JoshuaNavarro
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0d373b5d83
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Probably going to quit. Multiplayer can't sync inventories effectively so what's the point?
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2019-09-22 00:18:48 -07:00 |
JoshuaNavarro
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1c6e04929c
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Added in the mining drill.
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2019-09-21 18:48:21 -07:00 |
JoshuaNavarro
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048dfc9dc0
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Fixed crafting menu multi tiled objects not displaying.
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2019-09-11 22:48:38 -07:00 |
JoshuaNavarro
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a2b66afb65
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Added in crafting menu for machines. For some reason though custom obbjects are broken in crafting menus.
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2019-09-11 18:04:12 -07:00 |
JoshuaNavarro
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bd03736e65
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Started work on crafting menu. Still need to display all required items, a description, and a craft button.
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2019-09-02 19:02:58 -07:00 |
JoshuaNavarro
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19732ad2bf
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Got objects to sync across locations even when not present!
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2019-08-27 16:47:22 -07:00 |
JoshuaNavarro
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d6fa1672db
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Finished the work for the first stage of the item transfer menu!
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2019-08-05 21:19:56 -07:00 |
JoshuaNavarro
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9ab33bba38
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Added in the icicle gun!
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2019-07-24 18:37:43 -07:00 |
JoshuaNavarro
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bda8c38c7d
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Organization+ modularity with pages for inventory menu.
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2019-07-24 14:16:04 -07:00 |
JoshuaNavarro
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9caaae43b8
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Added in a simple item display menu with a search field.
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2019-07-24 08:44:55 -07:00 |
JoshuaNavarro
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c5e4b5ecdc
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Finished target enemy. They now die on being hit by a projectile. Also cleaned up a debug log.
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2019-07-22 17:15:23 -07:00 |
JoshuaNavarro
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1a629e5b47
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Made little target enemies and updated more collision logic for everything.
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2019-07-22 16:50:49 -07:00 |
JoshuaNavarro
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5a2f708e08
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Added in player HUD with simple health (with lerp!) and ammo display.
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2019-07-21 18:52:53 -07:00 |
JoshuaNavarro
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e1553ca6d8
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Updated texture string to basically be able to change it's text a lot easier.
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2019-07-21 17:12:06 -07:00 |
JoshuaNavarro
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b11a37df31
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Upgraded Stardust Core Textured Strings to allow for scaling and made custom sprite fonts easier to use. Also implemented super simple HUD into Seaside Scramble.
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2019-07-21 16:58:57 -07:00 |
JoshuaNavarro
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71868bd0b6
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Got projectiles and a projectile manager working!
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2019-07-20 17:00:02 -07:00 |
JoshuaNavarro
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0e1483605a
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More work on title screen. Also made animated sprite class.
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2019-07-19 11:17:37 -07:00 |
JoshuaNavarro
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bac0f12dc5
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Added in controller support for characters and made the menu a stack.
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2019-07-18 17:16:17 -07:00 |
JoshuaNavarro
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02e6bd7e49
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Added in some blinking text and the simple title screen.
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2019-07-17 16:26:37 -07:00 |
JoshuaNavarro
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a75503637d
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Updated stardust core animation manager to have proper play animation function. Also added in junimo walking animations.
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2019-07-17 12:51:29 -07:00 |
JoshuaNavarro
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01f239f371
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Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
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2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
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2252aa952a
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Finished restructuring of the menu. Maybe add a multi select button?
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2019-06-19 15:42:22 -07:00 |
JoshuaNavarro
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824486d3b8
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Rewriting the Stardew Symphony to just be more user friendly. Everything seems to work but it can't be tested until I finish the menu.
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2019-06-18 15:06:18 -07:00 |
JoshuaNavarro
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e4c734a1d7
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Forgot to clean out junk mods. However Stardew Symphony has been updated to support hourly music.
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2019-05-13 10:59:26 -07:00 |
Joshua Navarro
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50a7720bce
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Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work.
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2019-01-20 23:34:11 -08:00 |
Jesse Plamondon-Willard
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001cab1aba
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update for SMAPI 3.0
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2019-01-06 02:21:06 -05:00 |
Jesse Plamondon-Willard
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7ba11188bc
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migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
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2019-01-06 00:31:40 -05:00 |
Jesse Plamondon-Willard
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bb2b633af9
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rewrite to use content packs
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2019-01-05 04:50:48 -05:00 |
Jesse Plamondon-Willard
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691515072b
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apply consistent code style conventions (no logic changes)
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2018-12-30 05:00:05 -05:00 |
Jesse Plamondon-Willard
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90203315aa
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remove unused serialisation & networking code per discussion
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2018-12-30 00:01:20 -05:00 |
Jesse Plamondon-Willard
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713f7d0381
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fix hardcoded assembly paths
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2018-12-29 22:25:25 -05:00 |
Jesse Plamondon-Willard
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22af3b7af7
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migrate to the new package reference format
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2018-12-29 22:21:19 -05:00 |
Joshua Navarro
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1efe48b4d6
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Got light manager working for adding light sources to custom objects.
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2018-12-25 19:48:45 -08:00 |
Joshua Navarro
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e1abeac68b
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Revitalize: Implemented Animation Manager. Need to fix when held and display in menu.
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2018-12-21 15:28:52 -08:00 |
Joshua Navarro
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124fc52cf6
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Disabled core objects and networking support. It no longer seems worth it to continue on this project. It's time to move on to different projects.
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2018-12-17 10:37:23 -08:00 |
Joshua Navarro
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ea89e9a2d2
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Better working objects for syncing. Just need to fix NetCoreObject issues.
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2018-12-17 00:02:43 -08:00 |
Joshua Navarro
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835f21fb22
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Probably time to give up on custom objects for networking. It just doesn't seem to work out well.
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2018-12-16 22:00:53 -08:00 |
Joshua Navarro
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e503fb210c
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Fixed syncronization issues with events and warping.
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2018-12-16 21:27:07 -08:00 |
Joshua Navarro
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c393752f05
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Cleaner error messages for Stardust Core and update to 2.2.0 Pathos Build package
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2018-12-16 15:54:59 -08:00 |
Joshua Navarro
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ed52cde597
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Clean up some code and fix farmhand inventory wiping.
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2018-12-16 09:59:27 -08:00 |
Joshua Navarro
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33364076a4
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Discovered that some errors need to be fixed by updating SMAPI
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2018-12-16 03:14:52 -08:00 |
Joshua Navarro
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98392f520e
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Need to fix client inventory wiping but otherwise almost good. Can't seem to fix client error message on my end when server is disconnected.
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2018-12-16 02:17:16 -08:00 |
Joshua Navarro
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97f353743c
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Fixed a ton of serialization issues. Now objects can be safely loaded. Still have issues with clients disconnecting from the game though.
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2018-12-16 00:54:57 -08:00 |
Joshua Navarro
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f7749117e5
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Got objects to not crash when other player connects over multiplayer. HUGE progress!
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2018-12-15 20:54:58 -08:00 |
Joshua Navarro
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e1a2a0da47
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Core objects work aside from net animation manager. Also need to figure out how to load in when custom objects are present.
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2018-12-15 11:49:56 -08:00 |
Joshua Navarro
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5446f8095d
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Massive fixing to NetCode to try to re-integrate custom objects in multiplayer.
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2018-12-15 03:00:32 -08:00 |
Joshua Navarro
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67d77701b3
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Fixed save menu for SaveAnywhere. Also added in suport for .mp3 files via NAudio.
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2018-12-10 01:33:10 -08:00 |
Joshua Navarro
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0529e9eebb
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Fixed compile issues for Stardust core and StardewSymphony remastered.
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2018-12-09 21:24:45 -08:00 |
Joshua Navarro
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d0f6babb76
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Added multiplayer support for HappyBirthday. Fixed night owl glitches.
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2018-12-09 19:57:12 -08:00 |