a
Merge pull request #5 from Pathoschild/master
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Fix manifest.json
2017-04-13 00:30:35 -07:00
Jesse Plamondon-Willard
a66ab353cb
update manifest.json
2017-04-05 23:36:29 -04:00
Joshua Navarro
eaee1f75b0
Fixed a divide by zero glitch with the PaintMenu
2017-03-17 00:45:01 -07:00