Commit Graph

12 Commits

Author SHA1 Message Date
JoshuaNavarro d8e7fa3ddb MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers. 2019-07-16 02:09:42 -07:00
Jesse Plamondon-Willard bb2b633af9
rewrite to use content packs 2019-01-05 04:50:48 -05:00
Jesse Plamondon-Willard 691515072b
apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
3029ed2c2f Finished cyclic buttons and integrated them into the vocalization menu. Also minor upgrades for the Button class. 2018-08-25 18:22:14 -07:00
079b9cf9ea Final fixes to Stardew Symphony Remastered for release. Also fixed TextureManagers by reenabling them. 2018-08-08 13:18:51 -07:00
644e95f3b4 Tears, sweat, and lots of code hacks later, StardustCore supports multiplayer custom objects and tools..... 2018-08-08 00:12:31 -07:00
9c070e91c5 Either rewrite multiplayer or erase all objects before players join. 2018-08-07 10:07:33 -07:00
19e6202e3a Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work. 2018-06-12 18:42:31 -07:00
ccddf1d423 The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
e42e91e30d Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers. 2018-03-31 01:47:10 -07:00
4fc3466608 Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
1b41fc47e9 Made layered texture to be able to have textures on textures. Might be used in the near future. 2018-02-06 02:13:21 -08:00