Commit Graph

30 Commits

Author SHA1 Message Date
28421f07ff Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
Jesse Plamondon-Willard 1868dd4bd9 update for release 2017-10-11 16:20:46 -04:00
Jesse Plamondon-Willard 344058de88 enable update checks in SMAPI 2.0 2017-10-11 15:57:36 -04:00
Jesse Plamondon-Willard 4393b6318c update to mod build package 2.0 2017-10-11 15:45:29 -04:00
3ed8072436 Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again. 2017-08-20 10:38:59 -07:00
Jesse Plamondon-Willard cec352336c fix issues when player exits to title 2017-08-05 23:00:37 -04:00
Jesse Plamondon-Willard 2a5c17ff2f replace manual file parsing with SMAPI's APIs 2017-08-05 15:51:44 -04:00
Jesse Plamondon-Willard b201863cd2 bump mod versions for release 2017-08-05 15:36:00 -04:00
Jesse Plamondon-Willard 8fd29a8871 simplify context checks using new SMAPI features 2017-08-05 15:23:10 -04:00
Jesse Plamondon-Willard a03da96aa8 fix compatibility with SMAPI 2.0 2017-08-05 15:20:46 -04:00
Jesse Plamondon-Willard 0f33387756 update release notes 2017-08-05 15:20:15 -04:00
Jesse Plamondon-Willard dc62581ddf correct manifest versions 2017-08-05 15:19:45 -04:00
Jesse Plamondon-Willard 0af7cf4562 standardise manifests 2017-08-05 15:19:24 -04:00
Jesse Plamondon-Willard 7fe227bd78 add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
Jesse Plamondon-Willard 962360579e clean up config/data file parsing a bit, fix redundant code 2017-07-31 01:15:45 -04:00
Jesse Plamondon-Willard 3c43972fdb add main README and per-mod READMEs 2017-07-31 00:56:32 -04:00
Jesse Plamondon-Willard e214952305 update filenames to class type names, move internal code into framework namespace 2017-07-30 23:07:07 -04:00
Jesse Plamondon-Willard d99a45144e fix some mod files not being deployed 2017-07-30 02:45:00 -04:00
Jesse Plamondon-Willard 62dc662da4 refactor HappyBirthday
This commit formats/documents/simplifies code, standardises naming conventions, removes unused code, comments out unreachable code, etc.
2017-07-29 18:02:49 -04:00
Jesse Plamondon-Willard 8772991548 replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00
Jesse Plamondon-Willard f907a18d63 centralise deploy configuration 2017-07-28 00:16:26 -04:00
Jesse Plamondon-Willard f94936b76f standardise namespaces 2017-07-27 20:28:39 -04:00
Jesse Plamondon-Willard f5f32206f5 use latest mod build config package, simplify references & deployment 2017-07-27 20:18:36 -04:00
Jesse Plamondon-Willard 2470bbc361 simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
2017-07-27 20:18:19 -04:00
4e5505552b A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
Jesse Plamondon-Willard 170272bcd1 simplify .gitignore & remove build output 2017-05-30 00:16:34 -04:00
Joshua Navarro 57fd92e456 Updated all mods to 1.2 and updated their manifest files. 2017-05-14 01:41:34 -07:00
Joshua Navarro 4d4cbdb786 Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that. 2017-05-13 15:27:24 -07:00
Joshua Navarro 05fd2b26f5 Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2 2017-05-03 14:00:17 -07:00
Joshua Navarro 294f5cee65 Made controller cmpatability it's own mod. Need to test LoadGameMenu 2017-03-06 20:11:41 -08:00