namespace CustomNPCFramework.Framework.Enums
{
/// An enum to be used to signify directions. The enum order corresponds to the same order Stardew Valley uses for directions.
public enum Direction
{
/// Used to signify something to face/move up.
up = 0,
/// Used to signify something to face/move right.
right = 1,
/// Used to signify something to face/move down.
down = 2,
/// Used to signify something to face/move left.
left = 3
}
}