JoshuaNavarro
|
72da92e842
|
Added in the lighthouse. <3
|
2019-09-16 21:53:21 -07:00 |
JoshuaNavarro
|
5435157853
|
Added in glass.
|
2019-09-16 19:17:23 -07:00 |
JoshuaNavarro
|
45aad966c0
|
Added in status for time remaining for the machine summary menu.
|
2019-09-16 16:33:19 -07:00 |
JoshuaNavarro
|
fcf27bdc52
|
Added in solar pannels and fixed the energy display meter on the machine summary menu.
|
2019-09-16 15:48:26 -07:00 |
JoshuaNavarro
|
5e5c15f692
|
Updated machine inventory menu to update when an item is crafted.
|
2019-09-11 22:59:39 -07:00 |
JoshuaNavarro
|
048dfc9dc0
|
Fixed crafting menu multi tiled objects not displaying.
|
2019-09-11 22:48:38 -07:00 |
JoshuaNavarro
|
a2b66afb65
|
Added in crafting menu for machines. For some reason though custom obbjects are broken in crafting menus.
|
2019-09-11 18:04:12 -07:00 |
JoshuaNavarro
|
1a63bcc34d
|
Got the general machine menu tabs to look better with summary and inventory menus. Also fixed inventory transfer menu messing up inventories and not adding things in when they should.
|
2019-09-11 16:02:55 -07:00 |
JoshuaNavarro
|
c7b6ba8495
|
Started work on the machine summary menu.
|
2019-09-11 14:40:22 -07:00 |
JoshuaNavarro
|
82d4fceabf
|
Adjusted sandbox to only produce 1 sand every hour instead of every 10 minutes.
|
2019-09-09 16:08:49 -07:00 |
JoshuaNavarro
|
0f5eb5b60b
|
Added in sand as a resource and made the sandbox generate sand.
|
2019-09-09 16:07:39 -07:00 |
JoshuaNavarro
|
877e40ae39
|
Added in simple machines and tested to make sure they produce items. They do for non-energy consuming items. Also added in the sandbox which is a wip.
|
2019-09-09 15:44:25 -07:00 |
JoshuaNavarro
|
a89cbc2c82
|
Started work on energy graph searching. Hoping the performance is decent.
|
2019-09-09 13:31:55 -07:00 |
JoshuaNavarro
|
50dcdf0eb6
|
Added in robin selling the workbench, the anvil crafting trashcans, and craftable trashcans which toss away anything put inside of them.
|
2019-09-07 19:04:24 -07:00 |
JoshuaNavarro
|
b6a817608f
|
Fixed bug when getting tools from object manager. Added in all of the crafting recipes for tools.
|
2019-09-07 15:54:45 -07:00 |
JoshuaNavarro
|
f4828fae49
|
Renamed steel tools to be hardened tools. Added in the three new tool tiers into the object manager.
|
2019-09-07 15:19:33 -07:00 |
JoshuaNavarro
|
4b3b1dbaff
|
Added in icons for tools.
|
2019-09-07 14:45:51 -07:00 |
JoshuaNavarro
|
9c7c3ace2a
|
Added in working animation graphics for tools.
|
2019-09-07 14:03:32 -07:00 |
JoshuaNavarro
|
36e7b5e6ef
|
Added in axes, watering cans, and hoes and default color swaps. Now to make content.
|
2019-09-06 15:18:12 -07:00 |
JoshuaNavarro
|
a4d8a4c1a8
|
Figured out the logic of how to have custom pickaxes! Now to make the other tools/upgrades/recipes...
|
2019-09-06 14:15:54 -07:00 |
JoshuaNavarro
|
4bfdef4383
|
Added in the anvil recipe for the workbench.
|
2019-09-04 14:34:34 -07:00 |
JoshuaNavarro
|
cf3029306b
|
Added in crafting books for workbenches and other crafting tables, added in unlockable crafting recipes, and made the menu show up when innteracting with new crafting tables.
|
2019-09-04 14:20:05 -07:00 |
JoshuaNavarro
|
733461ecde
|
Added in a search box which hides elements that don't match the search pattern for recipes.
|
2019-09-03 15:48:38 -07:00 |
JoshuaNavarro
|
010e705b6a
|
Got crafting recipes page to sort itself.
|
2019-09-03 15:12:34 -07:00 |
JoshuaNavarro
|
cbf2efc690
|
Fixed paging issue for crafting menu not going to the right page.
|
2019-09-03 14:22:00 -07:00 |
JoshuaNavarro
|
dd4b4a0ee3
|
Added left and right buttons to the crafting menu. Also centered item name text.
|
2019-09-03 13:49:21 -07:00 |
JoshuaNavarro
|
85592f1b53
|
The crafting menu works but needs some polish.
|
2019-09-02 20:48:29 -07:00 |
JoshuaNavarro
|
5f48f54079
|
Added in description and required items. Needs a craft button now to complete the craft information page. Menu still needs scroll.
|
2019-09-02 20:13:57 -07:00 |
JoshuaNavarro
|
bd03736e65
|
Started work on crafting menu. Still need to display all required items, a description, and a craft button.
|
2019-09-02 19:02:58 -07:00 |
JoshuaNavarro
|
70edc9acf0
|
Moved farmhand inventory recreation to MenuHacks.cs
|
2019-08-31 18:27:08 -07:00 |
JoshuaNavarro
|
0d760f5cfe
|
Got farmhand inventory to be reconstructed even when farmhand is offline.
|
2019-08-31 18:23:47 -07:00 |
JoshuaNavarro
|
a3c0e4f8a0
|
Stopped spamming inventory. Checked and items do sync over the net.
|
2019-08-31 12:19:05 -07:00 |
JoshuaNavarro
|
5be5222b19
|
Fixed chairs rotating too fast and allowed them to use shift-left click instead for sitting.
|
2019-08-31 12:08:52 -07:00 |
JoshuaNavarro
|
2dab29c6ba
|
Added in configurable sell prices for Clint for custom ores. Fixed machines not tracking custom objects when reloading a save.
|
2019-08-31 11:47:15 -07:00 |
JoshuaNavarro
|
6aa741b689
|
Updated vocalization to detect heart events.
|
2019-08-29 22:32:41 -07:00 |
JoshuaNavarro
|
e849e05161
|
Added in alloys, alloy recipes in furnace, and vocalization enabling options.
|
2019-08-29 21:11:34 -07:00 |
JoshuaNavarro
|
b42dfffde4
|
Updated prismatic ore spawn chance to be actual non-testing values.
|
2019-08-29 19:54:58 -07:00 |
JoshuaNavarro
|
7143d4548c
|
Added in prismatic ore vein, nugget, and furnace recipe. Also added in gemstone to nugget or shard depending on config.
|
2019-08-29 19:51:13 -07:00 |
JoshuaNavarro
|
44d63f0a13
|
Added in idea for dyed wool.
|
2019-08-28 21:13:51 -07:00 |
JoshuaNavarro
|
9a1fbd8ab3
|
Added in idea for dye machine.
|
2019-08-28 14:33:56 -07:00 |
JoshuaNavarro
|
dae750bf7c
|
Added in notes for mini-greenhouse idea.
|
2019-08-28 14:08:20 -07:00 |
JoshuaNavarro
|
288912d046
|
Updated all furniture and objects to sync additional data. Got items to sync better with less issues, and ore seems to not cause as many problems as I thought.
|
2019-08-28 12:29:51 -07:00 |
JoshuaNavarro
|
acca21e511
|
Got multi tiled objects to sync its components so that it displays properly in the world and syncs 100 times better.
|
2019-08-28 00:31:14 -07:00 |
JoshuaNavarro
|
a752503964
|
Got custom furniture to sync before and after saves!
|
2019-08-27 19:42:05 -07:00 |
JoshuaNavarro
|
b53379736d
|
Added syncing for custom objects before saving.
|
2019-08-27 19:27:34 -07:00 |
JoshuaNavarro
|
19732ad2bf
|
Got objects to sync across locations even when not present!
|
2019-08-27 16:47:22 -07:00 |
JoshuaNavarro
|
e0d61f19cc
|
Got container objects to sync across the net which is good.
|
2019-08-27 15:10:56 -07:00 |
JoshuaNavarro
|
2f07190926
|
Removed debug message that had a stack trace.
|
2019-08-26 23:33:26 -07:00 |
JoshuaNavarro
|
b5ce25d141
|
Added ability for custom objects to sync guids across the net!
|
2019-08-26 23:32:30 -07:00 |
JoshuaNavarro
|
9950a6d0c0
|
Better pytk sync.
|
2019-08-26 21:46:36 -07:00 |
JoshuaNavarro
|
94d1595efa
|
Updatedd CustomObject to have proper sell price and semi sync over the net.
|
2019-08-26 21:14:37 -07:00 |
JoshuaNavarro
|
50b77b44e2
|
URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
|
36528407ba
|
Revert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-24 15:21:15 -07:00 |
JoshuaNavarro
|
36e657db5b
|
Revert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-24 15:20:26 -07:00 |
JoshuaNavarro
|
d5b16d96de
|
Revert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-24 15:19:00 -07:00 |
JoshuaNavarro
|
e1a9644128
|
Revert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-24 15:16:24 -07:00 |
JoshuaNavarro
|
0f7252e2c5
|
network experiment: failure. Focusing on single player experience.
|
2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
|
b70b4f1813
|
More netcode updates.
|
2019-08-23 14:46:07 -07:00 |
JoshuaNavarro
|
6d2d31ce23
|
Re-enabled simple multiplayer support on revitalize but there would be a TON to do still to fully support it.
|
2019-08-23 14:28:33 -07:00 |
JoshuaNavarro
|
f3f4f4da27
|
Fixed vanilla machines not rendering CustomObject(s) when finished producing.
|
2019-08-22 21:38:22 -07:00 |
JoshuaNavarro
|
f194b5eb4f
|
Added in ores to be bought from Clints shop. Added in the rest of the vanilla furnace ingot smelting recipes.
|
2019-08-22 20:04:49 -07:00 |
JoshuaNavarro
|
a558c15f26
|
Added in remaining ore veins, added in tin ore to ingot recipe for smelting, added in ingots.
|
2019-08-22 19:09:58 -07:00 |
JoshuaNavarro
|
449c3a99ae
|
Updated tin ore vein graphic.
|
2019-08-22 16:34:28 -07:00 |
JoshuaNavarro
|
1d07d15ac8
|
Updated missing pixel on tin ore and named the information appropriately.
|
2019-08-22 16:32:40 -07:00 |
JoshuaNavarro
|
a09a246153
|
Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
|
2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
|
b65fdeb38d
|
Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces.
|
2019-08-22 13:43:11 -07:00 |
JoshuaNavarro
|
9d3be07daa
|
Got items to be loaded back into player's inventory upon loading a save file.
|
2019-08-21 20:17:27 -07:00 |
JoshuaNavarro
|
c7770cb8d7
|
Fixed more serialization issues. Now to figure out how to get items back to player inventories....
|
2019-08-21 20:03:16 -07:00 |
JoshuaNavarro
|
b24420d368
|
Fixed serilaization issues with not properly reserializing files back into the world.
|
2019-08-21 19:06:17 -07:00 |
JoshuaNavarro
|
bfb0194a66
|
Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now.
|
2019-08-21 01:39:06 -07:00 |
JoshuaNavarro
|
14fb72fdb9
|
Added in tin ore and made ore be stored in ResourceManager.cs
|
2019-08-16 17:19:20 -07:00 |
JoshuaNavarro
|
ff9aa226f7
|
Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
|
2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
|
0cbae77d28
|
Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
|
2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
|
c51ffa84b6
|
Got ores to spawn rock debris when broken.
|
2019-08-16 12:47:27 -07:00 |
JoshuaNavarro
|
eb5231e81a
|
Added in shake timer for ore veins.
|
2019-08-16 12:39:27 -07:00 |
JoshuaNavarro
|
16d35e2d42
|
Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values.
|
2019-08-16 12:26:50 -07:00 |
JoshuaNavarro
|
01cc1d29ec
|
Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on.
|
2019-08-15 20:32:12 -07:00 |
JoshuaNavarro
|
5ce0e5fb19
|
Got ore spawning in the quarry!
|
2019-08-14 21:14:13 -07:00 |
JoshuaNavarro
|
8f16593894
|
Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.)
|
2019-08-14 20:21:44 -07:00 |
JoshuaNavarro
|
47c50b6c18
|
Upgraded resources to have spawn and drop chance.
|
2019-08-14 14:32:22 -07:00 |
JoshuaNavarro
|
5cf0211339
|
Updated ore spawning to use better handling for floor ranges and easier to add in more varieties.
|
2019-08-13 23:06:51 -07:00 |
JoshuaNavarro
|
768e09cf43
|
Got the code working for ores to properly spawn in the mine!
|
2019-08-13 20:13:27 -07:00 |
JoshuaNavarro
|
9b8c469eb6
|
Fixed ore vein spawning code to spawn ores in the correct spot now.
|
2019-08-13 19:26:20 -07:00 |
JoshuaNavarro
|
ce904efef3
|
Reworked object pools to be more sorted out. Also added in ore veins!
|
2019-08-13 19:05:11 -07:00 |
JoshuaNavarro
|
746d1e1613
|
More comments on future plans.
|
2019-08-05 23:46:06 -07:00 |
JoshuaNavarro
|
1a6ee664b7
|
Added in storage furniture!
|
2019-08-05 23:10:56 -07:00 |
JoshuaNavarro
|
d6fa1672db
|
Finished the work for the first stage of the item transfer menu!
|
2019-08-05 21:19:56 -07:00 |
JoshuaNavarro
|
b022947542
|
Added in hover display text to the inventory menu.
|
2019-08-05 18:03:52 -07:00 |
JoshuaNavarro
|
5af8e025bd
|
Added in arcade cabinet type. Added in seaside scramble.
|
2019-07-25 17:16:14 -07:00 |
JoshuaNavarro
|
9ab33bba38
|
Added in the icicle gun!
|
2019-07-24 18:37:43 -07:00 |
JoshuaNavarro
|
c7633a2a04
|
Added in a gun manager for easier assignment of guns. Also added in heatwave a gun that spawns fire like crazy.
|
2019-07-24 17:24:36 -07:00 |
JoshuaNavarro
|
d0b9b1f1cd
|
Added in game modes for Revitalize. Also fixed bug where players wouldn't update when moving left.
|
2019-07-24 14:51:12 -07:00 |
JoshuaNavarro
|
bda8c38c7d
|
Organization+ modularity with pages for inventory menu.
|
2019-07-24 14:16:04 -07:00 |
JoshuaNavarro
|
9caaae43b8
|
Added in a simple item display menu with a search field.
|
2019-07-24 08:44:55 -07:00 |
JoshuaNavarro
|
87f0ddcb2c
|
Move files and made loby screen to help transition to shooting gallery.
|
2019-07-23 16:15:13 -07:00 |
JoshuaNavarro
|
1c8d973a14
|
Made the shooting gallery map and figured out more collisions for the player.
|
2019-07-22 23:22:03 -07:00 |
JoshuaNavarro
|
1838c80ccb
|
Added in kill zones but also just made it so if enemies or projectiles go too far off the map they die. Also finished making spawners for targets and reworked managers to be stored in a single entity manager.
|
2019-07-22 20:46:33 -07:00 |
JoshuaNavarro
|
c5e4b5ecdc
|
Finished target enemy. They now die on being hit by a projectile. Also cleaned up a debug log.
|
2019-07-22 17:15:23 -07:00 |
JoshuaNavarro
|
1a629e5b47
|
Made little target enemies and updated more collision logic for everything.
|
2019-07-22 16:50:49 -07:00 |
JoshuaNavarro
|
a75a156757
|
Made status effects and a status effect manager! Also made a simple proof of concept. Needs to reposition drawing though.
|
2019-07-21 21:54:25 -07:00 |
JoshuaNavarro
|
75feed842c
|
Added heart blinking animation.
|
2019-07-21 19:27:04 -07:00 |
JoshuaNavarro
|
0a2c1ee11b
|
Added support for multiplayer HUDs.
|
2019-07-21 19:12:03 -07:00 |
JoshuaNavarro
|
76737c3c7e
|
Added in display for reload for the gun on player's HUD.
|
2019-07-21 19:07:10 -07:00 |
JoshuaNavarro
|
5a2f708e08
|
Added in player HUD with simple health (with lerp!) and ammo display.
|
2019-07-21 18:52:53 -07:00 |
JoshuaNavarro
|
e1553ca6d8
|
Updated texture string to basically be able to change it's text a lot easier.
|
2019-07-21 17:12:06 -07:00 |
JoshuaNavarro
|
b11a37df31
|
Upgraded Stardust Core Textured Strings to allow for scaling and made custom sprite fonts easier to use. Also implemented super simple HUD into Seaside Scramble.
|
2019-07-21 16:58:57 -07:00 |
JoshuaNavarro
|
fac35e0f9d
|
Finished basic guns, fixed collision issues, added hitbox to player, and fixed slow projectiles from gun.
|
2019-07-20 18:39:57 -07:00 |
JoshuaNavarro
|
4ac1473d9e
|
Finished making a basic gun and attaching it to the player!
|
2019-07-20 18:24:47 -07:00 |
JoshuaNavarro
|
71868bd0b6
|
Got projectiles and a projectile manager working!
|
2019-07-20 17:00:02 -07:00 |
JoshuaNavarro
|
feb5302c39
|
Some little comments.
|
2019-07-20 15:15:41 -07:00 |
JoshuaNavarro
|
650a852f8a
|
Added in support for getting proper mouse direction on player.
|
2019-07-20 15:11:50 -07:00 |
JoshuaNavarro
|
384d69aafe
|
Finished character select screen!
|
2019-07-20 12:44:47 -07:00 |
JoshuaNavarro
|
b81037bcb5
|
Got proper mouse movements for all characters!
|
2019-07-20 12:36:31 -07:00 |
JoshuaNavarro
|
c3b439766e
|
Fixed SSC controller support. Added in controllers properly working for color swaping/spawning characters.
|
2019-07-20 11:35:52 -07:00 |
JoshuaNavarro
|
632de2c1a3
|
Added in visible color selection for characters on selection screen.
|
2019-07-19 13:30:25 -07:00 |
JoshuaNavarro
|
0e1483605a
|
More work on title screen. Also made animated sprite class.
|
2019-07-19 11:17:37 -07:00 |
JoshuaNavarro
|
7c170ade98
|
Got dialogue boxes working for character select screen.
|
2019-07-19 10:44:15 -07:00 |
JoshuaNavarro
|
a63d6a88bb
|
Small comments for where I left off.
|
2019-07-18 22:11:46 -07:00 |
JoshuaNavarro
|
9d58b4b15e
|
Finished color picking for character selection screen!
|
2019-07-18 22:10:05 -07:00 |
JoshuaNavarro
|
7dd02b8b0d
|
Work on character select.
|
2019-07-18 20:16:41 -07:00 |
JoshuaNavarro
|
bac0f12dc5
|
Added in controller support for characters and made the menu a stack.
|
2019-07-18 17:16:17 -07:00 |
JoshuaNavarro
|
02e6bd7e49
|
Added in some blinking text and the simple title screen.
|
2019-07-17 16:26:37 -07:00 |
JoshuaNavarro
|
a75503637d
|
Updated stardust core animation manager to have proper play animation function. Also added in junimo walking animations.
|
2019-07-17 12:51:29 -07:00 |
JoshuaNavarro
|
054077e94d
|
Added camera class and made it to update when screen size changed and center the player.
|
2019-07-17 12:30:08 -07:00 |
JoshuaNavarro
|
01f239f371
|
Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
|
2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
|
d8e7fa3ddb
|
MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
|
2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
|
251cf49114
|
Updated Happy Birthday manifest.
|
2019-07-07 17:22:04 -07:00 |
JoshuaNavarro
|
04b245d41a
|
Fixed config issue when no legacy birthday files are found.
|
2019-07-07 17:21:01 -07:00 |
JoshuaNavarro
|
5c8a7d8abb
|
Updated time freeze, and fixed many happy birthday bugs regarding gifts and dialogue.
|
2019-07-07 17:09:28 -07:00 |
JoshuaNavarro
|
9072c57013
|
Updated Symphony to have a way to view song conditionals as well as remove song conditionals in game.
|
2019-07-07 12:03:10 -07:00 |
JoshuaNavarro
|
6b172bb3e8
|
Adding back/next page buttons to the symphony menu.
|
2019-06-24 17:03:13 -07:00 |
JoshuaNavarro
|
bc7cc885f7
|
Started displaying page numbes for numerous pages for the menu.
|
2019-06-24 11:23:14 -07:00 |
JoshuaNavarro
|
332358f48a
|
Added more hover text for add button to let users know if a conditional already exists for that song or not.
|
2019-06-24 11:14:01 -07:00 |
JoshuaNavarro
|
9595ece1bb
|
Finished delete functionality for Symphony menu. Added more hover text.
|
2019-06-24 10:44:04 -07:00 |
JoshuaNavarro
|
bff69c2a96
|
Deleted some junk. Symphony Menu now works as intended, added save, add button, hover text, better music deciding, and wav volume support.
|
2019-06-22 14:37:13 -07:00 |
JoshuaNavarro
|
2252aa952a
|
Finished restructuring of the menu. Maybe add a multi select button?
|
2019-06-19 15:42:22 -07:00 |
JoshuaNavarro
|
824486d3b8
|
Rewriting the Stardew Symphony to just be more user friendly. Everything seems to work but it can't be tested until I finish the menu.
|
2019-06-18 15:06:18 -07:00 |
JoshuaNavarro
|
c1509c9371
|
Started object manager.
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2019-05-23 16:53:44 -07:00 |
JoshuaNavarro
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76aa7f7894
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Got relative path searching working for texture manager.
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2019-05-21 12:31:09 -07:00 |
JoshuaNavarro
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d3fc042b82
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Fixed searching when not supposed to.
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2019-05-21 12:19:29 -07:00 |
JoshuaNavarro
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03d230c4af
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Merge branch 'Development' of https://github.com/janavarro95/Stardew_Valley_Mods into Development
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2019-05-21 12:16:52 -07:00 |
JoshuaNavarro
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072c3d511b
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Fully fixed the TextureManager scan this time. Issue was with the texture2DConverter.cs file.
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2019-05-21 12:10:57 -07:00 |
JoshuaNavarro
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596aedac77
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Updated texture manager to support content packs but also load in textures without having to hard code them.
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2019-05-20 03:05:11 -07:00 |
JoshuaNavarro
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c026702f09
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Got lamps working with a furniture factory.
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2019-05-17 11:04:16 -07:00 |
JoshuaNavarro
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6c02af4596
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Fixed the light manager not handling removing lights properly. Also have it so now alll CustomObjects handle lights.
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2019-05-17 09:43:50 -07:00 |
JoshuaNavarro
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05aeabed12
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Fixed tables not removing items on clean up.
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2019-05-16 13:00:43 -07:00 |
JoshuaNavarro
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42f8d2595b
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Finally got tables working!!!!!!!
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2019-05-15 23:50:24 -07:00 |
JoshuaNavarro
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e63b48ab6a
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Fixed tabled held object logic.
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2019-05-15 22:27:38 -07:00 |
JoshuaNavarro
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7eaaa44910
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Fixed ignoring bounding boxes from letting you pick up items again.
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2019-05-15 14:27:33 -07:00 |
JoshuaNavarro
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c8a1ce8e86
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Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects.
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2019-05-15 13:43:09 -07:00 |