JoshuaNavarro
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c7770cb8d7
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Fixed more serialization issues. Now to figure out how to get items back to player inventories....
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2019-08-21 20:03:16 -07:00 |
JoshuaNavarro
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b24420d368
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Fixed serilaization issues with not properly reserializing files back into the world.
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2019-08-21 19:06:17 -07:00 |
JoshuaNavarro
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bfb0194a66
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Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now.
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2019-08-21 01:39:06 -07:00 |
JoshuaNavarro
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14fb72fdb9
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Added in tin ore and made ore be stored in ResourceManager.cs
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2019-08-16 17:19:20 -07:00 |
JoshuaNavarro
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ff9aa226f7
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Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
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2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
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0cbae77d28
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Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
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2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
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c51ffa84b6
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Got ores to spawn rock debris when broken.
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2019-08-16 12:47:27 -07:00 |
JoshuaNavarro
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eb5231e81a
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Added in shake timer for ore veins.
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2019-08-16 12:39:27 -07:00 |
JoshuaNavarro
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16d35e2d42
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Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values.
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2019-08-16 12:26:50 -07:00 |
JoshuaNavarro
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01cc1d29ec
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Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on.
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2019-08-15 20:32:12 -07:00 |
JoshuaNavarro
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5ce0e5fb19
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Got ore spawning in the quarry!
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2019-08-14 21:14:13 -07:00 |
JoshuaNavarro
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8f16593894
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Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.)
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2019-08-14 20:21:44 -07:00 |
JoshuaNavarro
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47c50b6c18
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Upgraded resources to have spawn and drop chance.
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2019-08-14 14:32:22 -07:00 |
JoshuaNavarro
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5cf0211339
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Updated ore spawning to use better handling for floor ranges and easier to add in more varieties.
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2019-08-13 23:06:51 -07:00 |
JoshuaNavarro
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768e09cf43
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Got the code working for ores to properly spawn in the mine!
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2019-08-13 20:13:27 -07:00 |
JoshuaNavarro
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9b8c469eb6
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Fixed ore vein spawning code to spawn ores in the correct spot now.
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2019-08-13 19:26:20 -07:00 |
JoshuaNavarro
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ce904efef3
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Reworked object pools to be more sorted out. Also added in ore veins!
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2019-08-13 19:05:11 -07:00 |
JoshuaNavarro
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1a6ee664b7
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Added in storage furniture!
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2019-08-05 23:10:56 -07:00 |
JoshuaNavarro
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5af8e025bd
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Added in arcade cabinet type. Added in seaside scramble.
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2019-07-25 17:16:14 -07:00 |
JoshuaNavarro
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01f239f371
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Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
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2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
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c1509c9371
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Started object manager.
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2019-05-23 16:53:44 -07:00 |
JoshuaNavarro
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596aedac77
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Updated texture manager to support content packs but also load in textures without having to hard code them.
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2019-05-20 03:05:11 -07:00 |
JoshuaNavarro
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c026702f09
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Got lamps working with a furniture factory.
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2019-05-17 11:04:16 -07:00 |
JoshuaNavarro
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6c02af4596
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Fixed the light manager not handling removing lights properly. Also have it so now alll CustomObjects handle lights.
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2019-05-17 09:43:50 -07:00 |
JoshuaNavarro
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05aeabed12
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Fixed tables not removing items on clean up.
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2019-05-16 13:00:43 -07:00 |
JoshuaNavarro
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42f8d2595b
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Finally got tables working!!!!!!!
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2019-05-15 23:50:24 -07:00 |
JoshuaNavarro
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e63b48ab6a
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Fixed tabled held object logic.
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2019-05-15 22:27:38 -07:00 |
JoshuaNavarro
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7eaaa44910
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Fixed ignoring bounding boxes from letting you pick up items again.
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2019-05-15 14:27:33 -07:00 |
JoshuaNavarro
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c8a1ce8e86
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Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects.
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2019-05-15 13:43:09 -07:00 |
JoshuaNavarro
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c2f5657ef0
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Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier.
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2019-05-15 12:42:48 -07:00 |
JoshuaNavarro
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e4c734a1d7
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Forgot to clean out junk mods. However Stardew Symphony has been updated to support hourly music.
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2019-05-13 10:59:26 -07:00 |
Joshua Navarro
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839a385b32
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Rugs work!wq
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2019-01-21 00:01:07 -08:00 |
Joshua Navarro
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50a7720bce
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Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work.
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2019-01-20 23:34:11 -08:00 |
Joshua Navarro
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3931ba81b8
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Experimenting with benches and updated serializer to serialize to strings.
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2019-01-13 14:46:31 -08:00 |
Joshua Navarro
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d2173bb24b
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Got chairs to save as well!
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2019-01-12 18:12:14 -08:00 |
Joshua Navarro
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e91313fe08
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Fixed crash on save with multiple objects.
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2019-01-12 11:39:24 -08:00 |
Joshua Navarro
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80bdc98640
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Removed some logs and cleaned up inventory on failed deserialization of non-existent files.
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2019-01-12 11:25:45 -08:00 |
Joshua Navarro
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50577ea889
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Updated Serializer.cs to delete old files.
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2019-01-12 10:40:47 -08:00 |
Joshua Navarro
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08847c6bb1
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Better saving for objects but need a way to delete them.
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2019-01-10 23:24:55 -08:00 |
Joshua Navarro
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1e9d253281
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Custom Item converter in progress.
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2019-01-10 18:15:31 -08:00 |
Joshua Navarro
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01483cdaff
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Added warnings when trying to play with revitalize in multiplayer.
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2019-01-10 13:37:35 -08:00 |
Joshua Navarro
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dfe374e428
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Works in single player, need to implement network code for multiplayer.
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2019-01-10 12:54:29 -08:00 |
Joshua Navarro
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7799834f46
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It compiles in single player but does not like multiplayer.
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2019-01-10 12:44:10 -08:00 |
Joshua Navarro
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20c7ba8ad5
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It seems like project Revitalize will fail unforunately.
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2019-01-10 11:09:51 -08:00 |
Joshua Navarro
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49f06533b3
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Serialization works a bit, just need to incorporate that into the recreate functions for objects.
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2019-01-10 09:14:16 -08:00 |
Joshua Navarro
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5b6d02babd
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unsure how to continue...
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2019-01-10 02:31:23 -08:00 |
Joshua Navarro
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c329613f09
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The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out.
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2019-01-09 18:05:03 -08:00 |
Joshua Navarro
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198a908c01
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Figured some weird serialization issues. Now to recreate the data after a save...
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2019-01-09 11:41:40 -08:00 |
Joshua Navarro
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b3f0659f9f
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Learning that saving data is hard. Going to take time.
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2019-01-09 04:03:27 -08:00 |