Jesse Plamondon-Willard
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022f12e1ed
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refactor MoreRain
This commit formats/documents/simplifies code, standardises naming conventions, etc.
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2017-07-29 18:16:23 -04:00 |
Jesse Plamondon-Willard
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8772991548
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replace packaging script with new build config package feature
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2017-07-28 00:26:09 -04:00 |
Jesse Plamondon-Willard
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f907a18d63
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centralise deploy configuration
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2017-07-28 00:16:26 -04:00 |
Jesse Plamondon-Willard
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f94936b76f
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standardise namespaces
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2017-07-27 20:28:39 -04:00 |
Jesse Plamondon-Willard
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f5f32206f5
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use latest mod build config package, simplify references & deployment
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2017-07-27 20:18:36 -04:00 |
Jesse Plamondon-Willard
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2470bbc361
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simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
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2017-07-27 20:18:19 -04:00 |
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4e5505552b
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A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful.
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2017-07-13 20:27:48 -07:00 |
Jesse Plamondon-Willard
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170272bcd1
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simplify .gitignore & remove build output
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2017-05-30 00:16:34 -04:00 |
Joshua Navarro
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57fd92e456
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Updated all mods to 1.2 and updated their manifest files.
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2017-05-14 01:41:34 -07:00 |
Joshua Navarro
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4d4cbdb786
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Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that.
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2017-05-13 15:27:24 -07:00 |
Joshua Navarro
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05fd2b26f5
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Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2
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2017-05-03 14:00:17 -07:00 |
Joshua Navarro
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294f5cee65
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Made controller cmpatability it's own mod. Need to test LoadGameMenu
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2017-03-06 20:11:41 -08:00 |