Commit Graph

206 Commits

Author SHA1 Message Date
4469fbd9b3 Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
a928f7d18e Added tool support for axe, hoe, watering can and pickaxe. 2018-06-12 23:25:36 -07:00
7010644498 Fixed serializing items to a chest. 2018-06-12 21:45:42 -07:00
19e6202e3a Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work. 2018-06-12 18:42:31 -07:00
ad7f9754ef Console commands, bug fixes, and more! 2018-06-08 11:40:23 -07:00
5b0de7f736 Fixed SDust dynamic warning, and a glitch with the music menu when selecting an album. 2018-06-07 13:58:52 -07:00
f2ed5c3acb Fixed glitch pertaining to the music menu not being able to get a correct album index and crashing. 2018-06-06 01:00:59 -07:00
fba0cd75f1 Added in an aesthetic feature that draws the add or delete button on the music manager menu depending on whether or not you added the music to the music pack yet or not. 2018-06-04 19:03:25 -07:00
ba7d0ae9b0 Updated mod manifest files for nexus release 2018-06-01 15:18:49 -07:00
f7ffec1799 The beta of Stardew Symphony is complete! WOOO! 2018-06-01 14:43:47 -07:00
70885979ed Mod config, log surpressing, menu/location music working, just need to polish the menu and I'll be done! 2018-06-01 12:09:50 -07:00
02d3ab39e5 Updated SSM to be able to handle XWB and WAV files. 2018-05-31 14:38:24 -07:00
9fe6a075de Repositioned menu elements and added options for generic festivals and events. 2018-05-30 18:14:06 -07:00
04dd0432f0 Almost done with symphony remastered menu. Needs some tweaks but works for the most part. 2018-05-30 13:58:14 -07:00
5e8f2ccdfd More menu work for symphony. 2018-05-29 01:04:47 -07:00
eb90e537a5 Symphony can now add songs to triggers for changing location. Need to find a way to surpress always changing songs when changing location if it isn't location specific. 2018-05-28 03:17:36 -07:00
7c693c9051 Created layout for menu selection options for standard selections. 2018-05-27 19:08:01 -07:00
6afca47caa Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons. 2018-05-18 14:24:59 -07:00
651cd8a26b Updated ModNet to be compatable with SDV 1.3.10, which adds bug fixes for sprite errors. 2018-05-10 00:16:05 -07:00
0fb7e729c1 Updated NetMod to prevent redundant messages and errors. 2018-05-09 15:57:20 -07:00
bd656c444b Fiexed some blaring error messages, gave Happy Birthday it's much needed multiplayer support. 2018-05-09 14:23:42 -07:00
11025947fb added function to get all farmers except the current player. 2018-05-08 21:34:32 -07:00
a0ddb5994b Made functionality to get first, second, third, and fourth player. 2018-05-08 18:18:53 -07:00
947e0c557f Added support to send a message to a specific farmer. 2018-05-08 17:21:59 -07:00
9c1314480c Added in network functionality so that clients can send data to server and other clients. 2018-05-08 10:45:26 -07:00
20f52e2707 Allowed for custom types to be added in how to process a class multiple ways. Also added support for SDV.HUDMessages 2018-05-07 22:37:02 -07:00
b3a9cb7b0a Updated network utils to be able to sync a custom class that can hold info to a different sync type of data. This allows for users to add in custom data types now. 2018-05-07 05:41:16 -07:00
62f07d731c Changed BinaryReaderExtention files to be more split up.
Also added in function that simply logs which supported types are added for reading/saving.
2018-05-06 19:31:10 -07:00
42b039cf89 Added in functionality to read/write to List<string> 2018-05-06 19:11:24 -07:00
ea31aec34f File cleanup 2018-05-06 18:23:45 -07:00
b5a7d9797c Slowly updating mods. Managed to create mod that syncs mod data between clients and server. 2018-05-06 18:21:31 -07:00
ccddf1d423 The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
7e5d4349ca Big update to Symphony Remastered. Added in support for festivals, events, and menus. Also added in support for adding in support for mods that use Symphony. 2018-04-27 11:49:52 -07:00
e42e91e30d Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers. 2018-03-31 01:47:10 -07:00
6ef666af6e Colored background menus for UIUtilities, and a fancier menu for Symphony. 2018-03-30 05:46:24 -07:00
dad514a6d6 Symphony now takes priority over StardewValley music. Can be changed simply by adding in a StardewValley Music Pack. Also Music Album Icons! 2018-03-21 13:02:50 -07:00
fd53797c5f Wav music packs now work correctly. WOOT! 2018-03-21 02:04:05 -07:00
def22386c5 Got wav music packs working! Just need to figure out the buffer size for the files now. 2018-03-21 00:46:00 -07:00
1bbf3f2503 Play some randome music and play wav packs. 2018-03-20 23:24:11 -07:00
ed899b49d9 symphony menu is coming along. 2018-03-20 16:45:07 -07:00
67c110f282 attempted rough implementation of farmers market. Needs a lot more work before rough prototype would be complete. 2018-03-20 03:10:02 -07:00
44d2f4e7e9 Finished commenting on all functions in the mod. Now just to write up some documentation. 2018-03-19 23:01:43 -07:00
a915a06460 More comments round 2 2018-03-19 03:32:00 -07:00
fabef6ba82 Started the great comment update. 2018-03-18 19:06:08 -07:00
9834bbcf28 Fixed npc movment, npcs now correctly animate when moving, need to fix graphics for it though. 2018-03-18 16:06:49 -07:00
5c1f09b266 Fixed modular npc breathing. 2018-03-18 03:20:06 -07:00
bd6e479b4f Finished the basics of the npc renderer. I have included the base art assets for generating a female npc and polished off all of the code. Base goal achived. 2018-03-18 01:48:01 -07:00
9162091329 Fixed drawing glitches with the custom npc renderer. Now just have to get individual assets and make a nice compilation. 2018-03-17 21:49:22 -07:00
f8517e37c3 Implemented code for custom npc merchants. Pretty simple actually and the result is very pleasing. 2018-03-17 04:39:46 -07:00
07757dac1f Discovered that the mod is now corectly rendering npcs. Issue: AnimatedSpriteCollection.draw functionality is inconsistent and needs to be fixed. 2018-03-17 04:18:35 -07:00