JoshuaNavarro
|
e0d61f19cc
|
Got container objects to sync across the net which is good.
|
2019-08-27 15:10:56 -07:00 |
JoshuaNavarro
|
50b77b44e2
|
URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
|
0f7252e2c5
|
network experiment: failure. Focusing on single player experience.
|
2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
|
c7770cb8d7
|
Fixed more serialization issues. Now to figure out how to get items back to player inventories....
|
2019-08-21 20:03:16 -07:00 |
JoshuaNavarro
|
bfb0194a66
|
Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now.
|
2019-08-21 01:39:06 -07:00 |
JoshuaNavarro
|
ff9aa226f7
|
Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
|
2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
|
d8e7fa3ddb
|
MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
|
2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
|
6c02af4596
|
Fixed the light manager not handling removing lights properly. Also have it so now alll CustomObjects handle lights.
|
2019-05-17 09:43:50 -07:00 |