using StardewValley; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ModdedUtilitiesNetworking.Framework { public class DataInfo { public string type; public object data; public string recipientID; public DataInfo() { } public DataInfo(string Type,object Data) { this.type = Type; this.data = Data; this.recipientID = ""; } public DataInfo(string Type, object Data, Farmer farmer) { this.type = Type; this.data = Data; this.recipientID = farmer.UniqueMultiplayerID.ToString(); } public DataInfo(string Type, object Data, string uniqueID) { this.type = Type; this.data = Data; this.recipientID = uniqueID; } } }