using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; namespace StardewValley.Menus { public class UpdatedCollectionsPage : IClickableMenu { public static int widthToMoveActiveTab = Game1.tileSize / 8; public const int organicsTab = 0; public const int fishTab = 1; public const int archaeologyTab = 2; public const int mineralsTab = 3; public const int cookingTab = 4; public const int achievementsTab = 5; public const int distanceFromMenuBottomBeforeNewPage = 128; private string descriptionText = ""; private string hoverText = ""; private ClickableTextureComponent backButton; private ClickableTextureComponent forwardButton; private List sideTabs = new List(); private int currentTab; private int currentPage; private Dictionary>> collections = new Dictionary>>(); private int value; public Item new_item; public int newItemValue; public UpdatedCollectionsPage(int x, int y, int width, int height) : base(x, y, width, height, false) { this.sideTabs.Add(new ClickableTextureComponent("", new Rectangle(this.xPositionOnScreen - Game1.tileSize * 3 / 4 + UpdatedCollectionsPage.widthToMoveActiveTab, this.yPositionOnScreen + Game1.tileSize * 2, Game1.tileSize, Game1.tileSize), "", Game1.content.LoadString("Strings\\UI:Collections_Shipped", new object[0]), Game1.mouseCursors, new Rectangle(640, 80, 16, 16), (float)Game1.pixelZoom, false)); this.collections.Add(0, new List>()); this.sideTabs.Add(new ClickableTextureComponent("", new Rectangle(this.xPositionOnScreen - Game1.tileSize * 3 / 4, this.yPositionOnScreen + Game1.tileSize * 3, Game1.tileSize, Game1.tileSize), "", Game1.content.LoadString("Strings\\UI:Collections_Fish", new object[0]), Game1.mouseCursors, new Rectangle(640, 64, 16, 16), (float)Game1.pixelZoom, false)); this.collections.Add(1, new List>()); this.sideTabs.Add(new ClickableTextureComponent("", new Rectangle(this.xPositionOnScreen - Game1.tileSize * 3 / 4, this.yPositionOnScreen + Game1.tileSize * 4, Game1.tileSize, Game1.tileSize), "", Game1.content.LoadString("Strings\\UI:Collections_Artifacts", new object[0]), Game1.mouseCursors, new Rectangle(656, 64, 16, 16), (float)Game1.pixelZoom, false)); this.collections.Add(2, new List>()); this.sideTabs.Add(new ClickableTextureComponent("", new Rectangle(this.xPositionOnScreen - Game1.tileSize * 3 / 4, this.yPositionOnScreen + Game1.tileSize * 5, Game1.tileSize, Game1.tileSize), "", Game1.content.LoadString("Strings\\UI:Collections_Minerals", new object[0]), Game1.mouseCursors, new Rectangle(672, 64, 16, 16), (float)Game1.pixelZoom, false)); this.collections.Add(3, new List>()); this.sideTabs.Add(new ClickableTextureComponent("", new Rectangle(this.xPositionOnScreen - Game1.tileSize * 3 / 4, this.yPositionOnScreen + Game1.tileSize * 6, Game1.tileSize, Game1.tileSize), "", Game1.content.LoadString("Strings\\UI:Collections_Cooking", new object[0]), Game1.mouseCursors, new Rectangle(688, 64, 16, 16), (float)Game1.pixelZoom, false)); this.collections.Add(4, new List>()); this.sideTabs.Add(new ClickableTextureComponent("", new Rectangle(this.xPositionOnScreen - Game1.tileSize * 3 / 4, this.yPositionOnScreen + Game1.tileSize * 7, Game1.tileSize, Game1.tileSize), "", Game1.content.LoadString("Strings\\UI:Collections_Achievements", new object[0]), Game1.mouseCursors, new Rectangle(656, 80, 16, 16), (float)Game1.pixelZoom, false)); this.collections.Add(5, new List>()); UpdatedCollectionsPage.widthToMoveActiveTab = Game1.tileSize / 8; this.backButton = new ClickableTextureComponent(new Rectangle(this.xPositionOnScreen + Game1.tileSize * 3 / 4, this.yPositionOnScreen + height - 20 * Game1.pixelZoom, 12 * Game1.pixelZoom, 11 * Game1.pixelZoom), Game1.mouseCursors, new Rectangle(352, 495, 12, 11), (float)Game1.pixelZoom, false); this.forwardButton = new ClickableTextureComponent(new Rectangle(this.xPositionOnScreen + width - Game1.tileSize / 2 - 15 * Game1.pixelZoom, this.yPositionOnScreen + height - 20 * Game1.pixelZoom, 12 * Game1.pixelZoom, 11 * Game1.pixelZoom), Game1.mouseCursors, new Rectangle(365, 495, 12, 11), (float)Game1.pixelZoom, false); int[] array = new int[this.sideTabs.Count]; int num = this.xPositionOnScreen + IClickableMenu.borderWidth + IClickableMenu.spaceToClearSideBorder; int num2 = this.yPositionOnScreen + IClickableMenu.borderWidth + IClickableMenu.spaceToClearTopBorder - Game1.tileSize / 4; int num3 = 10; foreach (KeyValuePair current in Game1.objectInformation) { string text = current.Value.Split(new char[] { '/' })[3]; bool drawShadow = false; int num4; if (text.Contains("Arch")) { num4 = 2; if (Game1.player.archaeologyFound.ContainsKey(current.Key)) { drawShadow = true; } } else if (text.Contains("Fish")) { if (current.Key >= 167 && current.Key < 173) { continue; } num4 = 1; if (Game1.player.fishCaught.ContainsKey(current.Key)) { drawShadow = true; } } else if (text.Contains("Mineral") || text.Substring(text.Length - 3).Equals("-2")) { num4 = 3; if (Game1.player.mineralsFound.ContainsKey(current.Key)) { drawShadow = true; } } else if (text.Contains("Cooking") || text.Substring(text.Length - 3).Equals("-7")) { num4 = 4; if (Game1.player.recipesCooked.ContainsKey(current.Key)) { drawShadow = true; } if (current.Key == 217 || current.Key == 772) { continue; } if (current.Key == 773) { continue; } } else { if (!StardewValley.Object.isPotentialBasicShippedCategory(current.Key, text.Substring(text.Length - 3))) { continue; } num4 = 0; if (Game1.player.basicShipped.ContainsKey(current.Key)) { drawShadow = true; } } int x2 = num + array[num4] % num3 * (Game1.tileSize + 4); int num5 = num2 + array[num4] / num3 * (Game1.tileSize + 4); if (num5 > this.yPositionOnScreen + height - 128) { this.collections[num4].Add(new List()); array[num4] = 0; x2 = num; num5 = num2; } if (this.collections[num4].Count == 0) { this.collections[num4].Add(new List()); } this.collections[num4].Last>().Add(new ClickableTextureComponent(current.Key + " " + drawShadow.ToString(), new Rectangle(x2, num5, Game1.tileSize, Game1.tileSize), null, "", Game1.objectSpriteSheet, Game1.getSourceRectForStandardTileSheet(Game1.objectSpriteSheet, current.Key, 16, 16), (float)Game1.pixelZoom, drawShadow)); array[num4]++; } if (this.collections[5].Count == 0) { this.collections[5].Add(new List()); } foreach (KeyValuePair current2 in Game1.achievements) { bool flag = Game1.player.achievements.Contains(current2.Key); string[] array2 = current2.Value.Split(new char[] { '^' }); if (flag || (array2[2].Equals("true") && (array2[3].Equals("-1") || this.farmerHasAchievements(array2[3])))) { int x3 = num + array[5] % num3 * (Game1.tileSize + 4); int y2 = num2 + array[5] / num3 * (Game1.tileSize + 4); this.collections[5][0].Add(new ClickableTextureComponent(current2.Key + " " + flag.ToString(), new Rectangle(x3, y2, Game1.tileSize, Game1.tileSize), null, "", Game1.mouseCursors, Game1.getSourceRectForStandardTileSheet(Game1.mouseCursors, 25, -1, -1), 1f, false)); array[5]++; } } } private bool farmerHasAchievements(string listOfAchievementNumbers) { string[] array = listOfAchievementNumbers.Split(new char[] { ' ' }); for (int i = 0; i < array.Length; i++) { string text = array[i]; if (!Game1.player.achievements.Contains(Convert.ToInt32(text))) { return false; } } return true; } public override void receiveLeftClick(int x, int y, bool playSound = true) { for (int i = 0; i < this.sideTabs.Count; i++) { if (this.sideTabs[i].containsPoint(x, y) && this.currentTab != i) { Game1.playSound("smallSelect"); ClickableTextureComponent expr_47_cp_0_cp_0 = this.sideTabs[this.currentTab]; expr_47_cp_0_cp_0.bounds.X = expr_47_cp_0_cp_0.bounds.X - UpdatedCollectionsPage.widthToMoveActiveTab; this.currentTab = i; this.currentPage = 0; ClickableTextureComponent expr_74_cp_0_cp_0 = this.sideTabs[i]; expr_74_cp_0_cp_0.bounds.X = expr_74_cp_0_cp_0.bounds.X + UpdatedCollectionsPage.widthToMoveActiveTab; } } if (this.currentPage > 0 && this.backButton.containsPoint(x, y)) { this.currentPage--; Game1.playSound("shwip"); this.backButton.scale = this.backButton.baseScale; } if (this.currentPage < this.collections[this.currentTab].Count - 1 && this.forwardButton.containsPoint(x, y)) { this.currentPage++; Game1.playSound("shwip"); this.forwardButton.scale = this.forwardButton.baseScale; } foreach (ClickableTextureComponent current2 in this.collections[this.currentTab][this.currentPage]) { if (current2.containsPoint(x, y)) { if (new_item != null) { if (Game1.player.money >= value) { Game1.player.money -= value; Game1.player.addItemByMenuIfNecessary(new_item); } } } } } public override void receiveRightClick(int x, int y, bool playSound = true) { if (new_item != null) { if (Game1.player.money >= value) { Game1.player.money -= value; Game1.player.addItemByMenuIfNecessary(new_item); } } } public override void performHoverAction(int x, int y) { this.descriptionText = ""; this.hoverText = ""; this.value = -1; foreach (ClickableTextureComponent current in this.sideTabs) { if (current.containsPoint(x, y)) { this.hoverText = current.hoverText; return; } } foreach (ClickableTextureComponent current2 in this.collections[this.currentTab][this.currentPage]) { if (current2.containsPoint(x, y)) { current2.scale = Math.Min(current2.scale + 0.02f, current2.baseScale + 0.1f); if (Convert.ToBoolean(current2.name.Split(new char[] { ' ' })[1]) || this.currentTab == 5) { this.hoverText = this.createDescription(Convert.ToInt32(current2.name.Split(new char[] { ' ' })[0])); } else { this.hoverText = "???"; } } else { current2.scale = Math.Max(current2.scale - 0.02f, current2.baseScale); } } this.forwardButton.tryHover(x, y, 0.5f); this.backButton.tryHover(x, y, 0.5f); } public string createDescription(int index) { string text = ""; if (this.currentTab == 5) { string[] array = Game1.achievements[index].Split(new char[] { '^' }); text = text + array[0] + Environment.NewLine + Environment.NewLine; text += array[1]; new_item = null; } else { string[] array2 = Game1.objectInformation[index].Split(new char[] { '/' }); foreach (KeyValuePair meh in Game1.objectInformation) { string[] array3 = meh.Value.Split(new char[] { '/' }); if (array3[0] == array2[0]) { new_item = (Item)new Object(Convert.ToInt32(meh.Key), 1, false, -1, 0); if (new_item.Name == "Stone" || new_item.Name == "stone") new_item = (Item)new Object(390, 1, false, -1, 0); } } text = string.Concat(new string[] { text, array2[0], Environment.NewLine, Environment.NewLine, Game1.parseText(array2[4], Game1.smallFont, Game1.tileSize * 4), Environment.NewLine, Environment.NewLine }); if (array2[3].Contains("Arch")) { text += (Game1.player.archaeologyFound.ContainsKey(index) ? Game1.content.LoadString("Strings\\UI:Collections_Description_ArtifactsFound", new object[] { Game1.player.archaeologyFound[index][0] }) : ""); } else if (array2[3].Contains("Cooking")) { text += (Game1.player.recipesCooked.ContainsKey(index) ? Game1.content.LoadString("Strings\\UI:Collections_Description_RecipesCooked", new object[] { Game1.player.recipesCooked[index] }) : ""); } else if (array2[3].Contains("Fish")) { text += Game1.content.LoadString("Strings\\UI:Collections_Description_FishCaught", new object[] { Game1.player.fishCaught.ContainsKey(index) ? Game1.player.fishCaught[index][0] : 0 }); if (Game1.player.fishCaught.ContainsKey(index) && Game1.player.fishCaught[index][1] > 0) { text = text + Environment.NewLine + Game1.content.LoadString("Strings\\UI:Collections_Description_BiggestCatch", new object[] { Game1.player.fishCaught[index][1] }); } } else if (array2[3].Contains("Minerals") || array2[3].Substring(array2[3].Length - 3).Equals("-2")) { text += Game1.content.LoadString("Strings\\UI:Collections_Description_MineralsFound", new object[] { Game1.player.mineralsFound.ContainsKey(index) ? Game1.player.mineralsFound[index] : 0 }); } else { text += Game1.content.LoadString("Strings\\UI:Collections_Description_NumberShipped", new object[] { Game1.player.basicShipped.ContainsKey(index) ? Game1.player.basicShipped[index] : 0 }); } this.value = Convert.ToInt32(array2[1]); this.value = (int)(this.value * Buy_Back_Collectables.Class1.cost); newItemValue = this.value; } return text; } public override void draw(SpriteBatch b) { Game1.drawDialogueBox(this.xPositionOnScreen, this.yPositionOnScreen, this.width, this.height, false, true, null, false); using (List.Enumerator enumerator = this.sideTabs.GetEnumerator()) { while (enumerator.MoveNext()) { enumerator.Current.draw(b); } } if (this.currentPage > 0) { this.backButton.draw(b); } if (this.currentPage < this.collections[this.currentTab].Count - 1) { this.forwardButton.draw(b); } b.End(); b.Begin(SpriteSortMode.FrontToBack, BlendState.NonPremultiplied, SamplerState.PointClamp, null, null); foreach (ClickableTextureComponent current in this.collections[this.currentTab][this.currentPage]) { bool flag = Convert.ToBoolean(current.name.Split(new char[] { ' ' })[1]); current.draw(b, flag ? Color.White : (Color.Black * 0.2f), 0.86f); if (this.currentTab == 5 & flag) { int num = new Random(Convert.ToInt32(current.name.Split(new char[] { ' ' })[0])).Next(12); b.Draw(Game1.mouseCursors, new Vector2((float)(current.bounds.X + 16 + Game1.tileSize / 4), (float)(current.bounds.Y + 20 + Game1.tileSize / 4)), new Rectangle?(new Rectangle(256 + num % 6 * Game1.tileSize / 2, 128 + num / 6 * Game1.tileSize / 2, Game1.tileSize / 2, Game1.tileSize / 2)), Color.White, 0f, new Vector2((float)(Game1.tileSize / 4), (float)(Game1.tileSize / 4)), current.scale, SpriteEffects.None, 0.88f); } } b.End(); b.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null); if (!this.hoverText.Equals("")) { IClickableMenu.drawHoverText(b, this.hoverText, Game1.smallFont, 0, 0, this.value, null, -1, null, null, 0, -1, -1, -1, -1, 1f, null); } if (!Game1.options.hardwareCursor) { b.Draw(Game1.mouseCursors, new Vector2((float)Game1.getMouseX(), (float)Game1.getMouseY()), new Rectangle?(Game1.getSourceRectForStandardTileSheet(Game1.mouseCursors, 0, 16, 16)), Color.White * Game1.mouseCursorTransparency, 0f, Vector2.Zero, (float)Game1.pixelZoom + Game1.dialogueButtonScale / 150f, SpriteEffects.None, 1f); } } } }