JoshuaNavarro
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c0ecee5d9d
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Added in the grinder which grinds ores into sand for ore doubling.
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2019-09-19 19:07:15 -07:00 |
JoshuaNavarro
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7209fec308
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Added in dust variations of ore which can be used to double ore when smelted.
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2019-09-19 17:03:29 -07:00 |
JoshuaNavarro
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5435157853
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Added in glass.
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2019-09-16 19:17:23 -07:00 |
JoshuaNavarro
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0f5eb5b60b
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Added in sand as a resource and made the sandbox generate sand.
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2019-09-09 16:07:39 -07:00 |
JoshuaNavarro
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877e40ae39
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Added in simple machines and tested to make sure they produce items. They do for non-energy consuming items. Also added in the sandbox which is a wip.
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2019-09-09 15:44:25 -07:00 |
JoshuaNavarro
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e849e05161
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Added in alloys, alloy recipes in furnace, and vocalization enabling options.
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2019-08-29 21:11:34 -07:00 |
JoshuaNavarro
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b42dfffde4
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Updated prismatic ore spawn chance to be actual non-testing values.
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2019-08-29 19:54:58 -07:00 |
JoshuaNavarro
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7143d4548c
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Added in prismatic ore vein, nugget, and furnace recipe. Also added in gemstone to nugget or shard depending on config.
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2019-08-29 19:51:13 -07:00 |
JoshuaNavarro
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288912d046
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Updated all furniture and objects to sync additional data. Got items to sync better with less issues, and ore seems to not cause as many problems as I thought.
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2019-08-28 12:29:51 -07:00 |
JoshuaNavarro
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a558c15f26
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Added in remaining ore veins, added in tin ore to ingot recipe for smelting, added in ingots.
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2019-08-22 19:09:58 -07:00 |
JoshuaNavarro
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1d07d15ac8
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Updated missing pixel on tin ore and named the information appropriately.
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2019-08-22 16:32:40 -07:00 |
JoshuaNavarro
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a09a246153
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Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
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2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
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b65fdeb38d
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Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces.
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2019-08-22 13:43:11 -07:00 |
JoshuaNavarro
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14fb72fdb9
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Added in tin ore and made ore be stored in ResourceManager.cs
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2019-08-16 17:19:20 -07:00 |
JoshuaNavarro
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0cbae77d28
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Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
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2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
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16d35e2d42
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Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values.
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2019-08-16 12:26:50 -07:00 |
JoshuaNavarro
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01cc1d29ec
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Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on.
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2019-08-15 20:32:12 -07:00 |
JoshuaNavarro
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5ce0e5fb19
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Got ore spawning in the quarry!
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2019-08-14 21:14:13 -07:00 |
JoshuaNavarro
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8f16593894
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Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.)
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2019-08-14 20:21:44 -07:00 |
JoshuaNavarro
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47c50b6c18
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Upgraded resources to have spawn and drop chance.
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2019-08-14 14:32:22 -07:00 |
JoshuaNavarro
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5cf0211339
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Updated ore spawning to use better handling for floor ranges and easier to add in more varieties.
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2019-08-13 23:06:51 -07:00 |
JoshuaNavarro
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768e09cf43
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Got the code working for ores to properly spawn in the mine!
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2019-08-13 20:13:27 -07:00 |
JoshuaNavarro
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9b8c469eb6
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Fixed ore vein spawning code to spawn ores in the correct spot now.
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2019-08-13 19:26:20 -07:00 |
JoshuaNavarro
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ce904efef3
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Reworked object pools to be more sorted out. Also added in ore veins!
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2019-08-13 19:05:11 -07:00 |