using AdditionalCropsFramework.Framework; using Microsoft.Xna.Framework; using StardewModdingAPI; using StardewValley; using StardewValley.Characters; using StardewValley.Locations; using StardewValley.Objects; using StardewValley.TerrainFeatures; using StardustCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using xTile.Dimensions; namespace AdditionalCropsFramework { class Utilities { public static readonly string EntensionsFolderName = "Extensions"; public static List trackedTerrainFeatures= new List(); public static List NonSolidThingsToDraw = new List(); public static void createObjectDebris(Item I, int xTileOrigin, int yTileOrigin, int xTileTarget, int yTileTarget, int groundLevel = -1, int itemQuality = 0, float velocityMultiplyer = 1f, GameLocation location = null) { Debris debris = new Debris(I, new Vector2(xTileOrigin, yTileOrigin), new Vector2(xTileTarget, yTileTarget)) { itemQuality = itemQuality, }; /* Debris debris = new Debris(objectIndex, new Vector2((float)(xTile * Game1.tileSize + Game1.tileSize / 2), (float)(yTile * Game1.tileSize + Game1.tileSize / 2)), new Vector2((float)Game1.player.getStandingX(), (float)Game1.player.getStandingY())) { itemQuality = itemQuality }; */ foreach (Chunk chunk in debris.Chunks) { double num1 = (double)chunk.xVelocity.Value * (double)velocityMultiplyer; chunk.xVelocity.Value = (float)num1; double num2 = (double)chunk.yVelocity.Value * (double)velocityMultiplyer; chunk.yVelocity.Value = (float)num2; } if (groundLevel != -1) debris.chunkFinalYLevel = groundLevel; (location == null ? Game1.currentLocation : location).debris.Add(debris); } /* public static void plantModdedCropHere(ModularSeeds seeds) { /* if (Lists.saplingNames.Contains(Game1.player.ActiveObject.name)) { bool f = plantSappling(); if (f == true) return; } //Log.AsyncC("HELLO"); try { HoeDirt t; TerrainFeature r; bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r); t = (r as HoeDirt); if (t is HoeDirt) { if ((t as HoeDirt).crop == null) { // Log.AsyncG("BOOP"); (t as HoeDirt).crop = new ModularCrop(seeds.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y, seeds.cropDataFilePath, seeds.cropTextureFilePath, seeds.cropObjectTextureFilePath, seeds.cropObjectDataFilePath); //Game1.player.reduceActiveItemByOne(); Game1.playSound("dirtyHit"); trackedTerrainFeatures.Add(new TerrainDataNode(Game1.player.currentLocation, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y, t)); } } }catch(Exception err) { Log.AsyncG("BUBBLES"); } } public static void plantRegularCropHere() { HoeDirt t; TerrainFeature r; bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r); t = (r as HoeDirt); if (t is HoeDirt) { if ((t as HoeDirt).crop == null) { (t as HoeDirt).crop = new Crop(Game1.player.ActiveObject.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y); Game1.player.reduceActiveItemByOne(); Game1.playSound("dirtyHit"); trackedTerrainFeatures.Add(new TerrainDataNode(Game1.player.currentLocation, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y,t)); } } } */ public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true) { Vector2 vector = new Vector2((float)(x / Game1.tileSize), (float)(y / Game1.tileSize)); // cObj.health = 10; if (who != null) { cObj.owner.Value = who.UniqueMultiplayerID; } else { cObj.owner.Value = Game1.player.UniqueMultiplayerID; } int num = cObj.ParentSheetIndex; if (num <= 130) { if (num == 71) { if (location is MineShaft) { if ((location as MineShaft).mineLevel != 120 && (location as MineShaft).recursiveTryToCreateLadderDown(vector, "hoeHit", 16)) { return true; } Game1.showRedMessage("Unsuitable Location"); } return false; } if (num == 130) { if (location.objects.ContainsKey(vector) || Game1.currentLocation is MineShaft) { Game1.showRedMessage("Unsuitable Location"); return false; } location.objects.Add(vector, new Chest(true) { shakeTimer = 50 }); Game1.playSound("axe"); return true; } } else { switch (num) { case 143: case 144: case 145: case 146: case 147: case 148: case 149: case 150: case 151: if (location.objects.ContainsKey(vector)) { return false; } new Torch(vector, cObj.ParentSheetIndex, true) { shakeTimer = 25 }.placementAction(location, x, y, who); return true; default: if (num == 163) { location.objects.Add(vector, new Cask(vector)); Game1.playSound("hammer"); } break; } } if (1 == 2) { } else { //Game1.showRedMessage("STEP 1"); if (cObj.Category == -74) { return true; } if (!cObj.performDropDownAction(who)) { CoreObject @object = (CoreObject)cObj.getOne(); @object.shakeTimer = 50; @object.TileLocation = vector; @object.performDropDownAction(who); if (location.objects.ContainsKey(vector)) { if (location.objects[vector].ParentSheetIndex != cObj.ParentSheetIndex) { Game1.createItemDebris(location.objects[vector], vector * (float)Game1.tileSize, Game1.random.Next(4)); location.objects[vector] = @object; } } else { // Game1.showRedMessage("STEP 2"); // Log.Info(vector); Vector2 newVec = new Vector2(vector.X, vector.Y); // cObj.boundingBox.Inflate(32, 32); location.objects.Add(newVec, cObj); } @object.initializeLightSource(vector); } if (playSound == true) Game1.playSound("woodyStep"); else { // Log.AsyncG("restoring item from file"); } //Log.AsyncM("Placed and object"); cObj.locationsName = location.Name; StardustCore.ModCore.SerializationManager.trackedObjectList.Add(cObj); return true; } } public static bool addItemToInventoryAndCleanTrackedList(CoreObject I) { if (Game1.player.isInventoryFull() == false) { Game1.player.addItemToInventoryBool(I, false); StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(I); return true; } else { Random random = new Random(129); int i = random.Next(); i = i % 4; Vector2 v2 = new Vector2(Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize); Game1.createItemDebris(I, v2, i); return false; } } public static Microsoft.Xna.Framework.Rectangle parseRectFromJson(string s) { s = s.Replace('{', ' '); s = s.Replace('}', ' '); s = s.Replace('^', ' '); s = s.Replace(':', ' '); string[] parsed = s.Split(' '); foreach (var v in parsed) { //Log.AsyncY(v); } return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8])); } public static bool isCropFullGrown(Crop c) { if (c.currentPhase.Value >= c.phaseDays.Count - 1) { c.currentPhase.Value = c.phaseDays.Count - 1; c.dayOfCurrentPhase.Value = 0; return true; } return false; } public static void cropNewDay(PlanterBox p,Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment) { if (p.greenHouseEffect == false) { if ((c.dead.Value || !c.seasonsToGrowIn.Contains(Game1.currentSeason))) { c.dead.Value = true; } } if (state == 1) { c.dayOfCurrentPhase.Value++; // Log.AsyncG("DaY OF CURRRENT PHASE BISCUITS!"+c.dayOfCurrentPhase); // Log.AsyncC(c.currentPhase); if (c.dayOfCurrentPhase.Value >= c.phaseDays[c.currentPhase.Value]) { c.currentPhase.Value++; c.dayOfCurrentPhase.Value = 0; } //c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0); if (c.dayOfCurrentPhase.Value >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase.Value)] : 0) && c.currentPhase.Value < c.phaseDays.Count - 1) { c.currentPhase.Value = c.currentPhase.Value + 1; c.dayOfCurrentPhase.Value = 0; } while (c.currentPhase.Value < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase.Value] <= 0) c.currentPhase.Value = c.currentPhase.Value + 1; if (c.rowInSpriteSheet.Value == 23 && c.phaseToShow.Value == -1 && c.currentPhase.Value > 0) c.phaseToShow.Value = Game1.random.Next(1, 7); if (c.currentPhase.Value == c.phaseDays.Count - 1 && (c.indexOfHarvest.Value == 276 || c.indexOfHarvest.Value == 190 || c.indexOfHarvest.Value == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01) { for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1) { for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2) { Vector2 key = new Vector2((float)index1, (float)index2); if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest != c.indexOfHarvest)) return; } } for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1) { for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2) { Vector2 index3 = new Vector2((float)index1, (float)index2); (environment.terrainFeatures[index3] as HoeDirt).crop = (Crop)null; } } // (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(c.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1)))); } } if (c.fullyGrown.Value && c.dayOfCurrentPhase.Value > 0 || (c.currentPhase.Value < c.phaseDays.Count - 1 || c.rowInSpriteSheet.Value != 23)) return; Vector2 index = new Vector2((float)xTile, (float)yTile); environment.objects.Remove(index); string season = Game1.currentSeason; switch (c.whichForageCrop.Value) { case 495: season = "spring"; break; case 496: season = "summer"; break; case 497: season = "fall"; break; case 498: season = "winter"; break; } StardewValley.Object o = new StardewValley.Object(index, c.getRandomWildCropForSeason(season), 1); o.IsSpawnedObject = true; o.CanBeGrabbed = true; environment.objects.Add(index, o); if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt)) return; (environment.terrainFeatures[index] as HoeDirt).crop = (Crop)null; } public static void cropNewDayModded(PlanterBox p,ModularCrop c, int state, int fertilizer, int xTile, int yTile, GameLocation environment) { if (p.greenHouseEffect == false) { if ((c.dead || !c.seasonsToGrowIn.Contains(Game1.currentSeason))) { c.dead = true; } } if (state == 1) { c.dayOfCurrentPhase++; //c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0); if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1) { c.currentPhase = c.currentPhase + 1; c.dayOfCurrentPhase = 0; } while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0) c.currentPhase = c.currentPhase + 1; if (c.rowInSpriteSheet == 23 && c.phaseToShow == -1 && c.currentPhase > 0) c.phaseToShow = Game1.random.Next(1, 7); if (c.currentPhase == c.phaseDays.Count - 1 && (c.indexOfHarvest == 276 || c.indexOfHarvest == 190 || c.indexOfHarvest == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01) { for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1) { for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2) { Vector2 key = new Vector2((float)index1, (float)index2); if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest.Value != c.indexOfHarvest)) return; } } for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1) { for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2) { Vector2 index3 = new Vector2((float)index1, (float)index2); (environment.terrainFeatures[index3] as HoeDirt).crop = (Crop)null; } } // (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(c.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1)))); } } if (c.fullyGrown && c.dayOfCurrentPhase > 0 || (c.currentPhase < c.phaseDays.Count - 1 || c.rowInSpriteSheet != 23)) return; Vector2 index = new Vector2((float)xTile, (float)yTile); environment.objects.Remove(index); string season = Game1.currentSeason; switch (c.whichForageCrop) { case 495: season = "spring"; break; case 496: season = "summer"; break; case 497: season = "fall"; break; case 498: season = "winter"; break; } if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt)) return; (environment.terrainFeatures[index] as HoeDirt).crop = (Crop)null; } public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null) { int amountToHarvest = 1; Random r = new Random(xTile + yTile + c.rowInSpriteSheet.Value); if (c.minHarvest.Value > 1) { for (int i = c.minHarvest.Value; i <= c.maxHarvest.Value; i++) { int chanceAgainst = r.Next(0, 100); float chanceFor = (float)c.chanceForExtraCrops.Value + (Game1.player.farmingLevel * .03f); if (chanceFor > chanceAgainst) { amountToHarvest++; } } } Item I = (Item)new StardewValley.Object(c.indexOfHarvest.Value, amountToHarvest); int howMuch = 3; if (Game1.player.addItemToInventoryBool(I, false)) { Vector2 vector2 = new Vector2((float)xTile, (float)yTile); Game1.player.animateOnce(279 + Game1.player.facingDirection); // StardustCore.Utilities.animateOnce(Game1.player, 279 + Game1.player.facingDirection, 10f, 6, null, false, false, false); Game1.player.canMove = true; Game1.playSound("harvest"); DelayedAction.playSoundAfterDelay("coin", 260); if (c.regrowAfterHarvest.Value == -1) { Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0)); Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0)); } else { c.currentPhase.Value = c.regrowAfterHarvest.Value; } Game1.player.gainExperience(2, howMuch*amountToHarvest); return true; } return false; } public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null) { int amountToHarvest = 1; Random r = new Random(xTile + yTile + c.rowInSpriteSheet); if (c.minHarvest > 1) { for(int i = c.minHarvest; i <= c.maxHarvest; i++) { int chanceAgainst = r.Next(0, 100); float chanceFor =(float)c.chanceForExtraCrops + (Game1.player.farmingLevel * .03f); if (chanceFor > chanceAgainst) { amountToHarvest++; } } } Item I = (Item)new ModularCropObject(c.spriteSheet.getHelper(),c.indexOfHarvest, amountToHarvest, c.cropObjectTexture, c.cropObjectData); int howMuch = 3; if (Game1.player.addItemToInventoryBool(I, false)) { Vector2 vector2 = new Vector2((float)xTile, (float)yTile); Game1.player.animateOnce(279 + Game1.player.facingDirection); // StardustCore.Utilities.animateOnce(Game1.player, 279 + Game1.player.facingDirection, 10f, 6, null, false, false, false); Game1.player.canMove = true; Game1.playSound("harvest"); DelayedAction.playSoundAfterDelay("coin", 260); if (c.regrowAfterHarvest == -1) { Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0)); Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0)); } else { c.currentPhase = c.regrowAfterHarvest; } Game1.player.gainExperience(2, howMuch*amountToHarvest); return true; } return false; } } }