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3ed8072436
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
Jesse Plamondon-Willard
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2a5c17ff2f
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replace manual file parsing with SMAPI's APIs
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2017-08-05 15:51:44 -04:00 |
Jesse Plamondon-Willard
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7fe227bd78
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add GlobalAssemblyInfo.cs
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2017-07-31 01:24:31 -04:00 |
Jesse Plamondon-Willard
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cf86505338
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remove unneeded build output
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2017-07-31 01:01:26 -04:00 |
Jesse Plamondon-Willard
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3c43972fdb
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add main README and per-mod READMEs
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2017-07-31 00:56:32 -04:00 |
Jesse Plamondon-Willard
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e214952305
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update filenames to class type names, move internal code into framework namespace
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2017-07-30 23:07:07 -04:00 |
Jesse Plamondon-Willard
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1846b7e570
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refactor StardewSymphony to unify duplicated per-season logic
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2017-07-30 02:43:37 -04:00 |
Jesse Plamondon-Willard
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8772991548
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replace packaging script with new build config package feature
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2017-07-28 00:26:09 -04:00 |
Jesse Plamondon-Willard
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f907a18d63
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centralise deploy configuration
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2017-07-28 00:16:26 -04:00 |
Jesse Plamondon-Willard
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f94936b76f
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standardise namespaces
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2017-07-27 20:28:39 -04:00 |
Jesse Plamondon-Willard
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f5f32206f5
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use latest mod build config package, simplify references & deployment
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2017-07-27 20:18:36 -04:00 |
Jesse Plamondon-Willard
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2470bbc361
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simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
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2017-07-27 20:18:19 -04:00 |