using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Revitalize.Framework.Configs { /// /// Handles holding all of the config information. /// public class ConfigManager { /// /// The config file for vanilla machine recipes. /// public VanillaMachineRecipeConfig vanillaMachineConfig; public Shops_BlacksmithConfig shops_blacksmithConfig; public FurnitureConfig furnitureConfig; /// /// The config file to be used for machines. /// public GlobalMachineConfig machinesConfig; public ConfigManager() { this.vanillaMachineConfig = VanillaMachineRecipeConfig.InitializeConfig(); this.shops_blacksmithConfig = Shops_BlacksmithConfig.InitializeConfig(); this.furnitureConfig = FurnitureConfig.InitializeConfig(); this.machinesConfig = GlobalMachineConfig.InitializeConfig(); } } }