using DebugSandBoxAndReferences.Framework.Commands; using Microsoft.Xna.Framework; using StardewModdingAPI; using StardewValley; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DebugSandBoxAndReferences { public class DebugSandBox : Mod { /* * Notes: * Game1.player will always target the appropriate player whether it is the FarmHand or the main player. * Game1.MainPlayer will always target the host player. * */ public override void Entry(IModHelper helper) { TimeCommands.registerCommands(helper); } /* /// /// This is how you will iterate across a new dictionary in stardew valley /// public void dictionaryAccess() { GameLocation location=Game1.getLocationFromName("Farm"); foreach (KeyValuePair pair in location.objects.Pairs) { } } */ } }