Commit Graph

72 Commits

Author SHA1 Message Date
JoshuaNavarro 7143d4548c Added in prismatic ore vein, nugget, and furnace recipe. Also added in gemstone to nugget or shard depending on config. 2019-08-29 19:51:13 -07:00
JoshuaNavarro 288912d046 Updated all furniture and objects to sync additional data. Got items to sync better with less issues, and ore seems to not cause as many problems as I thought. 2019-08-28 12:29:51 -07:00
JoshuaNavarro a752503964 Got custom furniture to sync before and after saves! 2019-08-27 19:42:05 -07:00
JoshuaNavarro e0d61f19cc Got container objects to sync across the net which is good. 2019-08-27 15:10:56 -07:00
JoshuaNavarro 50b77b44e2 URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27.
2019-08-26 16:34:03 -07:00
JoshuaNavarro 0f7252e2c5 network experiment: failure. Focusing on single player experience. 2019-08-24 15:14:10 -07:00
JoshuaNavarro 6d2d31ce23 Re-enabled simple multiplayer support on revitalize but there would be a TON to do still to fully support it. 2019-08-23 14:28:33 -07:00
JoshuaNavarro f194b5eb4f Added in ores to be bought from Clints shop. Added in the rest of the vanilla furnace ingot smelting recipes. 2019-08-22 20:04:49 -07:00
JoshuaNavarro a558c15f26 Added in remaining ore veins, added in tin ore to ingot recipe for smelting, added in ingots. 2019-08-22 19:09:58 -07:00
JoshuaNavarro a09a246153 Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned. 2019-08-22 16:30:22 -07:00
JoshuaNavarro b65fdeb38d Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces. 2019-08-22 13:43:11 -07:00
JoshuaNavarro b24420d368 Fixed serilaization issues with not properly reserializing files back into the world. 2019-08-21 19:06:17 -07:00
JoshuaNavarro bfb0194a66 Updated all items to properly use the price set in BasicItemInformation.cs which allows them to be shipped now. 2019-08-21 01:39:06 -07:00
JoshuaNavarro 14fb72fdb9 Added in tin ore and made ore be stored in ResourceManager.cs 2019-08-16 17:19:20 -07:00
JoshuaNavarro ff9aa226f7 Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation. 2019-08-16 15:32:14 -07:00
JoshuaNavarro 0cbae77d28 Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs 2019-08-16 14:35:40 -07:00
JoshuaNavarro 5cf0211339 Updated ore spawning to use better handling for floor ranges and easier to add in more varieties. 2019-08-13 23:06:51 -07:00
JoshuaNavarro 768e09cf43 Got the code working for ores to properly spawn in the mine! 2019-08-13 20:13:27 -07:00
JoshuaNavarro ce904efef3 Reworked object pools to be more sorted out. Also added in ore veins! 2019-08-13 19:05:11 -07:00
JoshuaNavarro 1a6ee664b7 Added in storage furniture! 2019-08-05 23:10:56 -07:00
JoshuaNavarro d6fa1672db Finished the work for the first stage of the item transfer menu! 2019-08-05 21:19:56 -07:00
JoshuaNavarro 5af8e025bd Added in arcade cabinet type. Added in seaside scramble. 2019-07-25 17:16:14 -07:00
JoshuaNavarro 9ab33bba38 Added in the icicle gun! 2019-07-24 18:37:43 -07:00
JoshuaNavarro c7633a2a04 Added in a gun manager for easier assignment of guns. Also added in heatwave a gun that spawns fire like crazy. 2019-07-24 17:24:36 -07:00
JoshuaNavarro bda8c38c7d Organization+ modularity with pages for inventory menu. 2019-07-24 14:16:04 -07:00
JoshuaNavarro 9caaae43b8 Added in a simple item display menu with a search field. 2019-07-24 08:44:55 -07:00
JoshuaNavarro 87f0ddcb2c Move files and made loby screen to help transition to shooting gallery. 2019-07-23 16:15:13 -07:00
JoshuaNavarro 1c8d973a14 Made the shooting gallery map and figured out more collisions for the player. 2019-07-22 23:22:03 -07:00
JoshuaNavarro 1838c80ccb Added in kill zones but also just made it so if enemies or projectiles go too far off the map they die. Also finished making spawners for targets and reworked managers to be stored in a single entity manager. 2019-07-22 20:46:33 -07:00
JoshuaNavarro 1a629e5b47 Made little target enemies and updated more collision logic for everything. 2019-07-22 16:50:49 -07:00
JoshuaNavarro a75a156757 Made status effects and a status effect manager! Also made a simple proof of concept. Needs to reposition drawing though. 2019-07-21 21:54:25 -07:00
JoshuaNavarro 5a2f708e08 Added in player HUD with simple health (with lerp!) and ammo display. 2019-07-21 18:52:53 -07:00
JoshuaNavarro b11a37df31 Upgraded Stardust Core Textured Strings to allow for scaling and made custom sprite fonts easier to use. Also implemented super simple HUD into Seaside Scramble. 2019-07-21 16:58:57 -07:00
JoshuaNavarro 4ac1473d9e Finished making a basic gun and attaching it to the player! 2019-07-20 18:24:47 -07:00
JoshuaNavarro 71868bd0b6 Got projectiles and a projectile manager working! 2019-07-20 17:00:02 -07:00
JoshuaNavarro 650a852f8a Added in support for getting proper mouse direction on player. 2019-07-20 15:11:50 -07:00
JoshuaNavarro b81037bcb5 Got proper mouse movements for all characters! 2019-07-20 12:36:31 -07:00
JoshuaNavarro 632de2c1a3 Added in visible color selection for characters on selection screen. 2019-07-19 13:30:25 -07:00
JoshuaNavarro 0e1483605a More work on title screen. Also made animated sprite class. 2019-07-19 11:17:37 -07:00
JoshuaNavarro 7dd02b8b0d Work on character select. 2019-07-18 20:16:41 -07:00
JoshuaNavarro bac0f12dc5 Added in controller support for characters and made the menu a stack. 2019-07-18 17:16:17 -07:00
JoshuaNavarro 02e6bd7e49 Added in some blinking text and the simple title screen. 2019-07-17 16:26:37 -07:00
JoshuaNavarro 054077e94d Added camera class and made it to update when screen size changed and center the player. 2019-07-17 12:30:08 -07:00
JoshuaNavarro 01f239f371 Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition. 2019-07-17 10:18:51 -07:00
JoshuaNavarro d8e7fa3ddb MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers. 2019-07-16 02:09:42 -07:00
JoshuaNavarro 824486d3b8 Rewriting the Stardew Symphony to just be more user friendly. Everything seems to work but it can't be tested until I finish the menu. 2019-06-18 15:06:18 -07:00
JoshuaNavarro c026702f09 Got lamps working with a furniture factory. 2019-05-17 11:04:16 -07:00
JoshuaNavarro 6c02af4596 Fixed the light manager not handling removing lights properly. Also have it so now alll CustomObjects handle lights. 2019-05-17 09:43:50 -07:00
JoshuaNavarro e63b48ab6a Fixed tabled held object logic. 2019-05-15 22:27:38 -07:00
JoshuaNavarro c8a1ce8e86 Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects. 2019-05-15 13:43:09 -07:00