Commit Graph

24 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard 7d7f7abe2e refactor Museum Rearranger
This commit simplifies the code by overriding the base MuseumMenu instead of redefining it, formats/documents/simplifies code, standardises naming conventions, etc.
2017-07-29 13:30:04 -04:00
Jesse Plamondon-Willard 0ac43b2541 only create release zips when building in release mode 2017-07-28 00:45:36 -04:00
Jesse Plamondon-Willard 8772991548 replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00
Jesse Plamondon-Willard f907a18d63 centralise deploy configuration 2017-07-28 00:16:26 -04:00
Jesse Plamondon-Willard f94936b76f standardise namespaces 2017-07-27 20:28:39 -04:00
Jesse Plamondon-Willard 9d14183796 fix hardcoded reference to Json.NET 2017-07-27 20:21:29 -04:00
Jesse Plamondon-Willard f5f32206f5 use latest mod build config package, simplify references & deployment 2017-07-27 20:18:36 -04:00
Jesse Plamondon-Willard 2470bbc361 simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
2017-07-27 20:18:19 -04:00
4e5505552b A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
6a8143059c Merge branch 'minor-cleanup' of https://github.com/Pathoschild/Stardew_Valley_Mods into Pathoschild-minor-cleanup 2017-06-06 14:42:41 -07:00
64c6a535ca Fixed the custom game menu to not crash when tabs are higher valued than the amount of total tabs. This allows for very nice list layouts that could be used for different purposes! 2017-06-06 01:49:47 -07:00
Jesse Plamondon-Willard 170272bcd1 simplify .gitignore & remove build output 2017-05-30 00:16:34 -04:00
Jesse Plamondon-Willard 1bd354723c remove unused files 2017-05-30 00:15:10 -04:00
Joshua Navarro 57fd92e456 Updated all mods to 1.2 and updated their manifest files. 2017-05-14 01:41:34 -07:00
Joshua Navarro 4d4cbdb786 Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that. 2017-05-13 15:27:24 -07:00
Joshua Navarro f2c30e2ee0 Merge branch 'master' of https://github.com/janavarro95/Stardew_Valley_Mods 2017-05-03 14:02:32 -07:00
Joshua Navarro 05fd2b26f5 Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2 2017-05-03 14:00:17 -07:00
Jesse Plamondon-Willard a66ab353cb update manifest.json 2017-04-05 23:36:29 -04:00
Joshua Navarro b6e9a9bb0b added colors and letters. need shift, caps, and SpriteNumpad. Also need to be able to set the actual data. 2017-03-14 18:53:53 -07:00
Joshua Navarro 775c788966 Slowly working on keyboard interface 2017-03-14 14:45:41 -07:00
Joshua Navarro d42d4dcb98 Now I can use reflection on text boxes 2017-03-08 09:45:46 -08:00
Joshua Navarro a68097e542 Created the colorless sprite font asset. Revitalize got the spriteFontObject. Need to delete bleh. 2017-03-07 15:16:16 -08:00
Joshua Navarro f2782ebad3 yea, load game works. cool 2017-03-07 00:57:51 -08:00
Joshua Navarro 294f5cee65 Made controller cmpatability it's own mod. Need to test LoadGameMenu 2017-03-06 20:11:41 -08:00