Commit Graph

15 Commits

Author SHA1 Message Date
c4d7e7500b Updating revitalize. Modular furniture can be placed. Now how to remove it... 2017-08-06 01:21:18 -07:00
601da5cf50 Fixed GameMenu.cs to use ClickableTextureComponentsExpanded instead of ClickableComponentExtended. Also I hate my naming conventions. Also seperated the icons and updated the objectInformation.yaml to 1.2 compatability. 2017-06-06 14:24:22 -07:00
Joshua Navarro cb875991b3 Cantrips are a thing and now the basics of the paint menu are operational 2017-03-16 15:47:47 -07:00
Joshua Navarro b6e9a9bb0b added colors and letters. need shift, caps, and SpriteNumpad. Also need to be able to set the actual data. 2017-03-14 18:53:53 -07:00
Joshua Navarro a68097e542 Created the colorless sprite font asset. Revitalize got the spriteFontObject. Need to delete bleh. 2017-03-07 15:16:16 -08:00
Joshua Navarro 700b208d5b Finished Adjustable lights and started work on making menu compatability patches for gamepads. Also the farm swapper seems to be broken at the moment. Pitty. 2017-03-06 16:39:33 -08:00
Joshua Navarro c7b93c66df Updated most core objects to have a color attached to them for coloring purposes. Also finally finished GiftPackage to have contents in name, and Adjustable lights to do that dynamic recoloring thing I wanted. 2017-02-28 02:53:12 -08:00
Joshua Navarro b09f0aedfe Finally got around to updating the adjustable lights. The prismatic light uses the same color logic as the spell book to allow for a lot of different variants quite easily. All that would be left for this part is different sprites for the lights. 2017-02-27 23:37:37 -08:00
Joshua Navarro f8aa3b9d52 Minor decription update to Spell.xnb 2017-02-27 20:39:49 -08:00
Joshua Navarro e48d6132d6 Created spells for healing, stamina, crop growth and watering, and warping home. 15 new spells. 2017-02-27 20:33:13 -08:00
Joshua Navarro 2a76f772f9 Made spell books have a color associated with them, and have it where this is now a particle effect system. Needs to be ported to it's own Sun Drop Mod 2017-02-24 21:52:57 -08:00
Joshua Navarro 03e23308f8 ADDED IN THE MAGIC SYSTEM!!!! OHH YEA!!!! Also made the magic meter better, just need to add in more magic functions. =) 2017-02-23 03:21:15 -08:00
Joshua Navarro 57826e4a0b FINALLY UPDATED ALL MODS to SDV 1.1 and SMAPI 1.8. Also wrote a program that updates all of my mods with a single click. Good to just run SMAPI updates, but will still need to manually modify if there are bugs. 2017-02-21 23:29:00 -08:00
Joshua Navarro e433933e04 Finished Work on farm swaping feature. Now User can set custom icons for farms, swap between maps, left over water is removed, and the ui has been cleaned up. It seems the menu can also natively support up to 50 maps, 5 vanilla, 45 custom. Job well done. 2017-02-20 01:19:32 -08:00
Joshua Navarro 617c4b4f71 Made a pretty big chnage to workflow to allow for a single .bat file to copy over all of my resorurces from my external working directory to my github as well as compiling all of the contnet using xnb_node and then building the mod from scratch. Good if I want everything to be updated all the time. 2017-02-16 02:05:59 -08:00