Commit Graph

47 Commits

Author SHA1 Message Date
36a6de2908 Updated Stardew Symphony and Timefreeze 2018-08-13 12:41:11 -07:00
3af2da68fa Tons of 1.3 updates. Also support for multiplayer custom objects in Stardust is slowly coming about! 2018-08-06 14:01:44 -07:00
Joshua Navarro 71efefae3e
Merge pull request #40 from DefenTheNation/master
Add API for other mods to hook into Save Anywhere save events
2018-06-25 19:58:42 -07:00
DefenTheNation b620e4eaf5 Add API for other mods to hook into Save Anywhere save events 2018-06-23 00:31:40 -07:00
ad7f9754ef Console commands, bug fixes, and more! 2018-06-08 11:40:23 -07:00
ba7d0ae9b0 Updated mod manifest files for nexus release 2018-06-01 15:18:49 -07:00
6afca47caa Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons. 2018-05-18 14:24:59 -07:00
ccddf1d423 The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
Jesse Plamondon-Willard c4e92f5cf3 update deprecated reflection API 2018-01-11 00:50:16 -05:00
Jesse Plamondon-Willard 402c27b29c update manifest format 2018-01-11 00:43:32 -05:00
34c3326dd6 Forgot to udate the manifest 2018-01-10 13:24:34 -08:00
3b744a4f59 Updated SaveAnywhere to fix the shipping menu not closing leading to errors in saving, and players not swimming when reloading the game. 2018-01-10 13:14:19 -08:00
28421f07ff Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
Jesse Plamondon-Willard 1868dd4bd9 update for release 2017-10-11 16:20:46 -04:00
Jesse Plamondon-Willard 344058de88 enable update checks in SMAPI 2.0 2017-10-11 15:57:36 -04:00
Jesse Plamondon-Willard 4393b6318c update to mod build package 2.0 2017-10-11 15:45:29 -04:00
3ed8072436 Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again. 2017-08-20 10:38:59 -07:00
Jesse Plamondon-Willard 5396d11675 add missing release note 2017-08-05 23:46:29 -04:00
Jesse Plamondon-Willard cf5a01bf41 fix bug in non-vanilla save detection 2017-08-05 23:38:07 -04:00
Jesse Plamondon-Willard 146d79d3b7 add a few missing release notes 2017-08-05 23:23:46 -04:00
Jesse Plamondon-Willard 3a9bfd177d fix save crash in the community center when Junimos are present (#11) 2017-08-05 23:22:15 -04:00
Jesse Plamondon-Willard fad849f800 migrate Save Anywhere to SMAPI's config API 2017-08-05 23:20:48 -04:00
Jesse Plamondon-Willard c980d587a8 overhaul Save Anywhere data format, add facing direction 2017-08-05 23:19:38 -04:00
Jesse Plamondon-Willard 26aa5530ca fix issue where loading a game after sleeping warps player back to last custom save (#12, #15) 2017-08-05 23:17:51 -04:00
Jesse Plamondon-Willard cec352336c fix issues when player exits to title 2017-08-05 23:00:37 -04:00
Jesse Plamondon-Willard 2a5c17ff2f replace manual file parsing with SMAPI's APIs 2017-08-05 15:51:44 -04:00
Jesse Plamondon-Willard b201863cd2 bump mod versions for release 2017-08-05 15:36:00 -04:00
Jesse Plamondon-Willard 69798daae1 use SMAPI's reflection API to access private fields & methods
It takes care of caching, validation, etc.
2017-08-05 15:24:01 -04:00
Jesse Plamondon-Willard 8fd29a8871 simplify context checks using new SMAPI features 2017-08-05 15:23:10 -04:00
Jesse Plamondon-Willard a03da96aa8 fix compatibility with SMAPI 2.0 2017-08-05 15:20:46 -04:00
Jesse Plamondon-Willard 0f33387756 update release notes 2017-08-05 15:20:15 -04:00
Jesse Plamondon-Willard dc62581ddf correct manifest versions 2017-08-05 15:19:45 -04:00
Jesse Plamondon-Willard 0af7cf4562 standardise manifests 2017-08-05 15:19:24 -04:00
Jesse Plamondon-Willard 23270ed543 disable new log message in Save Anywhere that spams errors 2017-08-03 21:05:48 -04:00
Jesse Plamondon-Willard 7fe227bd78 add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
Jesse Plamondon-Willard 3c43972fdb add main README and per-mod READMEs 2017-07-31 00:56:32 -04:00
Jesse Plamondon-Willard e214952305 update filenames to class type names, move internal code into framework namespace 2017-07-30 23:07:07 -04:00
Jesse Plamondon-Willard 62bc47d02d refactor SaveAnywhere's main class
This commit formats/documents/simplifies code, standardises naming conventions, removes unused code, decouples classes, etc.
2017-07-30 22:55:58 -04:00
Jesse Plamondon-Willard c14f7c8b24 refactor SaveAnywhere utilities & simplify save/load logic
This commit formats/documents/simplifies code, standardises naming conventions, removes unused code, decouples classes, etc.
2017-07-30 21:58:48 -04:00
Jesse Plamondon-Willard e88bc4615b reimplement SaveAnywhere's shipping menu to avoid duplicating game logic 2017-07-30 18:26:22 -04:00
Jesse Plamondon-Willard 9fc6a3c3f9 make SaveAnywhere's utilities non-static 2017-07-30 17:57:00 -04:00
Jesse Plamondon-Willard 5a7bac7ea5 unify SaveAnywhere's save utilities 2017-07-30 17:42:15 -04:00
Jesse Plamondon-Willard 8772991548 replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00
Jesse Plamondon-Willard f907a18d63 centralise deploy configuration 2017-07-28 00:16:26 -04:00
Jesse Plamondon-Willard f94936b76f standardise namespaces 2017-07-27 20:28:39 -04:00
Jesse Plamondon-Willard f5f32206f5 use latest mod build config package, simplify references & deployment 2017-07-27 20:18:36 -04:00
Jesse Plamondon-Willard 2470bbc361 simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
2017-07-27 20:18:19 -04:00