using StardewValley;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardustCore.Interfaces
{
///
/// Used to extend custom serialization to a variety of items.
///
public interface IItemSerializeable
{
///
/// Gets the type of object I am trying to parse.
///
///
Type getCustomType();
///
/// Returns the serialization name of the object I am serializing.
///
///
string GetSerializationName();
}
}