namespace CustomNPCFramework.Framework.Enums { /// An enum to be used to signify directions. The enum order corresponds to the same order Stardew Valley uses for directions. public enum Direction { /// Used to signify something to face/move up. up = 0, /// Used to signify something to face/move right. right = 1, /// Used to signify something to face/move down. down = 2, /// Used to signify something to face/move left. left = 3 } }