Commit Graph

49 Commits

Author SHA1 Message Date
Joshua Navarro d2173bb24b Got chairs to save as well! 2019-01-12 18:12:14 -08:00
Joshua Navarro e91313fe08 Fixed crash on save with multiple objects. 2019-01-12 11:39:24 -08:00
Joshua Navarro 80bdc98640 Removed some logs and cleaned up inventory on failed deserialization of non-existent files. 2019-01-12 11:25:45 -08:00
Joshua Navarro 50577ea889 Updated Serializer.cs to delete old files. 2019-01-12 10:40:47 -08:00
Joshua Navarro 08847c6bb1 Better saving for objects but need a way to delete them. 2019-01-10 23:24:55 -08:00
Joshua Navarro 77fec4be31 Added in caching and looking through all aseemblies. 2019-01-10 19:20:14 -08:00
Joshua Navarro d4d62123b0 Test for Serializer working on StardewValley items works. Work can continue. 2019-01-10 18:32:35 -08:00
Joshua Navarro 1e9d253281 Custom Item converter in progress. 2019-01-10 18:15:31 -08:00
Joshua Navarro 01483cdaff Added warnings when trying to play with revitalize in multiplayer. 2019-01-10 13:37:35 -08:00
Joshua Navarro dfe374e428 Works in single player, need to implement network code for multiplayer. 2019-01-10 12:54:29 -08:00
Joshua Navarro 7799834f46 It compiles in single player but does not like multiplayer. 2019-01-10 12:44:10 -08:00
Joshua Navarro 20c7ba8ad5 It seems like project Revitalize will fail unforunately. 2019-01-10 11:09:51 -08:00
Joshua Navarro 49f06533b3 Serialization works a bit, just need to incorporate that into the recreate functions for objects. 2019-01-10 09:14:16 -08:00
Joshua Navarro 5b6d02babd unsure how to continue... 2019-01-10 02:31:23 -08:00
Joshua Navarro c329613f09 The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out. 2019-01-09 18:05:03 -08:00
Joshua Navarro 198a908c01 Figured some weird serialization issues. Now to recreate the data after a save... 2019-01-09 11:41:40 -08:00
Joshua Navarro b3f0659f9f Learning that saving data is hard. Going to take time. 2019-01-09 04:03:27 -08:00
Joshua Navarro e734c82df5 Got chairs properly loaded in and working when sitting and with all of the rotations. Need to find a better way to have lots of objects instead of long lines of code. 2019-01-08 22:15:58 -08:00
Joshua Navarro a7c9a8478d
Merge pull request #50 from Pathoschild/update-code
Update for SMAPI 3.0
2019-01-05 23:41:04 -08:00
Joshua Navarro 1df03e0dd7 Minor notes for chairs. 2019-01-05 23:29:17 -08:00
Joshua Navarro 2448f7ca01 Added additional costs to recipes such as magic, health, stamina, and gold. 2019-01-05 23:25:50 -08:00
Jesse Plamondon-Willard 9da28996b9
Merge remote-tracking branch 'upstream/Development' into update-code 2019-01-06 02:23:32 -05:00
Jesse Plamondon-Willard 001cab1aba
update for SMAPI 3.0 2019-01-06 02:21:06 -05:00
Joshua Navarro 87913f22ff Player sits correct direction, and started work on making furniture. 2019-01-05 22:25:22 -08:00
Jesse Plamondon-Willard 691515072b
apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Jesse Plamondon-Willard 713f7d0381
fix hardcoded assembly paths 2018-12-29 22:25:25 -05:00
Jesse Plamondon-Willard 22af3b7af7
migrate to the new package reference format 2018-12-29 22:21:19 -05:00
Joshua Navarro 8530a9ea03 Got sitting working as a test! Next: Make some chairs! 2018-12-28 23:28:21 -08:00
Joshua Navarro 3369c11cb9 Fixed issues with objects being destroyed underfoot. 2018-12-28 22:23:16 -08:00
Joshua Navarro 1efe48b4d6 Got light manager working for adding light sources to custom objects. 2018-12-25 19:48:45 -08:00
Joshua Navarro a8e457a5ff Left an overly ambitious ToDo/Wishlist in the main file. 2018-12-24 23:34:38 -08:00
Joshua Navarro 36fc2c1fa9 Got crafting working to inventories! 2018-12-24 22:23:25 -08:00
Joshua Navarro c638ba2c80 Just got crafting recipes working with Inventory Managers! 2018-12-24 22:02:25 -08:00
Joshua Navarro 8bcc399723 Hotfix for errors on DarkerNight component 2018-12-24 15:07:51 -08:00
Joshua Navarro e83e031568 Hotfix to check if certain objects have inventories or not. 2018-12-24 15:06:42 -08:00
Joshua Navarro 3fd3723117 Created inventory management for having core objects deal with inventories. 2018-12-24 15:04:18 -08:00
Joshua Navarro ccdc99ab8e Added some comments and a way to disable DarkerNight. 2018-12-24 13:00:33 -08:00
Joshua Navarro b0b7a8f5dc Finished darker night. 2018-12-24 12:36:03 -08:00
Joshua Navarro 1ec8cd8613 Need to work on how fast darker night occurs. 2018-12-24 12:02:59 -08:00
Joshua Navarro 15455416a8 Got darker night working somewhat. Needs a lot of tweaking. 2018-12-24 12:00:58 -08:00
Joshua Navarro 5c78f88e6a Got "transparent" boudning boxes working for objects that can be passed through. 2018-12-24 10:58:20 -08:00
Joshua Navarro f46379f9e6 Got multi-tiled objects and components working at a surprising speed actually. 2018-12-23 00:53:43 -08:00
Joshua Navarro 591a6f4a96 Got customizable draw colors working. 2018-12-22 22:55:03 -08:00
Joshua Navarro 65ab0812b7 Got drawing at non tile spot working. 2018-12-22 22:40:31 -08:00
Joshua Navarro 8fb7a9062c Got draw in menu working. Next: Draw at non-tile spot. 2018-12-22 22:34:53 -08:00
Joshua Navarro 6328bfe5b3 Properly remove objects from world by picking up and with destorying them with tools. 2018-12-21 16:00:44 -08:00
Joshua Navarro e1abeac68b Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00
Joshua Navarro 23d964d861 Implemented right click and shift right click functionality for custom objects. 2018-12-20 13:54:00 -08:00
Joshua Navarro 11fca7dd6a Started work on Revitalize, the final mod compilation. 2018-12-20 13:34:08 -08:00