Commit Graph

78 Commits

Author SHA1 Message Date
4fd79dae21 Started AdditionalCropsFramework. Addedin proof for modded crop seeds, seed bags, (crop objects? needs testing) and planter boxes. Still more to do. 2017-08-22 17:45:30 -07:00
3ed8072436 Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again. 2017-08-20 10:38:59 -07:00
c4d7e7500b Updating revitalize. Modular furniture can be placed. Now how to remove it... 2017-08-06 01:21:18 -07:00
Jesse Plamondon-Willard 49f2c0e8d0 move Revitalize readme into its folder 2017-07-30 23:09:39 -04:00
4e5505552b A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
cf57035e0a Created a TestMachine, a machine inventory UI, and made it so you can serialize objects in the world using XML. 2017-06-08 17:34:52 -07:00
d05198cd56 Fixed multiple file glitch for settings. 2017-06-07 12:15:24 -07:00
d3aab3661a Cleaned up lots of code, and made a settings manager that managers paint and machine settings so far. Will be useful when I actually start implementing machines and stuff. 2017-06-07 12:08:03 -07:00
6a8143059c Merge branch 'minor-cleanup' of https://github.com/Pathoschild/Stardew_Valley_Mods into Pathoschild-minor-cleanup 2017-06-06 14:42:41 -07:00
601da5cf50 Fixed GameMenu.cs to use ClickableTextureComponentsExpanded instead of ClickableComponentExtended. Also I hate my naming conventions. Also seperated the icons and updated the objectInformation.yaml to 1.2 compatability. 2017-06-06 14:24:22 -07:00
fd532444f3 simple documentation, and some minor ways to add in custom game menus. Not efficient by any means, but it would work with some patience by mod authors. 2017-06-06 02:12:45 -07:00
64c6a535ca Fixed the custom game menu to not crash when tabs are higher valued than the amount of total tabs. This allows for very nice list layouts that could be used for different purposes! 2017-06-06 01:49:47 -07:00
dbd11117b9 Updated the custom game menu so now more tabs and pages can be added! This will allow me to do a whole lot more with modded menus! 2017-06-05 23:33:43 -07:00
47beace46f idk, maybe the idea for a map editor? 2017-06-05 18:09:30 -07:00
49e75bf785 Finally fixed the farm map swap feature. Now you can add in new custom farm maps and add more warp points to the map. 2017-06-05 17:10:41 -07:00
Jesse Plamondon-Willard 170272bcd1 simplify .gitignore & remove build output 2017-05-30 00:16:34 -04:00
Joshua Navarro 57fd92e456 Updated all mods to 1.2 and updated their manifest files. 2017-05-14 01:41:34 -07:00
Joshua Navarro c3e67d46f9 Updated ReadMe 2017-05-03 14:17:59 -07:00
Joshua Navarro 05fd2b26f5 Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2 2017-05-03 14:00:17 -07:00
Joshua Navarro eaee1f75b0 Fixed a divide by zero glitch with the PaintMenu 2017-03-17 00:45:01 -07:00
Joshua Navarro 4981846ec7 Menu and basic functionality such as alpha blending done. Need to work on serializing, cleaner menu, and top,mid,bottom sections of immage potential 2017-03-17 00:37:46 -07:00
Joshua Navarro 8af789bd5c Draw stuff works. Need to serialize and fix colors 2017-03-16 20:06:56 -07:00
Joshua Navarro cb875991b3 Cantrips are a thing and now the basics of the paint menu are operational 2017-03-16 15:47:47 -07:00
Joshua Navarro b6e9a9bb0b added colors and letters. need shift, caps, and SpriteNumpad. Also need to be able to set the actual data. 2017-03-14 18:53:53 -07:00
Joshua Navarro 775c788966 Slowly working on keyboard interface 2017-03-14 14:45:41 -07:00
Joshua Navarro 73e6464d70 Woops. Now fruit trees can be planted outside the farm. 2017-03-13 10:33:43 -07:00
Joshua Navarro cb8afc6d4c Added in planting of saplings outside the farm. 2017-03-13 10:25:58 -07:00
Joshua Navarro 03252fe6ec yup 2017-03-09 19:39:15 -08:00
Joshua Navarro 8b71d2c2c0 Fixed the bag of holding texture issue. Also added in a function so that items can retrieve their texture 2017-03-09 18:51:47 -08:00
Joshua Navarro 13db457157 Finished Bag Of Holding. It only accepts items that can be safely serialized which are defined in Lists.serializedTypes or something like that. XML serialization actually helped me for once. 2017-03-09 17:54:52 -08:00
Joshua Navarro 896b5a8ed5 started expandable object 2017-03-09 02:09:03 -08:00
Joshua Navarro 0fbe85375b Created functionality for bag of holding. todo:art and stuff 2017-03-09 00:18:14 -08:00
Joshua Navarro a68097e542 Created the colorless sprite font asset. Revitalize got the spriteFontObject. Need to delete bleh. 2017-03-07 15:16:16 -08:00
Joshua Navarro 294f5cee65 Made controller cmpatability it's own mod. Need to test LoadGameMenu 2017-03-06 20:11:41 -08:00
Joshua Navarro 38453852f0 Added in AboutMenu controller compatability 2017-03-06 19:01:31 -08:00
Joshua Navarro 929e113ef1 Boop 2017-03-06 17:01:47 -08:00
Joshua Navarro 700b208d5b Finished Adjustable lights and started work on making menu compatability patches for gamepads. Also the farm swapper seems to be broken at the moment. Pitty. 2017-03-06 16:39:33 -08:00
Joshua Navarro 47fdeb0b65 Tweaked serializer so that GiftPackages and AdjustableLights have their drawColor propperly serialized. Also got rid of the error message if the farmer never swapped their farm. 2017-03-01 16:36:15 -08:00
Joshua Navarro 6860369f37 Update to GiftPackage so that bundle will always display current contents. 2017-02-28 02:59:49 -08:00
Joshua Navarro c7b93c66df Updated most core objects to have a color attached to them for coloring purposes. Also finally finished GiftPackage to have contents in name, and Adjustable lights to do that dynamic recoloring thing I wanted. 2017-02-28 02:53:12 -08:00
Joshua Navarro b09f0aedfe Finally got around to updating the adjustable lights. The prismatic light uses the same color logic as the spell book to allow for a lot of different variants quite easily. All that would be left for this part is different sprites for the lights. 2017-02-27 23:37:37 -08:00
Joshua Navarro f8aa3b9d52 Minor decription update to Spell.xnb 2017-02-27 20:39:49 -08:00
Joshua Navarro e48d6132d6 Created spells for healing, stamina, crop growth and watering, and warping home. 15 new spells. 2017-02-27 20:33:13 -08:00
Joshua Navarro daa2dbdc83 Updated weatherDebrisSystem with way to clear screen with wind. 2017-02-25 03:08:26 -08:00
Joshua Navarro 20f7d723ed Updated Revitalize.WeatherDebrisSystem to you know, be a system. Still need better way of cleaning up the system. 2017-02-25 00:37:43 -08:00
Joshua Navarro 2a76f772f9 Made spell books have a color associated with them, and have it where this is now a particle effect system. Needs to be ported to it's own Sun Drop Mod 2017-02-24 21:52:57 -08:00
Joshua Navarro dc772bda31 Made a new mod that allows the player to travel to different locations using the bus stop. Needs warps and stuff but functionality is there. 2017-02-23 18:54:39 -08:00
Joshua Navarro 03e23308f8 ADDED IN THE MAGIC SYSTEM!!!! OHH YEA!!!! Also made the magic meter better, just need to add in more magic functions. =) 2017-02-23 03:21:15 -08:00
Joshua Navarro c6081a1eaf Merge branch 'master' of https://github.com/janavarro95/Stardew_Valley_Mods 2017-02-22 22:04:18 -08:00
Joshua Navarro 503bbb6e76 Added in magic meter. Needs better positioning. 2017-02-22 16:54:25 -08:00