JoshuaNavarro
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50b77b44e2
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URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
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2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
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0f7252e2c5
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network experiment: failure. Focusing on single player experience.
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2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
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c7770cb8d7
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Fixed more serialization issues. Now to figure out how to get items back to player inventories....
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2019-08-21 20:03:16 -07:00 |
JoshuaNavarro
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bfb0194a66
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Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now.
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2019-08-21 01:39:06 -07:00 |
JoshuaNavarro
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ff9aa226f7
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Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
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2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |
Joshua Navarro
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50a7720bce
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Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work.
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2019-01-20 23:34:11 -08:00 |
Joshua Navarro
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3931ba81b8
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Experimenting with benches and updated serializer to serialize to strings.
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2019-01-13 14:46:31 -08:00 |