Commit Graph

376 Commits

Author SHA1 Message Date
Joshua Navarro d2173bb24b Got chairs to save as well! 2019-01-12 18:12:14 -08:00
Joshua Navarro e91313fe08 Fixed crash on save with multiple objects. 2019-01-12 11:39:24 -08:00
Joshua Navarro 80bdc98640 Removed some logs and cleaned up inventory on failed deserialization of non-existent files. 2019-01-12 11:25:45 -08:00
Joshua Navarro 50577ea889 Updated Serializer.cs to delete old files. 2019-01-12 10:40:47 -08:00
Joshua Navarro 08847c6bb1 Better saving for objects but need a way to delete them. 2019-01-10 23:24:55 -08:00
Joshua Navarro 77fec4be31 Added in caching and looking through all aseemblies. 2019-01-10 19:20:14 -08:00
Joshua Navarro d4d62123b0 Test for Serializer working on StardewValley items works. Work can continue. 2019-01-10 18:32:35 -08:00
Joshua Navarro 1e9d253281 Custom Item converter in progress. 2019-01-10 18:15:31 -08:00
Joshua Navarro 01483cdaff Added warnings when trying to play with revitalize in multiplayer. 2019-01-10 13:37:35 -08:00
Joshua Navarro dfe374e428 Works in single player, need to implement network code for multiplayer. 2019-01-10 12:54:29 -08:00
Joshua Navarro 7799834f46 It compiles in single player but does not like multiplayer. 2019-01-10 12:44:10 -08:00
Joshua Navarro 20c7ba8ad5 It seems like project Revitalize will fail unforunately. 2019-01-10 11:09:51 -08:00
Joshua Navarro 49f06533b3 Serialization works a bit, just need to incorporate that into the recreate functions for objects. 2019-01-10 09:14:16 -08:00
Joshua Navarro 5b6d02babd unsure how to continue... 2019-01-10 02:31:23 -08:00
Joshua Navarro c329613f09 The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out. 2019-01-09 18:05:03 -08:00
Joshua Navarro 198a908c01 Figured some weird serialization issues. Now to recreate the data after a save... 2019-01-09 11:41:40 -08:00
Joshua Navarro b3f0659f9f Learning that saving data is hard. Going to take time. 2019-01-09 04:03:27 -08:00
Joshua Navarro e734c82df5 Got chairs properly loaded in and working when sitting and with all of the rotations. Need to find a better way to have lots of objects instead of long lines of code. 2019-01-08 22:15:58 -08:00
Joshua Navarro 000f3802df Fixed SaveAnywhere issue with not finding npc field nameofTodaysSchedule as it was renamed to nameOfTodaysSchedule in SDV 1.32 2019-01-06 09:28:14 -08:00
Joshua Navarro b4f89b02d0 Fixed issue with SaveManager tring to delete files when they don't exist. 2019-01-06 09:24:03 -08:00
Joshua Navarro e3bb6582f5 Merge branch 'Development' of https://github.com/janavarro95/Stardew_Valley_Mods into Development 2019-01-06 09:10:40 -08:00
Joshua Navarro dbca3a1d6b Fixed issue with HappyBirthday not properly generating a list of possible birthday gifts from villagers. 2019-01-06 09:09:48 -08:00
Joshua Navarro a7c9a8478d
Merge pull request #50 from Pathoschild/update-code
Update for SMAPI 3.0
2019-01-05 23:41:04 -08:00
Joshua Navarro 1df03e0dd7 Minor notes for chairs. 2019-01-05 23:29:17 -08:00
Joshua Navarro 2448f7ca01 Added additional costs to recipes such as magic, health, stamina, and gold. 2019-01-05 23:25:50 -08:00
Jesse Plamondon-Willard 1658a7deed
remove unneeded files 2019-01-06 02:24:24 -05:00
Jesse Plamondon-Willard 9da28996b9
Merge remote-tracking branch 'upstream/Development' into update-code 2019-01-06 02:23:32 -05:00
Jesse Plamondon-Willard c7e7c87d8e
tweak code style 2019-01-06 02:23:07 -05:00
Jesse Plamondon-Willard 001cab1aba
update for SMAPI 3.0 2019-01-06 02:21:06 -05:00
Joshua Navarro 87913f22ff Player sits correct direction, and started work on making furniture. 2019-01-05 22:25:22 -08:00
Jesse Plamondon-Willard f4735a5883
fix Custom NPC Framework not specifying dependency 2019-01-06 00:33:12 -05:00
Jesse Plamondon-Willard 7ba11188bc
migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
2019-01-06 00:31:40 -05:00
Jesse Plamondon-Willard cfe5cdc49e
use enum for language names 2019-01-05 23:33:45 -05:00
Jesse Plamondon-Willard 03ca0277da
simplify Vocalization folder initialisation 2019-01-05 23:33:17 -05:00
Joshua Navarro 870dd12a6d Updated CustomNpcs to have fixed texture references. Whether or notI use it is a different question. 2019-01-05 19:15:21 -08:00
Jesse Plamondon-Willard df87a2647e
update references to Texture2DExtended 2019-01-05 17:42:21 -05:00
Jesse Plamondon-Willard 5c238c5040
restore API methods intended for other mods 2019-01-05 05:06:26 -05:00
Jesse Plamondon-Willard 7b719c2edc
merge Vorbis code from develop 2019-01-05 05:03:18 -05:00
Jesse Plamondon-Willard bb2b633af9
rewrite to use content packs 2019-01-05 04:50:48 -05:00
Joshua Navarro 5f053d9442 Added vorbis/ogg support to Stardew Symphony 2019-01-05 00:55:44 -08:00
Jesse Plamondon-Willard 0a86f2693b
standardise assets folder 2019-01-05 02:58:24 -05:00
Jesse Plamondon-Willard 6ced146e15
remove wav pack template (replaced by content pack format) 2019-01-05 02:58:04 -05:00
Jesse Plamondon-Willard d0f485fe5e
add readme with proposed content pack format 2019-01-05 02:46:37 -05:00
Jesse Plamondon-Willard 4a427b7f5e
drop support for XACT music packs per discussion 2019-01-05 01:57:31 -05:00
Jesse Plamondon-Willard d0a81165e4
remove unused code 2019-01-05 01:44:20 -05:00
Jesse Plamondon-Willard 802e437b49
switch NAudio reference to NuGet package 2018-12-30 19:52:22 -05:00
Jesse Plamondon-Willard de84552019
remove support for legacy Build Endurance/Health data files 2018-12-30 19:45:04 -05:00
Jesse Plamondon-Willard 691515072b
apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Jesse Plamondon-Willard 78b2755fba
add .editorconfig to keep code style consistent 2018-12-30 00:27:37 -05:00
Jesse Plamondon-Willard 90203315aa
remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00