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36a6de2908
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Updated Stardew Symphony and Timefreeze
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2018-08-13 12:41:11 -07:00 |
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079b9cf9ea
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Final fixes to Stardew Symphony Remastered for release. Also fixed TextureManagers by reenabling them.
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2018-08-08 13:18:51 -07:00 |
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32b3e9e625
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Nightfishing AssetEditor, Night owl update, and more bug fixes for Stardust
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2018-08-08 10:44:44 -07:00 |
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1888ad5fa7
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Fixed custom serialization issues for FarmHands
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2018-08-08 09:32:02 -07:00 |
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298b7c4a24
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Updatd timefreeze with multiplayer checks. Also surpressed NetAnimationManager glitch.
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2018-08-08 01:39:13 -07:00 |
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713ec38603
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Merge branch 'Development' of https://github.com/janavarro95/Stardew_Valley_Mods into Development
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2018-08-08 00:24:56 -07:00 |
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21234d06ef
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Init textureName on object creation
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2018-08-08 00:18:12 -07:00 |
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644e95f3b4
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Tears, sweat, and lots of code hacks later, StardustCore supports multiplayer custom objects and tools.....
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2018-08-08 00:12:31 -07:00 |
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9c070e91c5
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Either rewrite multiplayer or erase all objects before players join.
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2018-08-07 10:07:33 -07:00 |
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2276faa610
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Wrote netcode to support Animations, AnimationManagers, and CoreObjects.
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2018-08-06 20:01:59 -07:00 |
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3af2da68fa
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Tons of 1.3 updates. Also support for multiplayer custom objects in Stardust is slowly coming about!
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2018-08-06 14:01:44 -07:00 |
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8f0f692a60
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Fixed Game1.shouldFarmerPassOut issue, need to test night owl, started fixing Happy bday, need to update SimpleSoundManager
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2018-06-25 21:13:40 -07:00 |
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701823925f
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Updated menu drawing. Now to fix the scale size of the object
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2018-06-13 12:08:14 -07:00 |
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bcf76f9163
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Fixed draw issues with multi tile obects. Next up menu drawing and functionality.
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2018-06-13 11:11:56 -07:00 |
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4469fbd9b3
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Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however.
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2018-06-13 02:36:52 -07:00 |
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a928f7d18e
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Added tool support for axe, hoe, watering can and pickaxe.
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2018-06-12 23:25:36 -07:00 |
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7010644498
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Fixed serializing items to a chest.
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2018-06-12 21:45:42 -07:00 |
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19e6202e3a
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Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work.
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2018-06-12 18:42:31 -07:00 |
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ad7f9754ef
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Console commands, bug fixes, and more!
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2018-06-08 11:40:23 -07:00 |
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5b0de7f736
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Fixed SDust dynamic warning, and a glitch with the music menu when selecting an album.
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2018-06-07 13:58:52 -07:00 |
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ba7d0ae9b0
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Updated mod manifest files for nexus release
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2018-06-01 15:18:49 -07:00 |
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70885979ed
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Mod config, log surpressing, menu/location music working, just need to polish the menu and I'll be done!
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2018-06-01 12:09:50 -07:00 |
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eb90e537a5
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Symphony can now add songs to triggers for changing location. Need to find a way to surpress always changing songs when changing location if it isn't location specific.
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2018-05-28 03:17:36 -07:00 |
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7c693c9051
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Created layout for menu selection options for standard selections.
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2018-05-27 19:08:01 -07:00 |
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6afca47caa
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Rename save backup, fix happy birthday, disable net core, add info to symphony for first page of icons.
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2018-05-18 14:24:59 -07:00 |
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b5a7d9797c
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Slowly updating mods. Managed to create mod that syncs mod data between clients and server.
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2018-05-06 18:21:31 -07:00 |
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ccddf1d423
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The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
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2018-04-30 18:21:31 -07:00 |
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e42e91e30d
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Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers.
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2018-03-31 01:47:10 -07:00 |
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6ef666af6e
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Colored background menus for UIUtilities, and a fancier menu for Symphony.
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2018-03-30 05:46:24 -07:00 |
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1bbf3f2503
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Play some randome music and play wav packs.
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2018-03-20 23:24:11 -07:00 |
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ed899b49d9
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symphony menu is coming along.
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2018-03-20 16:45:07 -07:00 |
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16c77a1497
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Ui buttons work, dialogue events now work for left click which could lead to some spicy mods.
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2018-03-05 23:06:39 -08:00 |
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4fc3466608
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Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it.
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2018-03-05 20:46:45 -08:00 |
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534eda1414
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finished work on warp events
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2018-02-23 13:55:51 -08:00 |
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bebcefa765
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Started work on new mod to add map events with code.
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2018-02-22 11:43:18 -08:00 |
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aa71ab8ec4
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Started work on Hex32 class for color conversion because why not.
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2018-02-21 13:41:43 -08:00 |
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1b41fc47e9
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Made layered texture to be able to have textures on textures. Might be used in the near future.
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2018-02-06 02:13:21 -08:00 |
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13e1d9591a
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Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects.
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2018-02-06 01:27:28 -08:00 |
janavarro95
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930d982972
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Merge branch 'master' into Development
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2018-02-02 18:31:35 -08:00 |
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5b894e32e8
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Updated xwb music pack to be almost complete. Need to do wav and music manager.
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2018-01-28 19:06:36 -08:00 |
Jesse Plamondon-Willard
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c4e92f5cf3
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update deprecated reflection API
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2018-01-11 00:50:16 -05:00 |
Jesse Plamondon-Willard
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402c27b29c
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update manifest format
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2018-01-11 00:43:32 -05:00 |
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3b744a4f59
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Updated SaveAnywhere to fix the shipping menu not closing leading to errors in saving, and players not swimming when reloading the game.
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2018-01-10 13:14:19 -08:00 |
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34d072e7a4
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Fixed an NAN error and glitching the interface logic.
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2017-12-12 01:19:41 -08:00 |
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b7c76ee0d6
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Fixed one away error for debris, and added graphics for pathing.
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2017-12-11 23:32:46 -08:00 |
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eb3a1e1509
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Made the AI utility functions and interface menu. AI's opinion will be calculated heaviest without user input and heavier the more user input is introduced.
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2017-12-05 16:39:34 -08:00 |
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175a385977
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Added functionality for shipping objects
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2017-12-01 00:16:53 -08:00 |
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38af511cfd
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Now pathfinds to closest tree possible. Probably want to do the same for the other tasks.
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2017-11-30 16:06:19 -08:00 |
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365808a504
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Changed some code to be in SDust Core and now the AI can break stones!
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2017-11-30 10:45:43 -08:00 |
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e44ec0ee5b
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Updates execution of tasks, added taskMetaData, (which is a lot) some pre-requisites, and chests show seeds.
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2017-11-26 18:11:04 -08:00 |