using Revitalize.Framework.Player.Managers; namespace Revitalize.Framework.Player { public class PlayerInfo { public SittingInfo sittingInfo; public MagicManager magicManager; public bool justPlacedACustomObject; public PlayerInfo() { this.sittingInfo = new SittingInfo(); this.magicManager = new MagicManager(); } public void update() { this.sittingInfo.update(); } } }