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079b9cf9ea
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Final fixes to Stardew Symphony Remastered for release. Also fixed TextureManagers by reenabling them.
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2018-08-08 13:18:51 -07:00 |
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713ec38603
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Merge branch 'Development' of https://github.com/janavarro95/Stardew_Valley_Mods into Development
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2018-08-08 00:24:56 -07:00 |
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21234d06ef
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Init textureName on object creation
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2018-08-08 00:18:12 -07:00 |
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644e95f3b4
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Tears, sweat, and lots of code hacks later, StardustCore supports multiplayer custom objects and tools.....
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2018-08-08 00:12:31 -07:00 |
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9c070e91c5
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Either rewrite multiplayer or erase all objects before players join.
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2018-08-07 10:07:33 -07:00 |
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2276faa610
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Wrote netcode to support Animations, AnimationManagers, and CoreObjects.
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2018-08-06 20:01:59 -07:00 |
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3af2da68fa
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Tons of 1.3 updates. Also support for multiplayer custom objects in Stardust is slowly coming about!
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2018-08-06 14:01:44 -07:00 |
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8f0f692a60
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Fixed Game1.shouldFarmerPassOut issue, need to test night owl, started fixing Happy bday, need to update SimpleSoundManager
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2018-06-25 21:13:40 -07:00 |
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701823925f
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Updated menu drawing. Now to fix the scale size of the object
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2018-06-13 12:08:14 -07:00 |
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bcf76f9163
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Fixed draw issues with multi tile obects. Next up menu drawing and functionality.
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2018-06-13 11:11:56 -07:00 |
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4469fbd9b3
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Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however.
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2018-06-13 02:36:52 -07:00 |
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a928f7d18e
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Added tool support for axe, hoe, watering can and pickaxe.
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2018-06-12 23:25:36 -07:00 |
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19e6202e3a
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Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work.
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2018-06-12 18:42:31 -07:00 |