Jesse Plamondon-Willard
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7ba11188bc
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migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
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2019-01-06 00:31:40 -05:00 |
Jesse Plamondon-Willard
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691515072b
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apply consistent code style conventions (no logic changes)
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2018-12-30 05:00:05 -05:00 |
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ccddf1d423
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The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
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2018-04-30 18:21:31 -07:00 |
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44d2f4e7e9
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Finished commenting on all functions in the mod. Now just to write up some documentation.
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2018-03-19 23:01:43 -07:00 |
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9834bbcf28
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Fixed npc movment, npcs now correctly animate when moving, need to fix graphics for it though.
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2018-03-18 16:06:49 -07:00 |
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43573f0bba
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Fixed glitches pertaining to loading assets in and generating random npcs. Need to fix layer depth to see if NPC will properly render.
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2018-03-17 04:04:04 -07:00 |
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b9e42ae256
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Got the asset loaded up and running. Currently I can load in normal npc sprites using .json files.
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2018-03-04 04:36:46 -08:00 |
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4fb792db11
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Fixed the default non-modular spriter renderer to draw normal npcs again.
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2018-02-24 01:36:41 -08:00 |
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fd9f5d9703
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I think the integration is finished for the custom npc renderer. Who knows though.
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2018-02-24 01:04:35 -08:00 |