using System.Collections.Generic;
using System.Linq;
using StardewValley;
using Object = StardewValley.Object;
namespace Omegasis.HappyBirthday.Framework
{
/// Provides utility methods for managing in-game objects.
internal class ObjectUtility
{
/*********
** Properties
*********/
/// The cached object data.
private static readonly Object[] ObjectList = ObjectUtility.GetAllObjects().ToArray();
/*********
** Public methods
*********/
/// Get objects with the given category.
/// The category for which to find objects.
public static IEnumerable