7010644498
Fixed serializing items to a chest.
2018-06-12 21:45:42 -07:00
19e6202e3a
Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work.
2018-06-12 18:42:31 -07:00
ad7f9754ef
Console commands, bug fixes, and more!
2018-06-08 11:40:23 -07:00
Logan Perkins
5e5c79c0a0
Reset money to previous value before the save
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So, if you let the timer run down to 6:00 A.M., you lose 10% of your cash, the game saves, the new day starts, and NightOwl resets your money to what it was at 5:59. There are two problems with this. First, if you quit to the title and reload, your money doesn't get reset again on load, so you lose the 10%. Second, if you shipped anything the day before, the cash reset wipes out the cash gained from shipping items. This fixes both. The first is fixed by resetting the cash value during the before save event, the second is fixed by reading the cash penalty amount from the mailbox before the mailbox is cleared, and adding the value rather than setting the total.
2018-06-08 09:47:34 -07:00
Joshua Navarro
c38f2599f2
Merge pull request #38 from janavarro95/Development
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Development
2018-06-07 14:02:55 -07:00
5b0de7f736
Fixed SDust dynamic warning, and a glitch with the music menu when selecting an album.
2018-06-07 13:58:52 -07:00
f2ed5c3acb
Fixed glitch pertaining to the music menu not being able to get a correct album index and crashing.
2018-06-06 01:00:59 -07:00
Joshua Navarro
39e91bf962
Merge pull request #37 from janavarro95/Development
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Added in an aesthetic feature that draws the add or delete button on …
2018-06-04 19:04:44 -07:00
fba0cd75f1
Added in an aesthetic feature that draws the add or delete button on the music manager menu depending on whether or not you added the music to the music pack yet or not.
2018-06-04 19:03:25 -07:00
Joshua Navarro
fdebd3a8e8
Merge pull request #36 from janavarro95/Development
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Development
2018-06-01 15:20:34 -07:00
ba7d0ae9b0
Updated mod manifest files for nexus release
2018-06-01 15:18:49 -07:00
f7ffec1799
The beta of Stardew Symphony is complete! WOOO!
2018-06-01 14:43:47 -07:00
70885979ed
Mod config, log surpressing, menu/location music working, just need to polish the menu and I'll be done!
2018-06-01 12:09:50 -07:00
02d3ab39e5
Updated SSM to be able to handle XWB and WAV files.
2018-05-31 14:38:24 -07:00
9fe6a075de
Repositioned menu elements and added options for generic festivals and events.
2018-05-30 18:14:06 -07:00
04dd0432f0
Almost done with symphony remastered menu. Needs some tweaks but works for the most part.
2018-05-30 13:58:14 -07:00
5e8f2ccdfd
More menu work for symphony.
2018-05-29 01:04:47 -07:00
eb90e537a5
Symphony can now add songs to triggers for changing location. Need to find a way to surpress always changing songs when changing location if it isn't location specific.
2018-05-28 03:17:36 -07:00
7c693c9051
Created layout for menu selection options for standard selections.
2018-05-27 19:08:01 -07:00
6afca47caa
Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons.
2018-05-18 14:24:59 -07:00
651cd8a26b
Updated ModNet to be compatable with SDV 1.3.10, which adds bug fixes for sprite errors.
2018-05-10 00:16:05 -07:00
0fb7e729c1
Updated NetMod to prevent redundant messages and errors.
2018-05-09 15:57:20 -07:00
bd656c444b
Fiexed some blaring error messages, gave Happy Birthday it's much needed multiplayer support.
2018-05-09 14:23:42 -07:00
11025947fb
added function to get all farmers except the current player.
2018-05-08 21:34:32 -07:00
a0ddb5994b
Made functionality to get first, second, third, and fourth player.
2018-05-08 18:18:53 -07:00
947e0c557f
Added support to send a message to a specific farmer.
2018-05-08 17:21:59 -07:00
9c1314480c
Added in network functionality so that clients can send data to server and other clients.
2018-05-08 10:45:26 -07:00
20f52e2707
Allowed for custom types to be added in how to process a class multiple ways. Also added support for SDV.HUDMessages
2018-05-07 22:37:02 -07:00
b3a9cb7b0a
Updated network utils to be able to sync a custom class that can hold info to a different sync type of data. This allows for users to add in custom data types now.
2018-05-07 05:41:16 -07:00
62f07d731c
Changed BinaryReaderExtention files to be more split up.
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Also added in function that simply logs which supported types are added for reading/saving.
2018-05-06 19:31:10 -07:00
42b039cf89
Added in functionality to read/write to List<string>
2018-05-06 19:11:24 -07:00
ea31aec34f
File cleanup
2018-05-06 18:23:45 -07:00
b5a7d9797c
Slowly updating mods. Managed to create mod that syncs mod data between clients and server.
2018-05-06 18:21:31 -07:00
ccddf1d423
The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
2018-04-30 18:21:31 -07:00
7e5d4349ca
Big update to Symphony Remastered. Added in support for festivals, events, and menus. Also added in support for adding in support for mods that use Symphony.
2018-04-27 11:49:52 -07:00
e42e91e30d
Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers.
2018-03-31 01:47:10 -07:00
6ef666af6e
Colored background menus for UIUtilities, and a fancier menu for Symphony.
2018-03-30 05:46:24 -07:00
dad514a6d6
Symphony now takes priority over StardewValley music. Can be changed simply by adding in a StardewValley Music Pack. Also Music Album Icons!
2018-03-21 13:02:50 -07:00
fd53797c5f
Wav music packs now work correctly. WOOT!
2018-03-21 02:04:05 -07:00
def22386c5
Got wav music packs working! Just need to figure out the buffer size for the files now.
2018-03-21 00:46:00 -07:00
1bbf3f2503
Play some randome music and play wav packs.
2018-03-20 23:24:11 -07:00
ed899b49d9
symphony menu is coming along.
2018-03-20 16:45:07 -07:00
67c110f282
attempted rough implementation of farmers market. Needs a lot more work before rough prototype would be complete.
2018-03-20 03:10:02 -07:00
44d2f4e7e9
Finished commenting on all functions in the mod. Now just to write up some documentation.
2018-03-19 23:01:43 -07:00
a915a06460
More comments round 2
2018-03-19 03:32:00 -07:00
fabef6ba82
Started the great comment update.
2018-03-18 19:06:08 -07:00
9834bbcf28
Fixed npc movment, npcs now correctly animate when moving, need to fix graphics for it though.
2018-03-18 16:06:49 -07:00
5c1f09b266
Fixed modular npc breathing.
2018-03-18 03:20:06 -07:00
bd6e479b4f
Finished the basics of the npc renderer. I have included the base art assets for generating a female npc and polished off all of the code. Base goal achived.
2018-03-18 01:48:01 -07:00
9162091329
Fixed drawing glitches with the custom npc renderer. Now just have to get individual assets and make a nice compilation.
2018-03-17 21:49:22 -07:00