Commit Graph

17 Commits

Author SHA1 Message Date
DefenTheNation b620e4eaf5 Add API for other mods to hook into Save Anywhere save events 2018-06-23 00:31:40 -07:00
ccddf1d423 The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
28421f07ff Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
Jesse Plamondon-Willard 4393b6318c update to mod build package 2.0 2017-10-11 15:45:29 -04:00
3ed8072436 Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again. 2017-08-20 10:38:59 -07:00
Jesse Plamondon-Willard fad849f800 migrate Save Anywhere to SMAPI's config API 2017-08-05 23:20:48 -04:00
Jesse Plamondon-Willard c980d587a8 overhaul Save Anywhere data format, add facing direction 2017-08-05 23:19:38 -04:00
Jesse Plamondon-Willard 26aa5530ca fix issue where loading a game after sleeping warps player back to last custom save (#12, #15) 2017-08-05 23:17:51 -04:00
Jesse Plamondon-Willard 7fe227bd78 add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
Jesse Plamondon-Willard 3c43972fdb add main README and per-mod READMEs 2017-07-31 00:56:32 -04:00
Jesse Plamondon-Willard e214952305 update filenames to class type names, move internal code into framework namespace 2017-07-30 23:07:07 -04:00
Jesse Plamondon-Willard 5a7bac7ea5 unify SaveAnywhere's save utilities 2017-07-30 17:42:15 -04:00
Jesse Plamondon-Willard 8772991548 replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00
Jesse Plamondon-Willard f907a18d63 centralise deploy configuration 2017-07-28 00:16:26 -04:00
Jesse Plamondon-Willard f94936b76f standardise namespaces 2017-07-27 20:28:39 -04:00
Jesse Plamondon-Willard f5f32206f5 use latest mod build config package, simplify references & deployment 2017-07-27 20:18:36 -04:00
Jesse Plamondon-Willard 2470bbc361 simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
2017-07-27 20:18:19 -04:00