Joshua Navarro
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d2173bb24b
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Got chairs to save as well!
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2019-01-12 18:12:14 -08:00 |
Joshua Navarro
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e91313fe08
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Fixed crash on save with multiple objects.
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2019-01-12 11:39:24 -08:00 |
Joshua Navarro
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80bdc98640
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Removed some logs and cleaned up inventory on failed deserialization of non-existent files.
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2019-01-12 11:25:45 -08:00 |
Joshua Navarro
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50577ea889
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Updated Serializer.cs to delete old files.
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2019-01-12 10:40:47 -08:00 |
Joshua Navarro
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08847c6bb1
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Better saving for objects but need a way to delete them.
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2019-01-10 23:24:55 -08:00 |
Joshua Navarro
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77fec4be31
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Added in caching and looking through all aseemblies.
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2019-01-10 19:20:14 -08:00 |
Joshua Navarro
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d4d62123b0
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Test for Serializer working on StardewValley items works. Work can continue.
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2019-01-10 18:32:35 -08:00 |
Joshua Navarro
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1e9d253281
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Custom Item converter in progress.
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2019-01-10 18:15:31 -08:00 |
Joshua Navarro
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01483cdaff
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Added warnings when trying to play with revitalize in multiplayer.
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2019-01-10 13:37:35 -08:00 |
Joshua Navarro
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dfe374e428
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Works in single player, need to implement network code for multiplayer.
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2019-01-10 12:54:29 -08:00 |
Joshua Navarro
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7799834f46
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It compiles in single player but does not like multiplayer.
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2019-01-10 12:44:10 -08:00 |
Joshua Navarro
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20c7ba8ad5
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It seems like project Revitalize will fail unforunately.
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2019-01-10 11:09:51 -08:00 |
Joshua Navarro
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49f06533b3
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Serialization works a bit, just need to incorporate that into the recreate functions for objects.
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2019-01-10 09:14:16 -08:00 |
Joshua Navarro
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5b6d02babd
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unsure how to continue...
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2019-01-10 02:31:23 -08:00 |
Joshua Navarro
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c329613f09
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The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out.
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2019-01-09 18:05:03 -08:00 |
Joshua Navarro
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198a908c01
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Figured some weird serialization issues. Now to recreate the data after a save...
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2019-01-09 11:41:40 -08:00 |
Joshua Navarro
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b3f0659f9f
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Learning that saving data is hard. Going to take time.
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2019-01-09 04:03:27 -08:00 |
Joshua Navarro
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e734c82df5
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Got chairs properly loaded in and working when sitting and with all of the rotations. Need to find a better way to have lots of objects instead of long lines of code.
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2019-01-08 22:15:58 -08:00 |
Joshua Navarro
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000f3802df
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Fixed SaveAnywhere issue with not finding npc field nameofTodaysSchedule as it was renamed to nameOfTodaysSchedule in SDV 1.32
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2019-01-06 09:28:14 -08:00 |
Joshua Navarro
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b4f89b02d0
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Fixed issue with SaveManager tring to delete files when they don't exist.
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2019-01-06 09:24:03 -08:00 |
Joshua Navarro
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e3bb6582f5
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Merge branch 'Development' of https://github.com/janavarro95/Stardew_Valley_Mods into Development
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2019-01-06 09:10:40 -08:00 |
Joshua Navarro
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dbca3a1d6b
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Fixed issue with HappyBirthday not properly generating a list of possible birthday gifts from villagers.
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2019-01-06 09:09:48 -08:00 |
Joshua Navarro
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a7c9a8478d
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Merge pull request #50 from Pathoschild/update-code
Update for SMAPI 3.0
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2019-01-05 23:41:04 -08:00 |
Joshua Navarro
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1df03e0dd7
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Minor notes for chairs.
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2019-01-05 23:29:17 -08:00 |
Joshua Navarro
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2448f7ca01
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Added additional costs to recipes such as magic, health, stamina, and gold.
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2019-01-05 23:25:50 -08:00 |
Jesse Plamondon-Willard
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1658a7deed
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remove unneeded files
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2019-01-06 02:24:24 -05:00 |
Jesse Plamondon-Willard
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9da28996b9
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Merge remote-tracking branch 'upstream/Development' into update-code
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2019-01-06 02:23:32 -05:00 |
Jesse Plamondon-Willard
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c7e7c87d8e
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tweak code style
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2019-01-06 02:23:07 -05:00 |
Jesse Plamondon-Willard
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001cab1aba
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update for SMAPI 3.0
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2019-01-06 02:21:06 -05:00 |
Joshua Navarro
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87913f22ff
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Player sits correct direction, and started work on making furniture.
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2019-01-05 22:25:22 -08:00 |
Jesse Plamondon-Willard
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f4735a5883
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fix Custom NPC Framework not specifying dependency
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2019-01-06 00:33:12 -05:00 |
Jesse Plamondon-Willard
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7ba11188bc
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migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
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2019-01-06 00:31:40 -05:00 |
Jesse Plamondon-Willard
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cfe5cdc49e
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use enum for language names
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2019-01-05 23:33:45 -05:00 |
Jesse Plamondon-Willard
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03ca0277da
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simplify Vocalization folder initialisation
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2019-01-05 23:33:17 -05:00 |
Joshua Navarro
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870dd12a6d
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Updated CustomNpcs to have fixed texture references. Whether or notI use it is a different question.
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2019-01-05 19:15:21 -08:00 |
Jesse Plamondon-Willard
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df87a2647e
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update references to Texture2DExtended
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2019-01-05 17:42:21 -05:00 |
Jesse Plamondon-Willard
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5c238c5040
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restore API methods intended for other mods
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2019-01-05 05:06:26 -05:00 |
Jesse Plamondon-Willard
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7b719c2edc
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merge Vorbis code from develop
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2019-01-05 05:03:18 -05:00 |
Jesse Plamondon-Willard
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bb2b633af9
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rewrite to use content packs
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2019-01-05 04:50:48 -05:00 |
Joshua Navarro
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5f053d9442
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Added vorbis/ogg support to Stardew Symphony
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2019-01-05 00:55:44 -08:00 |
Jesse Plamondon-Willard
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0a86f2693b
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standardise assets folder
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2019-01-05 02:58:24 -05:00 |
Jesse Plamondon-Willard
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6ced146e15
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remove wav pack template (replaced by content pack format)
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2019-01-05 02:58:04 -05:00 |
Jesse Plamondon-Willard
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d0f485fe5e
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add readme with proposed content pack format
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2019-01-05 02:46:37 -05:00 |
Jesse Plamondon-Willard
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4a427b7f5e
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drop support for XACT music packs per discussion
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2019-01-05 01:57:31 -05:00 |
Jesse Plamondon-Willard
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d0a81165e4
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remove unused code
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2019-01-05 01:44:20 -05:00 |
Jesse Plamondon-Willard
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802e437b49
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switch NAudio reference to NuGet package
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2018-12-30 19:52:22 -05:00 |
Jesse Plamondon-Willard
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de84552019
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remove support for legacy Build Endurance/Health data files
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2018-12-30 19:45:04 -05:00 |
Jesse Plamondon-Willard
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691515072b
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apply consistent code style conventions (no logic changes)
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2018-12-30 05:00:05 -05:00 |
Jesse Plamondon-Willard
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78b2755fba
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add .editorconfig to keep code style consistent
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2018-12-30 00:27:37 -05:00 |
Jesse Plamondon-Willard
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90203315aa
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remove unused serialisation & networking code per discussion
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2018-12-30 00:01:20 -05:00 |