JoshuaNavarro
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36e7b5e6ef
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Added in axes, watering cans, and hoes and default color swaps. Now to make content.
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2019-09-06 15:18:12 -07:00 |
JoshuaNavarro
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a4d8a4c1a8
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Figured out the logic of how to have custom pickaxes! Now to make the other tools/upgrades/recipes...
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2019-09-06 14:15:54 -07:00 |
JoshuaNavarro
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cf3029306b
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Added in crafting books for workbenches and other crafting tables, added in unlockable crafting recipes, and made the menu show up when innteracting with new crafting tables.
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2019-09-04 14:20:05 -07:00 |
JoshuaNavarro
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bd03736e65
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Started work on crafting menu. Still need to display all required items, a description, and a craft button.
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2019-09-02 19:02:58 -07:00 |
JoshuaNavarro
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0d760f5cfe
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Got farmhand inventory to be reconstructed even when farmhand is offline.
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2019-08-31 18:23:47 -07:00 |
JoshuaNavarro
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5be5222b19
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Fixed chairs rotating too fast and allowed them to use shift-left click instead for sitting.
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2019-08-31 12:08:52 -07:00 |
JoshuaNavarro
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e849e05161
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Added in alloys, alloy recipes in furnace, and vocalization enabling options.
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2019-08-29 21:11:34 -07:00 |
JoshuaNavarro
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b42dfffde4
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Updated prismatic ore spawn chance to be actual non-testing values.
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2019-08-29 19:54:58 -07:00 |
JoshuaNavarro
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7143d4548c
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Added in prismatic ore vein, nugget, and furnace recipe. Also added in gemstone to nugget or shard depending on config.
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2019-08-29 19:51:13 -07:00 |
JoshuaNavarro
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288912d046
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Updated all furniture and objects to sync additional data. Got items to sync better with less issues, and ore seems to not cause as many problems as I thought.
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2019-08-28 12:29:51 -07:00 |
JoshuaNavarro
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acca21e511
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Got multi tiled objects to sync its components so that it displays properly in the world and syncs 100 times better.
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2019-08-28 00:31:14 -07:00 |
JoshuaNavarro
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a752503964
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Got custom furniture to sync before and after saves!
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2019-08-27 19:42:05 -07:00 |
JoshuaNavarro
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b53379736d
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Added syncing for custom objects before saving.
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2019-08-27 19:27:34 -07:00 |
JoshuaNavarro
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19732ad2bf
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Got objects to sync across locations even when not present!
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2019-08-27 16:47:22 -07:00 |
JoshuaNavarro
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e0d61f19cc
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Got container objects to sync across the net which is good.
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2019-08-27 15:10:56 -07:00 |
JoshuaNavarro
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2f07190926
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Removed debug message that had a stack trace.
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2019-08-26 23:33:26 -07:00 |
JoshuaNavarro
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b5ce25d141
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Added ability for custom objects to sync guids across the net!
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2019-08-26 23:32:30 -07:00 |
JoshuaNavarro
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9950a6d0c0
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Better pytk sync.
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2019-08-26 21:46:36 -07:00 |
JoshuaNavarro
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94d1595efa
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Updatedd CustomObject to have proper sell price and semi sync over the net.
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2019-08-26 21:14:37 -07:00 |
JoshuaNavarro
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50b77b44e2
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URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
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2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
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0f7252e2c5
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network experiment: failure. Focusing on single player experience.
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2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
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b70b4f1813
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More netcode updates.
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2019-08-23 14:46:07 -07:00 |
JoshuaNavarro
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f194b5eb4f
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Added in ores to be bought from Clints shop. Added in the rest of the vanilla furnace ingot smelting recipes.
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2019-08-22 20:04:49 -07:00 |
JoshuaNavarro
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a558c15f26
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Added in remaining ore veins, added in tin ore to ingot recipe for smelting, added in ingots.
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2019-08-22 19:09:58 -07:00 |
JoshuaNavarro
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1d07d15ac8
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Updated missing pixel on tin ore and named the information appropriately.
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2019-08-22 16:32:40 -07:00 |
JoshuaNavarro
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a09a246153
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Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
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2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
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b65fdeb38d
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Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces.
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2019-08-22 13:43:11 -07:00 |
JoshuaNavarro
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c7770cb8d7
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Fixed more serialization issues. Now to figure out how to get items back to player inventories....
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2019-08-21 20:03:16 -07:00 |
JoshuaNavarro
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b24420d368
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Fixed serilaization issues with not properly reserializing files back into the world.
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2019-08-21 19:06:17 -07:00 |
JoshuaNavarro
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bfb0194a66
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Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now.
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2019-08-21 01:39:06 -07:00 |
JoshuaNavarro
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14fb72fdb9
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Added in tin ore and made ore be stored in ResourceManager.cs
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2019-08-16 17:19:20 -07:00 |
JoshuaNavarro
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ff9aa226f7
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Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
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2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
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0cbae77d28
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Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
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2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
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c51ffa84b6
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Got ores to spawn rock debris when broken.
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2019-08-16 12:47:27 -07:00 |
JoshuaNavarro
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eb5231e81a
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Added in shake timer for ore veins.
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2019-08-16 12:39:27 -07:00 |
JoshuaNavarro
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16d35e2d42
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Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values.
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2019-08-16 12:26:50 -07:00 |
JoshuaNavarro
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01cc1d29ec
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Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on.
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2019-08-15 20:32:12 -07:00 |
JoshuaNavarro
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5ce0e5fb19
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Got ore spawning in the quarry!
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2019-08-14 21:14:13 -07:00 |
JoshuaNavarro
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8f16593894
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Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.)
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2019-08-14 20:21:44 -07:00 |
JoshuaNavarro
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47c50b6c18
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Upgraded resources to have spawn and drop chance.
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2019-08-14 14:32:22 -07:00 |
JoshuaNavarro
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5cf0211339
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Updated ore spawning to use better handling for floor ranges and easier to add in more varieties.
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2019-08-13 23:06:51 -07:00 |
JoshuaNavarro
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768e09cf43
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Got the code working for ores to properly spawn in the mine!
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2019-08-13 20:13:27 -07:00 |
JoshuaNavarro
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9b8c469eb6
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Fixed ore vein spawning code to spawn ores in the correct spot now.
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2019-08-13 19:26:20 -07:00 |
JoshuaNavarro
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ce904efef3
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Reworked object pools to be more sorted out. Also added in ore veins!
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2019-08-13 19:05:11 -07:00 |
JoshuaNavarro
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1a6ee664b7
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Added in storage furniture!
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2019-08-05 23:10:56 -07:00 |
JoshuaNavarro
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5af8e025bd
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Added in arcade cabinet type. Added in seaside scramble.
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2019-07-25 17:16:14 -07:00 |
JoshuaNavarro
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01f239f371
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Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
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2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
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c1509c9371
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Started object manager.
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2019-05-23 16:53:44 -07:00 |
JoshuaNavarro
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596aedac77
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Updated texture manager to support content packs but also load in textures without having to hard code them.
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2019-05-20 03:05:11 -07:00 |
JoshuaNavarro
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c026702f09
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Got lamps working with a furniture factory.
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2019-05-17 11:04:16 -07:00 |
JoshuaNavarro
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6c02af4596
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Fixed the light manager not handling removing lights properly. Also have it so now alll CustomObjects handle lights.
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2019-05-17 09:43:50 -07:00 |
JoshuaNavarro
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05aeabed12
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Fixed tables not removing items on clean up.
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2019-05-16 13:00:43 -07:00 |
JoshuaNavarro
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42f8d2595b
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Finally got tables working!!!!!!!
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2019-05-15 23:50:24 -07:00 |
JoshuaNavarro
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e63b48ab6a
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Fixed tabled held object logic.
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2019-05-15 22:27:38 -07:00 |
JoshuaNavarro
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7eaaa44910
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Fixed ignoring bounding boxes from letting you pick up items again.
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2019-05-15 14:27:33 -07:00 |
JoshuaNavarro
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c8a1ce8e86
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Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects.
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2019-05-15 13:43:09 -07:00 |
JoshuaNavarro
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c2f5657ef0
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Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier.
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2019-05-15 12:42:48 -07:00 |
JoshuaNavarro
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e4c734a1d7
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Forgot to clean out junk mods. However Stardew Symphony has been updated to support hourly music.
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2019-05-13 10:59:26 -07:00 |
Joshua Navarro
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839a385b32
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Rugs work!wq
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2019-01-21 00:01:07 -08:00 |
Joshua Navarro
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50a7720bce
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Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work.
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2019-01-20 23:34:11 -08:00 |
Joshua Navarro
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3931ba81b8
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Experimenting with benches and updated serializer to serialize to strings.
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2019-01-13 14:46:31 -08:00 |
Joshua Navarro
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d2173bb24b
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Got chairs to save as well!
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2019-01-12 18:12:14 -08:00 |
Joshua Navarro
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e91313fe08
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Fixed crash on save with multiple objects.
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2019-01-12 11:39:24 -08:00 |
Joshua Navarro
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80bdc98640
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Removed some logs and cleaned up inventory on failed deserialization of non-existent files.
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2019-01-12 11:25:45 -08:00 |
Joshua Navarro
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50577ea889
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Updated Serializer.cs to delete old files.
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2019-01-12 10:40:47 -08:00 |
Joshua Navarro
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08847c6bb1
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Better saving for objects but need a way to delete them.
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2019-01-10 23:24:55 -08:00 |
Joshua Navarro
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1e9d253281
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Custom Item converter in progress.
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2019-01-10 18:15:31 -08:00 |
Joshua Navarro
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01483cdaff
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Added warnings when trying to play with revitalize in multiplayer.
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2019-01-10 13:37:35 -08:00 |
Joshua Navarro
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dfe374e428
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Works in single player, need to implement network code for multiplayer.
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2019-01-10 12:54:29 -08:00 |
Joshua Navarro
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7799834f46
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It compiles in single player but does not like multiplayer.
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2019-01-10 12:44:10 -08:00 |
Joshua Navarro
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20c7ba8ad5
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It seems like project Revitalize will fail unforunately.
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2019-01-10 11:09:51 -08:00 |
Joshua Navarro
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49f06533b3
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Serialization works a bit, just need to incorporate that into the recreate functions for objects.
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2019-01-10 09:14:16 -08:00 |
Joshua Navarro
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5b6d02babd
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unsure how to continue...
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2019-01-10 02:31:23 -08:00 |
Joshua Navarro
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c329613f09
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The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out.
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2019-01-09 18:05:03 -08:00 |
Joshua Navarro
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198a908c01
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Figured some weird serialization issues. Now to recreate the data after a save...
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2019-01-09 11:41:40 -08:00 |
Joshua Navarro
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b3f0659f9f
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Learning that saving data is hard. Going to take time.
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2019-01-09 04:03:27 -08:00 |
Joshua Navarro
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e734c82df5
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Got chairs properly loaded in and working when sitting and with all of the rotations. Need to find a better way to have lots of objects instead of long lines of code.
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2019-01-08 22:15:58 -08:00 |
Joshua Navarro
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1df03e0dd7
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Minor notes for chairs.
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2019-01-05 23:29:17 -08:00 |
Joshua Navarro
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87913f22ff
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Player sits correct direction, and started work on making furniture.
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2019-01-05 22:25:22 -08:00 |
Jesse Plamondon-Willard
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691515072b
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apply consistent code style conventions (no logic changes)
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2018-12-30 05:00:05 -05:00 |
Joshua Navarro
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8530a9ea03
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Got sitting working as a test! Next: Make some chairs!
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2018-12-28 23:28:21 -08:00 |
Joshua Navarro
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3369c11cb9
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Fixed issues with objects being destroyed underfoot.
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2018-12-28 22:23:16 -08:00 |
Joshua Navarro
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1efe48b4d6
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Got light manager working for adding light sources to custom objects.
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2018-12-25 19:48:45 -08:00 |
Joshua Navarro
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3fd3723117
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Created inventory management for having core objects deal with inventories.
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2018-12-24 15:04:18 -08:00 |
Joshua Navarro
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15455416a8
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Got darker night working somewhat. Needs a lot of tweaking.
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2018-12-24 12:00:58 -08:00 |
Joshua Navarro
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5c78f88e6a
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Got "transparent" boudning boxes working for objects that can be passed through.
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2018-12-24 10:58:20 -08:00 |
Joshua Navarro
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f46379f9e6
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Got multi-tiled objects and components working at a surprising speed actually.
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2018-12-23 00:53:43 -08:00 |
Joshua Navarro
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591a6f4a96
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Got customizable draw colors working.
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2018-12-22 22:55:03 -08:00 |
Joshua Navarro
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65ab0812b7
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Got drawing at non tile spot working.
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2018-12-22 22:40:31 -08:00 |
Joshua Navarro
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8fb7a9062c
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Got draw in menu working. Next: Draw at non-tile spot.
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2018-12-22 22:34:53 -08:00 |
Joshua Navarro
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6328bfe5b3
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Properly remove objects from world by picking up and with destorying them with tools.
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2018-12-21 16:00:44 -08:00 |
Joshua Navarro
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e1abeac68b
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Revitalize: Implemented Animation Manager. Need to fix when held and display in menu.
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2018-12-21 15:28:52 -08:00 |
Joshua Navarro
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23d964d861
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Implemented right click and shift right click functionality for custom objects.
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2018-12-20 13:54:00 -08:00 |
Joshua Navarro
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11fca7dd6a
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Started work on Revitalize, the final mod compilation.
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2018-12-20 13:34:08 -08:00 |