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947e0c557f
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Added support to send a message to a specific farmer.
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2018-05-08 17:21:59 -07:00 |
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9c1314480c
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Added in network functionality so that clients can send data to server and other clients.
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2018-05-08 10:45:26 -07:00 |
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20f52e2707
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Allowed for custom types to be added in how to process a class multiple ways. Also added support for SDV.HUDMessages
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2018-05-07 22:37:02 -07:00 |
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b3a9cb7b0a
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Updated network utils to be able to sync a custom class that can hold info to a different sync type of data. This allows for users to add in custom data types now.
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2018-05-07 05:41:16 -07:00 |
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62f07d731c
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Changed BinaryReaderExtention files to be more split up.
Also added in function that simply logs which supported types are added for reading/saving.
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2018-05-06 19:31:10 -07:00 |
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42b039cf89
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Added in functionality to read/write to List<string>
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2018-05-06 19:11:24 -07:00 |
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ea31aec34f
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File cleanup
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2018-05-06 18:23:45 -07:00 |
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b5a7d9797c
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Slowly updating mods. Managed to create mod that syncs mod data between clients and server.
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2018-05-06 18:21:31 -07:00 |
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ccddf1d423
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The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
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2018-04-30 18:21:31 -07:00 |
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7e5d4349ca
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Big update to Symphony Remastered. Added in support for festivals, events, and menus. Also added in support for adding in support for mods that use Symphony.
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2018-04-27 11:49:52 -07:00 |
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e42e91e30d
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Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers.
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2018-03-31 01:47:10 -07:00 |
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6ef666af6e
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Colored background menus for UIUtilities, and a fancier menu for Symphony.
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2018-03-30 05:46:24 -07:00 |
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dad514a6d6
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Symphony now takes priority over StardewValley music. Can be changed simply by adding in a StardewValley Music Pack. Also Music Album Icons!
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2018-03-21 13:02:50 -07:00 |
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fd53797c5f
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Wav music packs now work correctly. WOOT!
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2018-03-21 02:04:05 -07:00 |
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def22386c5
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Got wav music packs working! Just need to figure out the buffer size for the files now.
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2018-03-21 00:46:00 -07:00 |
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1bbf3f2503
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Play some randome music and play wav packs.
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2018-03-20 23:24:11 -07:00 |
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ed899b49d9
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symphony menu is coming along.
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2018-03-20 16:45:07 -07:00 |
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67c110f282
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attempted rough implementation of farmers market. Needs a lot more work before rough prototype would be complete.
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2018-03-20 03:10:02 -07:00 |
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44d2f4e7e9
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Finished commenting on all functions in the mod. Now just to write up some documentation.
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2018-03-19 23:01:43 -07:00 |
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a915a06460
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More comments round 2
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2018-03-19 03:32:00 -07:00 |
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fabef6ba82
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Started the great comment update.
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2018-03-18 19:06:08 -07:00 |
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9834bbcf28
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Fixed npc movment, npcs now correctly animate when moving, need to fix graphics for it though.
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2018-03-18 16:06:49 -07:00 |
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5c1f09b266
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Fixed modular npc breathing.
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2018-03-18 03:20:06 -07:00 |
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bd6e479b4f
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Finished the basics of the npc renderer. I have included the base art assets for generating a female npc and polished off all of the code. Base goal achived.
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2018-03-18 01:48:01 -07:00 |
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9162091329
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Fixed drawing glitches with the custom npc renderer. Now just have to get individual assets and make a nice compilation.
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2018-03-17 21:49:22 -07:00 |
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f8517e37c3
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Implemented code for custom npc merchants. Pretty simple actually and the result is very pleasing.
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2018-03-17 04:39:46 -07:00 |
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07757dac1f
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Discovered that the mod is now corectly rendering npcs. Issue: AnimatedSpriteCollection.draw functionality is inconsistent and needs to be fixed.
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2018-03-17 04:18:35 -07:00 |
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43573f0bba
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Fixed glitches pertaining to loading assets in and generating random npcs. Need to fix layer depth to see if NPC will properly render.
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2018-03-17 04:04:04 -07:00 |
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8d1eef7329
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Cleaned up code regarding the Event System mod to prevent lots of redundant code.
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2018-03-05 23:46:24 -08:00 |
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16c77a1497
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Ui buttons work, dialogue events now work for left click which could lead to some spicy mods.
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2018-03-05 23:06:39 -08:00 |
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4fc3466608
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Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it.
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2018-03-05 20:46:45 -08:00 |
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68c831029b
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New constructors for ExtendedNPC that don't take a CharacterRenderer, just a basic Sprite.
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2018-03-04 15:21:39 -08:00 |
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e17dd9ea7c
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Made a function to generate renderers.
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2018-03-04 14:44:52 -08:00 |
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c737024599
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The asset loader should now have all like assets bundled together. So all swimming animations will pull from the same body sprite as defined instead of always random.
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2018-03-04 14:32:59 -08:00 |
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d5536b9e52
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Getting closer to the finished product. Assets are grouped together now with .json holding all the info for the different animation types.
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2018-03-04 13:23:40 -08:00 |
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005ad14cfd
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I think the asset loader works this time. I can have 4 pngs assigned per .json file. Only way to know for sure is to start loading in a ton of art...
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2018-03-04 07:53:55 -08:00 |
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b9e42ae256
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Got the asset loaded up and running. Currently I can load in normal npc sprites using .json files.
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2018-03-04 04:36:46 -08:00 |
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e6696d8bb0
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Made a way to keep track of npcs so that way they can be safely removed before saving and NOT crash the game.
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2018-03-04 03:36:19 -08:00 |
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aa8d59b67b
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Updated the mainifest for Happy Birthday to reflect a new version of the mod.
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2018-03-04 03:05:01 -08:00 |
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ded9895c12
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Fixed Happy Birthday Spamming the SMAPI console when the player still hasn't choosen their birthday.
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2018-03-04 03:02:54 -08:00 |
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e5808eeb5c
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Yup.
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2018-03-03 19:24:36 -08:00 |
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4fb792db11
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Fixed the default non-modular spriter renderer to draw normal npcs again.
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2018-02-24 01:36:41 -08:00 |
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45c5b69ba0
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Updated a constuctor to used the new character sprite class.
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2018-02-24 01:05:58 -08:00 |
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fd9f5d9703
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I think the integration is finished for the custom npc renderer. Who knows though.
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2018-02-24 01:04:35 -08:00 |
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b19de23487
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integrated code to ExtendedNPC that needs to be overwritten to fix the this.sprite issue.
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2018-02-23 23:40:34 -08:00 |
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b57a5f506f
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Finished base code for basic renderer. Now all I have to do is create the character renderer and AssetManager...
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2018-02-23 23:16:10 -08:00 |
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1fc38b964c
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Started work on custom npcs. Can load in new npcs from graphics. They don't do anything but stand there...
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2018-02-23 19:10:56 -08:00 |
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534eda1414
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finished work on warp events
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2018-02-23 13:55:51 -08:00 |
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44a5887e1b
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Working on mouse button events.
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2018-02-22 15:30:35 -08:00 |
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bebcefa765
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Started work on new mod to add map events with code.
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2018-02-22 11:43:18 -08:00 |