using Microsoft.Xna.Framework.Audio;
using StardewModdingAPI;
using StardewValley;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SimpleSoundManager
{
public class XACTMusicPair
{
public WaveBank waveBank;
public ISoundBank soundBank;
///
/// Create a xwb and xsb music pack pair.
///
/// The mod helper from the mod that will handle loading in the file.
/// A relative path to the .xwb file in the mod helper's mod directory.
/// A relative path to the .xsb file in the mod helper's mod directory.
public XACTMusicPair(IModHelper helper,string wavBankPath, string soundBankPath)
{
wavBankPath = Path.Combine(helper.DirectoryPath, wavBankPath);
soundBankPath = Path.Combine(helper.DirectoryPath, soundBankPath);
waveBank = new WaveBank(Game1.audioEngine, wavBankPath);
soundBank = new SoundBankWrapper(new SoundBank(Game1.audioEngine, soundBankPath));
}
}
}