Commit Graph

828 Commits

Author SHA1 Message Date
Joshua Navarro a3b3442c6f
Added Mod config, scrape npc dialogue and TVs.
See todo list. Next is shops.
2018-07-12 22:25:21 -07:00
Joshua Navarro 1497980aea
Finished dictionary sanitization.
See todo list for next task.
2018-07-10 23:23:50 -07:00
Joshua Navarro fd5972d0b9
More sanitation work.
Should work for the most part, just need to add in adjectives, nouns, and places.
2018-07-08 14:11:06 -07:00
Joshua Navarro 2acd5f32a1
Started work on translation update and sanitizing input.
Translation update will allow for dialogue scraping of dictionaries for different supported languages.

Sanitizing input will replace game variables with a generic string so that voice acting can be more flexible and not have to record a million lines.
2018-07-08 09:22:21 -07:00
Joshua Navarro 4e10d7efc6
Updated vocalization with notes on what to do next. 2018-07-08 01:40:46 -07:00
Joshua Navarro 32c4ba1d65
Creating new voice acting mod at request of another author. 2018-07-08 00:49:49 -07:00
Joshua Navarro c474ce1a8d
Updated SSM to allow for playing/stoping of sound files. 2018-07-08 00:48:13 -07:00
8f0f692a60 Fixed Game1.shouldFarmerPassOut issue, need to test night owl, started fixing Happy bday, need to update SimpleSoundManager 2018-06-25 21:13:40 -07:00
Joshua Navarro 349d053727
Merge pull request #39 from perkinslr/patch-1
Reset money to previous value before the save
2018-06-25 20:09:30 -07:00
Joshua Navarro 71efefae3e
Merge pull request #40 from DefenTheNation/master
Add API for other mods to hook into Save Anywhere save events
2018-06-25 19:58:42 -07:00
DefenTheNation b620e4eaf5 Add API for other mods to hook into Save Anywhere save events 2018-06-23 00:31:40 -07:00
701823925f Updated menu drawing. Now to fix the scale size of the object 2018-06-13 12:08:14 -07:00
bcf76f9163 Fixed draw issues with multi tile obects. Next up menu drawing and functionality. 2018-06-13 11:11:56 -07:00
4469fbd9b3 Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
a928f7d18e Added tool support for axe, hoe, watering can and pickaxe. 2018-06-12 23:25:36 -07:00
7010644498 Fixed serializing items to a chest. 2018-06-12 21:45:42 -07:00
19e6202e3a Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work. 2018-06-12 18:42:31 -07:00
ad7f9754ef Console commands, bug fixes, and more! 2018-06-08 11:40:23 -07:00
Logan Perkins 5e5c79c0a0
Reset money to previous value before the save
So, if you let the timer run down to 6:00 A.M., you lose 10% of your cash, the game saves, the new day starts, and NightOwl resets your money to what it was at 5:59.  There are two problems with this.  First, if you quit to the title and reload, your money doesn't get reset again on load, so you lose the 10%.  Second, if you shipped anything the day before, the cash reset wipes out the cash gained from shipping items.  This fixes both.  The first is fixed by resetting the cash value during the before save event, the second is fixed by reading the cash penalty amount from the mailbox before the mailbox is cleared, and adding the value rather than setting the total.
2018-06-08 09:47:34 -07:00
Joshua Navarro c38f2599f2
Merge pull request #38 from janavarro95/Development
Development
2018-06-07 14:02:55 -07:00
5b0de7f736 Fixed SDust dynamic warning, and a glitch with the music menu when selecting an album. 2018-06-07 13:58:52 -07:00
f2ed5c3acb Fixed glitch pertaining to the music menu not being able to get a correct album index and crashing. 2018-06-06 01:00:59 -07:00
Joshua Navarro 39e91bf962
Merge pull request #37 from janavarro95/Development
Added in an aesthetic feature that draws the add or delete button on …
2018-06-04 19:04:44 -07:00
fba0cd75f1 Added in an aesthetic feature that draws the add or delete button on the music manager menu depending on whether or not you added the music to the music pack yet or not. 2018-06-04 19:03:25 -07:00
Joshua Navarro fdebd3a8e8
Merge pull request #36 from janavarro95/Development
Development
2018-06-01 15:20:34 -07:00
ba7d0ae9b0 Updated mod manifest files for nexus release 2018-06-01 15:18:49 -07:00
f7ffec1799 The beta of Stardew Symphony is complete! WOOO! 2018-06-01 14:43:47 -07:00
70885979ed Mod config, log surpressing, menu/location music working, just need to polish the menu and I'll be done! 2018-06-01 12:09:50 -07:00
02d3ab39e5 Updated SSM to be able to handle XWB and WAV files. 2018-05-31 14:38:24 -07:00
9fe6a075de Repositioned menu elements and added options for generic festivals and events. 2018-05-30 18:14:06 -07:00
04dd0432f0 Almost done with symphony remastered menu. Needs some tweaks but works for the most part. 2018-05-30 13:58:14 -07:00
5e8f2ccdfd More menu work for symphony. 2018-05-29 01:04:47 -07:00
eb90e537a5 Symphony can now add songs to triggers for changing location. Need to find a way to surpress always changing songs when changing location if it isn't location specific. 2018-05-28 03:17:36 -07:00
7c693c9051 Created layout for menu selection options for standard selections. 2018-05-27 19:08:01 -07:00
6afca47caa Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons. 2018-05-18 14:24:59 -07:00
651cd8a26b Updated ModNet to be compatable with SDV 1.3.10, which adds bug fixes for sprite errors. 2018-05-10 00:16:05 -07:00
0fb7e729c1 Updated NetMod to prevent redundant messages and errors. 2018-05-09 15:57:20 -07:00
bd656c444b Fiexed some blaring error messages, gave Happy Birthday it's much needed multiplayer support. 2018-05-09 14:23:42 -07:00
11025947fb added function to get all farmers except the current player. 2018-05-08 21:34:32 -07:00
a0ddb5994b Made functionality to get first, second, third, and fourth player. 2018-05-08 18:18:53 -07:00
947e0c557f Added support to send a message to a specific farmer. 2018-05-08 17:21:59 -07:00
9c1314480c Added in network functionality so that clients can send data to server and other clients. 2018-05-08 10:45:26 -07:00
20f52e2707 Allowed for custom types to be added in how to process a class multiple ways. Also added support for SDV.HUDMessages 2018-05-07 22:37:02 -07:00
b3a9cb7b0a Updated network utils to be able to sync a custom class that can hold info to a different sync type of data. This allows for users to add in custom data types now. 2018-05-07 05:41:16 -07:00
62f07d731c Changed BinaryReaderExtention files to be more split up.
Also added in function that simply logs which supported types are added for reading/saving.
2018-05-06 19:31:10 -07:00
42b039cf89 Added in functionality to read/write to List<string> 2018-05-06 19:11:24 -07:00
ea31aec34f File cleanup 2018-05-06 18:23:45 -07:00
b5a7d9797c Slowly updating mods. Managed to create mod that syncs mod data between clients and server. 2018-05-06 18:21:31 -07:00
ccddf1d423 The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
7e5d4349ca Big update to Symphony Remastered. Added in support for festivals, events, and menus. Also added in support for adding in support for mods that use Symphony. 2018-04-27 11:49:52 -07:00