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b7c76ee0d6
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Fixed one away error for debris, and added graphics for pathing.
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2017-12-11 23:32:46 -08:00 |
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175a385977
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Added functionality for shipping objects
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2017-12-01 00:16:53 -08:00 |
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38af511cfd
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Now pathfinds to closest tree possible. Probably want to do the same for the other tasks.
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2017-11-30 16:06:19 -08:00 |
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365808a504
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Changed some code to be in SDust Core and now the AI can break stones!
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2017-11-30 10:45:43 -08:00 |
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836d6861d8
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I guess fixing pathfind and spritebatch errors.
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2017-11-24 13:12:36 -08:00 |
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e51a8fbac5
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Changed from system tasks system to delegate system that made more sense but not really??? Also still dealing with nasty issue of sprite batch error but atleast now I can harvest crops.
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2017-11-24 11:21:03 -08:00 |
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cd0ac16a22
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Fined tuned some pathfinding stuff b adding pathTo and Delay functions. As long as I don't have to cross a bridge pathfinding works.
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2017-11-19 17:00:12 -08:00 |
Jesse Plamondon-Willard
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3ab4044995
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update deprecated code
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2017-10-11 15:55:59 -04:00 |
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71c846acc5
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Implemente correct interaction range with planter boxes.
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2017-09-27 19:06:41 -07:00 |
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bce270d6ce
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Updated PlanterBox to correctly draw crops when held and in the menu. Planter boxes also are auto-watered by rain.
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2017-09-27 18:17:45 -07:00 |
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a67a4d7380
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Fixed animation glitch when harvesting crops, and now draw green + when crops are fully grown.
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2017-09-15 11:15:51 -07:00 |
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f0e1e696f9
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Made Planter Boxes be a possible greenhouse, self watering, dead crops work again and are removed automatical per mod config, and dead crops can be removed by tools.
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2017-09-14 13:49:19 -07:00 |
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9888dacd22
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Stuff serializes into chests
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2017-09-13 17:11:05 -07:00 |
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dcafabcaa0
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Added in a custom shipping menu for coreObjects. Called before normal shipping menu. Modded crops can be harvested. Need to fix regular crops.
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2017-09-13 02:39:50 -07:00 |