Commit Graph

48 Commits

Author SHA1 Message Date
JoshuaNavarro 20acb522ef Updated pathos api package to 3.0 and started updating mods to SMAPI 3.0. Fixed AdvancedSaveBackup and AutoSpeed so far. 2019-11-27 15:10:55 -08:00
JoshuaNavarro bda8c38c7d Organization+ modularity with pages for inventory menu. 2019-07-24 14:16:04 -07:00
JoshuaNavarro 9caaae43b8 Added in a simple item display menu with a search field. 2019-07-24 08:44:55 -07:00
JoshuaNavarro 0e1483605a More work on title screen. Also made animated sprite class. 2019-07-19 11:17:37 -07:00
JoshuaNavarro 02e6bd7e49 Added in some blinking text and the simple title screen. 2019-07-17 16:26:37 -07:00
Jesse Plamondon-Willard 90203315aa
remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
Jesse Plamondon-Willard 713f7d0381
fix hardcoded assembly paths 2018-12-29 22:25:25 -05:00
Jesse Plamondon-Willard 22af3b7af7
migrate to the new package reference format 2018-12-29 22:21:19 -05:00
Joshua Navarro c393752f05 Cleaner error messages for Stardust Core and update to 2.2.0 Pathos Build package 2018-12-16 15:54:59 -08:00
Joshua Navarro ed52cde597 Clean up some code and fix farmhand inventory wiping. 2018-12-16 09:59:27 -08:00
Joshua Navarro f7749117e5 Got objects to not crash when other player connects over multiplayer. HUGE progress! 2018-12-15 20:54:58 -08:00
Joshua Navarro e1a2a0da47 Core objects work aside from net animation manager. Also need to figure out how to load in when custom objects are present. 2018-12-15 11:49:56 -08:00
Joshua Navarro 5446f8095d Massive fixing to NetCode to try to re-integrate custom objects in multiplayer. 2018-12-15 03:00:32 -08:00
Joshua Navarro 0529e9eebb Fixed compile issues for Stardust core and StardewSymphony remastered. 2018-12-09 21:24:45 -08:00
Joshua Navarro d0f6babb76 Added multiplayer support for HappyBirthday. Fixed night owl glitches. 2018-12-09 19:57:12 -08:00
fe007a7e33 Updated to SMAPI 2.8. Working through compatibility currently. Updates to Happy Birthday next. 2018-12-05 17:16:28 -08:00
3029ed2c2f Finished cyclic buttons and integrated them into the vocalization menu. Also minor upgrades for the Button class. 2018-08-25 18:22:14 -07:00
c0c143ccd8 Vocalization actual menu? But no background??? 2018-08-24 18:52:43 -07:00
8cfff47a58 Modular game menu working with Vocalization tab added in. 2018-08-23 01:23:42 -07:00
5c114285c5 Fixed netcode issue for stardust core. 2018-08-20 13:53:56 -07:00
36a6de2908 Updated Stardew Symphony and Timefreeze 2018-08-13 12:41:11 -07:00
713ec38603 Merge branch 'Development' of https://github.com/janavarro95/Stardew_Valley_Mods into Development 2018-08-08 00:24:56 -07:00
644e95f3b4 Tears, sweat, and lots of code hacks later, StardustCore supports multiplayer custom objects and tools..... 2018-08-08 00:12:31 -07:00
2276faa610 Wrote netcode to support Animations, AnimationManagers, and CoreObjects. 2018-08-06 20:01:59 -07:00
3af2da68fa Tons of 1.3 updates. Also support for multiplayer custom objects in Stardust is slowly coming about! 2018-08-06 14:01:44 -07:00
4469fbd9b3 Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
a928f7d18e Added tool support for axe, hoe, watering can and pickaxe. 2018-06-12 23:25:36 -07:00
19e6202e3a Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work. 2018-06-12 18:42:31 -07:00
6afca47caa Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons. 2018-05-18 14:24:59 -07:00
b5a7d9797c Slowly updating mods. Managed to create mod that syncs mod data between clients and server. 2018-05-06 18:21:31 -07:00
ccddf1d423 The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
6ef666af6e Colored background menus for UIUtilities, and a fancier menu for Symphony. 2018-03-30 05:46:24 -07:00
16c77a1497 Ui buttons work, dialogue events now work for left click which could lead to some spicy mods. 2018-03-05 23:06:39 -08:00
4fc3466608 Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
bebcefa765 Started work on new mod to add map events with code. 2018-02-22 11:43:18 -08:00
1b41fc47e9 Made layered texture to be able to have textures on textures. Might be used in the near future. 2018-02-06 02:13:21 -08:00
13e1d9591a Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects. 2018-02-06 01:27:28 -08:00
eb3a1e1509 Made the AI utility functions and interface menu. AI's opinion will be calculated heaviest without user input and heavier the more user input is introduced. 2017-12-05 16:39:34 -08:00
836d6861d8 I guess fixing pathfind and spritebatch errors. 2017-11-24 13:12:36 -08:00
e51a8fbac5 Changed from system tasks system to delegate system that made more sense but not really??? Also still dealing with nasty issue of sprite batch error but atleast now I can harvest crops. 2017-11-24 11:21:03 -08:00
fa3c4389ae Added Illumination framework to stardust for different colors, and made BFS path finding work for StarAI! 2017-11-16 23:07:30 -08:00
28421f07ff Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
Jesse Plamondon-Willard 344058de88 enable update checks in SMAPI 2.0 2017-10-11 15:57:36 -04:00
Jesse Plamondon-Willard 4393b6318c update to mod build package 2.0 2017-10-11 15:45:29 -04:00
dcafabcaa0 Added in a custom shipping menu for coreObjects. Called before normal shipping menu. Modded crops can be harvested. Need to fix regular crops. 2017-09-13 02:39:50 -07:00
3111f8bad0 Updated Stardust with functionality to get MetaData about what mod an item belongs to. Useful for all modders and players who may wonder about origin of future objects. 2017-09-11 23:39:59 -07:00
28af121748 Adding in Animation manager to animate objects. Also updating Stardust to be able to display info for objects from mods such as what mod an object is from. 2017-09-11 18:35:31 -07:00
fa5970661b Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work. 2017-09-05 04:13:42 -07:00