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bcf76f9163
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Fixed draw issues with multi tile obects. Next up menu drawing and functionality.
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2018-06-13 11:11:56 -07:00 |
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4469fbd9b3
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Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however.
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2018-06-13 02:36:52 -07:00 |
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a928f7d18e
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Added tool support for axe, hoe, watering can and pickaxe.
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2018-06-12 23:25:36 -07:00 |
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7010644498
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Fixed serializing items to a chest.
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2018-06-12 21:45:42 -07:00 |
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19e6202e3a
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Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work.
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2018-06-12 18:42:31 -07:00 |
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ad7f9754ef
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Console commands, bug fixes, and more!
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2018-06-08 11:40:23 -07:00 |
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5b0de7f736
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Fixed SDust dynamic warning, and a glitch with the music menu when selecting an album.
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2018-06-07 13:58:52 -07:00 |
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f2ed5c3acb
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Fixed glitch pertaining to the music menu not being able to get a correct album index and crashing.
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2018-06-06 01:00:59 -07:00 |
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fba0cd75f1
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Added in an aesthetic feature that draws the add or delete button on the music manager menu depending on whether or not you added the music to the music pack yet or not.
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2018-06-04 19:03:25 -07:00 |
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ba7d0ae9b0
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Updated mod manifest files for nexus release
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2018-06-01 15:18:49 -07:00 |
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f7ffec1799
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The beta of Stardew Symphony is complete! WOOO!
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2018-06-01 14:43:47 -07:00 |
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70885979ed
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Mod config, log surpressing, menu/location music working, just need to polish the menu and I'll be done!
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2018-06-01 12:09:50 -07:00 |
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02d3ab39e5
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Updated SSM to be able to handle XWB and WAV files.
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2018-05-31 14:38:24 -07:00 |
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9fe6a075de
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Repositioned menu elements and added options for generic festivals and events.
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2018-05-30 18:14:06 -07:00 |
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04dd0432f0
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Almost done with symphony remastered menu. Needs some tweaks but works for the most part.
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2018-05-30 13:58:14 -07:00 |
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5e8f2ccdfd
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More menu work for symphony.
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2018-05-29 01:04:47 -07:00 |
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eb90e537a5
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Symphony can now add songs to triggers for changing location. Need to find a way to surpress always changing songs when changing location if it isn't location specific.
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2018-05-28 03:17:36 -07:00 |
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7c693c9051
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Created layout for menu selection options for standard selections.
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2018-05-27 19:08:01 -07:00 |
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6afca47caa
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Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons.
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2018-05-18 14:24:59 -07:00 |
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651cd8a26b
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Updated ModNet to be compatable with SDV 1.3.10, which adds bug fixes for sprite errors.
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2018-05-10 00:16:05 -07:00 |
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0fb7e729c1
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Updated NetMod to prevent redundant messages and errors.
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2018-05-09 15:57:20 -07:00 |
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bd656c444b
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Fiexed some blaring error messages, gave Happy Birthday it's much needed multiplayer support.
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2018-05-09 14:23:42 -07:00 |
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11025947fb
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added function to get all farmers except the current player.
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2018-05-08 21:34:32 -07:00 |
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a0ddb5994b
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Made functionality to get first, second, third, and fourth player.
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2018-05-08 18:18:53 -07:00 |
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947e0c557f
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Added support to send a message to a specific farmer.
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2018-05-08 17:21:59 -07:00 |
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9c1314480c
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Added in network functionality so that clients can send data to server and other clients.
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2018-05-08 10:45:26 -07:00 |
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20f52e2707
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Allowed for custom types to be added in how to process a class multiple ways. Also added support for SDV.HUDMessages
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2018-05-07 22:37:02 -07:00 |
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b3a9cb7b0a
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Updated network utils to be able to sync a custom class that can hold info to a different sync type of data. This allows for users to add in custom data types now.
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2018-05-07 05:41:16 -07:00 |
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62f07d731c
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Changed BinaryReaderExtention files to be more split up.
Also added in function that simply logs which supported types are added for reading/saving.
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2018-05-06 19:31:10 -07:00 |
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42b039cf89
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Added in functionality to read/write to List<string>
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2018-05-06 19:11:24 -07:00 |
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ea31aec34f
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File cleanup
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2018-05-06 18:23:45 -07:00 |
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b5a7d9797c
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Slowly updating mods. Managed to create mod that syncs mod data between clients and server.
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2018-05-06 18:21:31 -07:00 |
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ccddf1d423
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The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
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2018-04-30 18:21:31 -07:00 |
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7e5d4349ca
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Big update to Symphony Remastered. Added in support for festivals, events, and menus. Also added in support for adding in support for mods that use Symphony.
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2018-04-27 11:49:52 -07:00 |
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e42e91e30d
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Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers.
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2018-03-31 01:47:10 -07:00 |
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6ef666af6e
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Colored background menus for UIUtilities, and a fancier menu for Symphony.
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2018-03-30 05:46:24 -07:00 |
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dad514a6d6
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Symphony now takes priority over StardewValley music. Can be changed simply by adding in a StardewValley Music Pack. Also Music Album Icons!
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2018-03-21 13:02:50 -07:00 |
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fd53797c5f
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Wav music packs now work correctly. WOOT!
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2018-03-21 02:04:05 -07:00 |
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def22386c5
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Got wav music packs working! Just need to figure out the buffer size for the files now.
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2018-03-21 00:46:00 -07:00 |
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1bbf3f2503
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Play some randome music and play wav packs.
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2018-03-20 23:24:11 -07:00 |
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ed899b49d9
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symphony menu is coming along.
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2018-03-20 16:45:07 -07:00 |
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67c110f282
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attempted rough implementation of farmers market. Needs a lot more work before rough prototype would be complete.
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2018-03-20 03:10:02 -07:00 |
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44d2f4e7e9
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Finished commenting on all functions in the mod. Now just to write up some documentation.
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2018-03-19 23:01:43 -07:00 |
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a915a06460
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More comments round 2
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2018-03-19 03:32:00 -07:00 |
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fabef6ba82
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Started the great comment update.
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2018-03-18 19:06:08 -07:00 |
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9834bbcf28
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Fixed npc movment, npcs now correctly animate when moving, need to fix graphics for it though.
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2018-03-18 16:06:49 -07:00 |
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5c1f09b266
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Fixed modular npc breathing.
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2018-03-18 03:20:06 -07:00 |
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bd6e479b4f
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Finished the basics of the npc renderer. I have included the base art assets for generating a female npc and polished off all of the code. Base goal achived.
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2018-03-18 01:48:01 -07:00 |
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9162091329
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Fixed drawing glitches with the custom npc renderer. Now just have to get individual assets and make a nice compilation.
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2018-03-17 21:49:22 -07:00 |
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f8517e37c3
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Implemented code for custom npc merchants. Pretty simple actually and the result is very pleasing.
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2018-03-17 04:39:46 -07:00 |