JoshuaNavarro
|
a752503964
|
Got custom furniture to sync before and after saves!
|
2019-08-27 19:42:05 -07:00 |
JoshuaNavarro
|
b53379736d
|
Added syncing for custom objects before saving.
|
2019-08-27 19:27:34 -07:00 |
JoshuaNavarro
|
19732ad2bf
|
Got objects to sync across locations even when not present!
|
2019-08-27 16:47:22 -07:00 |
JoshuaNavarro
|
e0d61f19cc
|
Got container objects to sync across the net which is good.
|
2019-08-27 15:10:56 -07:00 |
JoshuaNavarro
|
50b77b44e2
|
URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
|
2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
|
0f7252e2c5
|
network experiment: failure. Focusing on single player experience.
|
2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
|
b70b4f1813
|
More netcode updates.
|
2019-08-23 14:46:07 -07:00 |
JoshuaNavarro
|
6d2d31ce23
|
Re-enabled simple multiplayer support on revitalize but there would be a TON to do still to fully support it.
|
2019-08-23 14:28:33 -07:00 |
JoshuaNavarro
|
f194b5eb4f
|
Added in ores to be bought from Clints shop. Added in the rest of the vanilla furnace ingot smelting recipes.
|
2019-08-22 20:04:49 -07:00 |
JoshuaNavarro
|
a09a246153
|
Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
|
2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
|
b65fdeb38d
|
Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces.
|
2019-08-22 13:43:11 -07:00 |
JoshuaNavarro
|
9d3be07daa
|
Got items to be loaded back into player's inventory upon loading a save file.
|
2019-08-21 20:17:27 -07:00 |
JoshuaNavarro
|
b24420d368
|
Fixed serilaization issues with not properly reserializing files back into the world.
|
2019-08-21 19:06:17 -07:00 |
JoshuaNavarro
|
ff9aa226f7
|
Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
|
2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
|
0cbae77d28
|
Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
|
2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
|
16d35e2d42
|
Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values.
|
2019-08-16 12:26:50 -07:00 |
JoshuaNavarro
|
01cc1d29ec
|
Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on.
|
2019-08-15 20:32:12 -07:00 |
JoshuaNavarro
|
8f16593894
|
Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.)
|
2019-08-14 20:21:44 -07:00 |
JoshuaNavarro
|
5cf0211339
|
Updated ore spawning to use better handling for floor ranges and easier to add in more varieties.
|
2019-08-13 23:06:51 -07:00 |
JoshuaNavarro
|
768e09cf43
|
Got the code working for ores to properly spawn in the mine!
|
2019-08-13 20:13:27 -07:00 |
JoshuaNavarro
|
1a6ee664b7
|
Added in storage furniture!
|
2019-08-05 23:10:56 -07:00 |
JoshuaNavarro
|
5af8e025bd
|
Added in arcade cabinet type. Added in seaside scramble.
|
2019-07-25 17:16:14 -07:00 |
JoshuaNavarro
|
9ab33bba38
|
Added in the icicle gun!
|
2019-07-24 18:37:43 -07:00 |
JoshuaNavarro
|
1838c80ccb
|
Added in kill zones but also just made it so if enemies or projectiles go too far off the map they die. Also finished making spawners for targets and reworked managers to be stored in a single entity manager.
|
2019-07-22 20:46:33 -07:00 |
JoshuaNavarro
|
650a852f8a
|
Added in support for getting proper mouse direction on player.
|
2019-07-20 15:11:50 -07:00 |
JoshuaNavarro
|
01f239f371
|
Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
|
2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
|
d8e7fa3ddb
|
MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
|
2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
|
072c3d511b
|
Fully fixed the TextureManager scan this time. Issue was with the texture2DConverter.cs file.
|
2019-05-21 12:10:57 -07:00 |
JoshuaNavarro
|
05aeabed12
|
Fixed tables not removing items on clean up.
|
2019-05-16 13:00:43 -07:00 |
JoshuaNavarro
|
42f8d2595b
|
Finally got tables working!!!!!!!
|
2019-05-15 23:50:24 -07:00 |
JoshuaNavarro
|
e63b48ab6a
|
Fixed tabled held object logic.
|
2019-05-15 22:27:38 -07:00 |
JoshuaNavarro
|
c2f5657ef0
|
Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier.
|
2019-05-15 12:42:48 -07:00 |
Joshua Navarro
|
3931ba81b8
|
Experimenting with benches and updated serializer to serialize to strings.
|
2019-01-13 14:46:31 -08:00 |
Joshua Navarro
|
e91313fe08
|
Fixed crash on save with multiple objects.
|
2019-01-12 11:39:24 -08:00 |
Joshua Navarro
|
80bdc98640
|
Removed some logs and cleaned up inventory on failed deserialization of non-existent files.
|
2019-01-12 11:25:45 -08:00 |
Joshua Navarro
|
50577ea889
|
Updated Serializer.cs to delete old files.
|
2019-01-12 10:40:47 -08:00 |
Joshua Navarro
|
08847c6bb1
|
Better saving for objects but need a way to delete them.
|
2019-01-10 23:24:55 -08:00 |
Joshua Navarro
|
77fec4be31
|
Added in caching and looking through all aseemblies.
|
2019-01-10 19:20:14 -08:00 |
Joshua Navarro
|
d4d62123b0
|
Test for Serializer working on StardewValley items works. Work can continue.
|
2019-01-10 18:32:35 -08:00 |
Joshua Navarro
|
1e9d253281
|
Custom Item converter in progress.
|
2019-01-10 18:15:31 -08:00 |
Joshua Navarro
|
01483cdaff
|
Added warnings when trying to play with revitalize in multiplayer.
|
2019-01-10 13:37:35 -08:00 |
Joshua Navarro
|
20c7ba8ad5
|
It seems like project Revitalize will fail unforunately.
|
2019-01-10 11:09:51 -08:00 |
Joshua Navarro
|
5b6d02babd
|
unsure how to continue...
|
2019-01-10 02:31:23 -08:00 |
Joshua Navarro
|
c329613f09
|
The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out.
|
2019-01-09 18:05:03 -08:00 |
Joshua Navarro
|
b3f0659f9f
|
Learning that saving data is hard. Going to take time.
|
2019-01-09 04:03:27 -08:00 |
Jesse Plamondon-Willard
|
691515072b
|
apply consistent code style conventions (no logic changes)
|
2018-12-30 05:00:05 -05:00 |
Joshua Navarro
|
c638ba2c80
|
Just got crafting recipes working with Inventory Managers!
|
2018-12-24 22:02:25 -08:00 |
Joshua Navarro
|
e83e031568
|
Hotfix to check if certain objects have inventories or not.
|
2018-12-24 15:06:42 -08:00 |
Joshua Navarro
|
3fd3723117
|
Created inventory management for having core objects deal with inventories.
|
2018-12-24 15:04:18 -08:00 |