Commit Graph

12 Commits

Author SHA1 Message Date
64c6a535ca Fixed the custom game menu to not crash when tabs are higher valued than the amount of total tabs. This allows for very nice list layouts that could be used for different purposes! 2017-06-06 01:49:47 -07:00
Joshua Navarro 57fd92e456 Updated all mods to 1.2 and updated their manifest files. 2017-05-14 01:41:34 -07:00
Joshua Navarro 4d4cbdb786 Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that. 2017-05-13 15:27:24 -07:00
Joshua Navarro f2c30e2ee0 Merge branch 'master' of https://github.com/janavarro95/Stardew_Valley_Mods 2017-05-03 14:02:32 -07:00
Joshua Navarro 05fd2b26f5 Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2 2017-05-03 14:00:17 -07:00
Jesse Plamondon-Willard a66ab353cb update manifest.json 2017-04-05 23:36:29 -04:00
Joshua Navarro b6e9a9bb0b added colors and letters. need shift, caps, and SpriteNumpad. Also need to be able to set the actual data. 2017-03-14 18:53:53 -07:00
Joshua Navarro 775c788966 Slowly working on keyboard interface 2017-03-14 14:45:41 -07:00
Joshua Navarro d42d4dcb98 Now I can use reflection on text boxes 2017-03-08 09:45:46 -08:00
Joshua Navarro a68097e542 Created the colorless sprite font asset. Revitalize got the spriteFontObject. Need to delete bleh. 2017-03-07 15:16:16 -08:00
Joshua Navarro f2782ebad3 yea, load game works. cool 2017-03-07 00:57:51 -08:00
Joshua Navarro 294f5cee65 Made controller cmpatability it's own mod. Need to test LoadGameMenu 2017-03-06 20:11:41 -08:00