Commit Graph

10 Commits

Author SHA1 Message Date
JoshuaNavarro 0cbae77d28 Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs 2019-08-16 14:35:40 -07:00
JoshuaNavarro 16d35e2d42 Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00
JoshuaNavarro 01cc1d29ec Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on. 2019-08-15 20:32:12 -07:00
JoshuaNavarro 47c50b6c18 Upgraded resources to have spawn and drop chance. 2019-08-14 14:32:22 -07:00
JoshuaNavarro 5cf0211339 Updated ore spawning to use better handling for floor ranges and easier to add in more varieties. 2019-08-13 23:06:51 -07:00
JoshuaNavarro ce904efef3 Reworked object pools to be more sorted out. Also added in ore veins! 2019-08-13 19:05:11 -07:00
JoshuaNavarro 5af8e025bd Added in arcade cabinet type. Added in seaside scramble. 2019-07-25 17:16:14 -07:00
JoshuaNavarro c8a1ce8e86 Added in the skeleton for tables but they don't do anything yet. Also the hack for no bounding boxes does make things super derpy for removal/placement of objects. 2019-05-15 13:43:09 -07:00
Joshua Navarro 50a7720bce Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work. 2019-01-20 23:34:11 -08:00
Joshua Navarro 87913f22ff Player sits correct direction, and started work on making furniture. 2019-01-05 22:25:22 -08:00