Commit Graph

13 Commits

Author SHA1 Message Date
JoshuaNavarro f0cd3ec80e Added in the chainsaw which chops trees using electricity. 2019-09-21 16:57:23 -07:00
JoshuaNavarro 885436c2b2 Couldn't figure out dagger animation for drill. Instead settled for regular pickaxe animation which is odd looking but works. 2019-09-21 15:59:40 -07:00
JoshuaNavarro d37606844b Adjusted drill power rate to be 1+upgrade level for more balance. 2019-09-21 14:42:49 -07:00
JoshuaNavarro 259f386471 Added in the mining drill, fixed charging station not working, and fixed tool descriptions. 2019-09-21 14:39:16 -07:00
JoshuaNavarro e20d593c7f Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
JoshuaNavarro 36e7b5e6ef Added in axes, watering cans, and hoes and default color swaps. Now to make content. 2019-09-06 15:18:12 -07:00
JoshuaNavarro a4d8a4c1a8 Figured out the logic of how to have custom pickaxes! Now to make the other tools/upgrades/recipes... 2019-09-06 14:15:54 -07:00
JoshuaNavarro 94d1595efa Updatedd CustomObject to have proper sell price and semi sync over the net. 2019-08-26 21:14:37 -07:00
JoshuaNavarro 50b77b44e2 URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27.
2019-08-26 16:34:03 -07:00
JoshuaNavarro 0f7252e2c5 network experiment: failure. Focusing on single player experience. 2019-08-24 15:14:10 -07:00
JoshuaNavarro a558c15f26 Added in remaining ore veins, added in tin ore to ingot recipe for smelting, added in ingots. 2019-08-22 19:09:58 -07:00
JoshuaNavarro bfb0194a66 Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now. 2019-08-21 01:39:06 -07:00
JoshuaNavarro 14fb72fdb9 Added in tin ore and made ore be stored in ResourceManager.cs 2019-08-16 17:19:20 -07:00