Commit Graph

969 Commits

Author SHA1 Message Date
Jesse Plamondon-Willard f4735a5883
fix Custom NPC Framework not specifying dependency 2019-01-06 00:33:12 -05:00
Jesse Plamondon-Willard 7ba11188bc
migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
2019-01-06 00:31:40 -05:00
Jesse Plamondon-Willard cfe5cdc49e
use enum for language names 2019-01-05 23:33:45 -05:00
Jesse Plamondon-Willard 03ca0277da
simplify Vocalization folder initialisation 2019-01-05 23:33:17 -05:00
Joshua Navarro 870dd12a6d Updated CustomNpcs to have fixed texture references. Whether or notI use it is a different question. 2019-01-05 19:15:21 -08:00
Joshua Navarro 56d389899b
Merge pull request #49 from Pathoschild/migrate-to-content-packs
Refactor Stardew Symphony to use content packs, add readme, drop XACT support
2019-01-05 18:53:56 -08:00
Jesse Plamondon-Willard df87a2647e
update references to Texture2DExtended 2019-01-05 17:42:21 -05:00
Jesse Plamondon-Willard 5c238c5040
restore API methods intended for other mods 2019-01-05 05:06:26 -05:00
Jesse Plamondon-Willard 7b719c2edc
merge Vorbis code from develop 2019-01-05 05:03:18 -05:00
Jesse Plamondon-Willard bb2b633af9
rewrite to use content packs 2019-01-05 04:50:48 -05:00
Joshua Navarro 5f053d9442 Added vorbis/ogg support to Stardew Symphony 2019-01-05 00:55:44 -08:00
Jesse Plamondon-Willard 0a86f2693b
standardise assets folder 2019-01-05 02:58:24 -05:00
Jesse Plamondon-Willard 6ced146e15
remove wav pack template (replaced by content pack format) 2019-01-05 02:58:04 -05:00
Jesse Plamondon-Willard d0f485fe5e
add readme with proposed content pack format 2019-01-05 02:46:37 -05:00
Jesse Plamondon-Willard 4a427b7f5e
drop support for XACT music packs per discussion 2019-01-05 01:57:31 -05:00
Jesse Plamondon-Willard d0a81165e4
remove unused code 2019-01-05 01:44:20 -05:00
Joshua Navarro 08d1e15e45
Merge pull request #48 from Pathoschild/minor-cleanup
Minor cleanup
2018-12-31 12:37:34 -08:00
Jesse Plamondon-Willard 802e437b49
switch NAudio reference to NuGet package 2018-12-30 19:52:22 -05:00
Jesse Plamondon-Willard de84552019
remove support for legacy Build Endurance/Health data files 2018-12-30 19:45:04 -05:00
Jesse Plamondon-Willard 691515072b
apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Jesse Plamondon-Willard 78b2755fba
add .editorconfig to keep code style consistent 2018-12-30 00:27:37 -05:00
Jesse Plamondon-Willard 90203315aa
remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
Jesse Plamondon-Willard 713f7d0381
fix hardcoded assembly paths 2018-12-29 22:25:25 -05:00
Jesse Plamondon-Willard 22af3b7af7
migrate to the new package reference format 2018-12-29 22:21:19 -05:00
Joshua Navarro 8530a9ea03 Got sitting working as a test! Next: Make some chairs! 2018-12-28 23:28:21 -08:00
Joshua Navarro 3369c11cb9 Fixed issues with objects being destroyed underfoot. 2018-12-28 22:23:16 -08:00
Joshua Navarro 1efe48b4d6 Got light manager working for adding light sources to custom objects. 2018-12-25 19:48:45 -08:00
Joshua Navarro a8e457a5ff Left an overly ambitious ToDo/Wishlist in the main file. 2018-12-24 23:34:38 -08:00
Joshua Navarro 36fc2c1fa9 Got crafting working to inventories! 2018-12-24 22:23:25 -08:00
Joshua Navarro c638ba2c80 Just got crafting recipes working with Inventory Managers! 2018-12-24 22:02:25 -08:00
Joshua Navarro 8bcc399723 Hotfix for errors on DarkerNight component 2018-12-24 15:07:51 -08:00
Joshua Navarro e83e031568 Hotfix to check if certain objects have inventories or not. 2018-12-24 15:06:42 -08:00
Joshua Navarro 3fd3723117 Created inventory management for having core objects deal with inventories. 2018-12-24 15:04:18 -08:00
Joshua Navarro ccdc99ab8e Added some comments and a way to disable DarkerNight. 2018-12-24 13:00:33 -08:00
Joshua Navarro b0b7a8f5dc Finished darker night. 2018-12-24 12:36:03 -08:00
Joshua Navarro 1ec8cd8613 Need to work on how fast darker night occurs. 2018-12-24 12:02:59 -08:00
Joshua Navarro 15455416a8 Got darker night working somewhat. Needs a lot of tweaking. 2018-12-24 12:00:58 -08:00
Joshua Navarro 5c78f88e6a Got "transparent" boudning boxes working for objects that can be passed through. 2018-12-24 10:58:20 -08:00
Joshua Navarro f46379f9e6 Got multi-tiled objects and components working at a surprising speed actually. 2018-12-23 00:53:43 -08:00
Joshua Navarro 591a6f4a96 Got customizable draw colors working. 2018-12-22 22:55:03 -08:00
Joshua Navarro 65ab0812b7 Got drawing at non tile spot working. 2018-12-22 22:40:31 -08:00
Joshua Navarro 8fb7a9062c Got draw in menu working. Next: Draw at non-tile spot. 2018-12-22 22:34:53 -08:00
Joshua Navarro 6328bfe5b3 Properly remove objects from world by picking up and with destorying them with tools. 2018-12-21 16:00:44 -08:00
Joshua Navarro e1abeac68b Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00
Joshua Navarro 23d964d861 Implemented right click and shift right click functionality for custom objects. 2018-12-20 13:54:00 -08:00
Joshua Navarro 11fca7dd6a Started work on Revitalize, the final mod compilation. 2018-12-20 13:34:08 -08:00
Joshua Navarro 124fc52cf6 Disabled core objects and networking support. It no longer seems worth it to continue on this project. It's time to move on to different projects. 2018-12-17 10:37:23 -08:00
Joshua Navarro ea89e9a2d2 Better working objects for syncing. Just need to fix NetCoreObject issues. 2018-12-17 00:02:43 -08:00
Joshua Navarro 835f21fb22 Probably time to give up on custom objects for networking. It just doesn't seem to work out well. 2018-12-16 22:00:53 -08:00
Joshua Navarro e503fb210c Fixed syncronization issues with events and warping. 2018-12-16 21:27:07 -08:00