JoshuaNavarro
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0f5eb5b60b
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Added in sand as a resource and made the sandbox generate sand.
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2019-09-09 16:07:39 -07:00 |
JoshuaNavarro
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877e40ae39
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Added in simple machines and tested to make sure they produce items. They do for non-energy consuming items. Also added in the sandbox which is a wip.
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2019-09-09 15:44:25 -07:00 |
JoshuaNavarro
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50dcdf0eb6
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Added in robin selling the workbench, the anvil crafting trashcans, and craftable trashcans which toss away anything put inside of them.
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2019-09-07 19:04:24 -07:00 |
JoshuaNavarro
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f4828fae49
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Renamed steel tools to be hardened tools. Added in the three new tool tiers into the object manager.
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2019-09-07 15:19:33 -07:00 |
JoshuaNavarro
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4b3b1dbaff
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Added in icons for tools.
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2019-09-07 14:45:51 -07:00 |
JoshuaNavarro
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9c7c3ace2a
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Added in working animation graphics for tools.
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2019-09-07 14:03:32 -07:00 |
JoshuaNavarro
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36e7b5e6ef
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Added in axes, watering cans, and hoes and default color swaps. Now to make content.
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2019-09-06 15:18:12 -07:00 |
JoshuaNavarro
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a4d8a4c1a8
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Figured out the logic of how to have custom pickaxes! Now to make the other tools/upgrades/recipes...
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2019-09-06 14:15:54 -07:00 |
JoshuaNavarro
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cf3029306b
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Added in crafting books for workbenches and other crafting tables, added in unlockable crafting recipes, and made the menu show up when innteracting with new crafting tables.
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2019-09-04 14:20:05 -07:00 |
JoshuaNavarro
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85592f1b53
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The crafting menu works but needs some polish.
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2019-09-02 20:48:29 -07:00 |
JoshuaNavarro
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bd03736e65
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Started work on crafting menu. Still need to display all required items, a description, and a craft button.
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2019-09-02 19:02:58 -07:00 |
JoshuaNavarro
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7143d4548c
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Added in prismatic ore vein, nugget, and furnace recipe. Also added in gemstone to nugget or shard depending on config.
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2019-08-29 19:51:13 -07:00 |
JoshuaNavarro
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a558c15f26
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Added in remaining ore veins, added in tin ore to ingot recipe for smelting, added in ingots.
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2019-08-22 19:09:58 -07:00 |
JoshuaNavarro
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449c3a99ae
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Updated tin ore vein graphic.
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2019-08-22 16:34:28 -07:00 |
JoshuaNavarro
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1d07d15ac8
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Updated missing pixel on tin ore and named the information appropriately.
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2019-08-22 16:32:40 -07:00 |
JoshuaNavarro
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a09a246153
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Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
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2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
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14fb72fdb9
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Added in tin ore and made ore be stored in ResourceManager.cs
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2019-08-16 17:19:20 -07:00 |
JoshuaNavarro
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ce904efef3
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Reworked object pools to be more sorted out. Also added in ore veins!
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2019-08-13 19:05:11 -07:00 |
JoshuaNavarro
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1a6ee664b7
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Added in storage furniture!
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2019-08-05 23:10:56 -07:00 |
JoshuaNavarro
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d6fa1672db
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Finished the work for the first stage of the item transfer menu!
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2019-08-05 21:19:56 -07:00 |
JoshuaNavarro
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5af8e025bd
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Added in arcade cabinet type. Added in seaside scramble.
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2019-07-25 17:16:14 -07:00 |
JoshuaNavarro
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9ab33bba38
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Added in the icicle gun!
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2019-07-24 18:37:43 -07:00 |
JoshuaNavarro
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c7633a2a04
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Added in a gun manager for easier assignment of guns. Also added in heatwave a gun that spawns fire like crazy.
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2019-07-24 17:24:36 -07:00 |
JoshuaNavarro
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bda8c38c7d
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Organization+ modularity with pages for inventory menu.
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2019-07-24 14:16:04 -07:00 |
JoshuaNavarro
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9caaae43b8
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Added in a simple item display menu with a search field.
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2019-07-24 08:44:55 -07:00 |
JoshuaNavarro
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87f0ddcb2c
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Move files and made loby screen to help transition to shooting gallery.
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2019-07-23 16:15:13 -07:00 |
JoshuaNavarro
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1c8d973a14
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Made the shooting gallery map and figured out more collisions for the player.
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2019-07-22 23:22:03 -07:00 |
JoshuaNavarro
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1a629e5b47
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Made little target enemies and updated more collision logic for everything.
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2019-07-22 16:50:49 -07:00 |
JoshuaNavarro
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a75a156757
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Made status effects and a status effect manager! Also made a simple proof of concept. Needs to reposition drawing though.
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2019-07-21 21:54:25 -07:00 |
JoshuaNavarro
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75feed842c
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Added heart blinking animation.
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2019-07-21 19:27:04 -07:00 |
JoshuaNavarro
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5a2f708e08
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Added in player HUD with simple health (with lerp!) and ammo display.
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2019-07-21 18:52:53 -07:00 |
JoshuaNavarro
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b11a37df31
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Upgraded Stardust Core Textured Strings to allow for scaling and made custom sprite fonts easier to use. Also implemented super simple HUD into Seaside Scramble.
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2019-07-21 16:58:57 -07:00 |
JoshuaNavarro
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4ac1473d9e
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Finished making a basic gun and attaching it to the player!
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2019-07-20 18:24:47 -07:00 |
JoshuaNavarro
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71868bd0b6
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Got projectiles and a projectile manager working!
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2019-07-20 17:00:02 -07:00 |
JoshuaNavarro
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b81037bcb5
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Got proper mouse movements for all characters!
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2019-07-20 12:36:31 -07:00 |
JoshuaNavarro
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632de2c1a3
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Added in visible color selection for characters on selection screen.
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2019-07-19 13:30:25 -07:00 |
JoshuaNavarro
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0e1483605a
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More work on title screen. Also made animated sprite class.
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2019-07-19 11:17:37 -07:00 |
JoshuaNavarro
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02e6bd7e49
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Added in some blinking text and the simple title screen.
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2019-07-17 16:26:37 -07:00 |
JoshuaNavarro
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01f239f371
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Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
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2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |