using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Newtonsoft.Json.Linq;
using StardewModdingAPI;
using StardewValley;
using StardewValley.Locations;
using StardewValley.Menus;
using StardewValley.Objects;
using StardustCore;
using StardustCore.Animations;
using StardustCore.UIUtilities;
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml.Serialization;
namespace AdditionalCropsFramework
{
///
/// Revitalize ModularCropObject Class. This is a core class and should only be extended upon.
///
///
public class ModularCropObject : CoreObject
{
public new bool flipped;
public string cropType;
public string dataFileName;
public override string Name
{
get
{
return this.name;
}
}
public ModularCropObject()
{
this.updateDrawPosition();
}
public ModularCropObject(bool f)
{
//does nothng
}
public ModularCropObject(IModHelper helper,int which, int initalStack, string ObjectTextureSheetName, string DataFileName)
{
this.serializationName = this.GetType().ToString();
// if (File.Exists(ObjectTextureSheetName)) Log.AsyncC("YAY");
this.TileLocation = Vector2.Zero;
this.Stack = initalStack;
try
{
this.TextureSheet = new Texture2DExtended(helper, ObjectTextureSheetName);
//TextureSheet = ModCore.ModHelper.Content.Load(Path.Combine(Utilities.EntensionsFolderName, ObjectTextureSheetName)); //Game1.content.Load("TileSheets\\furniture");
}
catch(Exception err)
{
err.ToString();
// Log.AsyncM(err);
}
texturePath = ObjectTextureSheetName;
this.dataFileName = DataFileName;
this.CanBeSetDown = false;
// Log.AsyncG(Path.Combine(Utilities.EntensionsFolderName,DataFileName));
// Log.AsyncC(which);
Dictionary dictionary = new Dictionary();
try
{
dictionary = ModCore.ModHelper.Content.Load>(Path.Combine(Utilities.EntensionsFolderName, DataFileName));
}
catch(Exception err)
{
err.ToString();
// Log.AsyncC(err);
}
string[] array = dictionary[which].Split(new char[]
{
'/'
});
this.name = array[0];
this.Price = Convert.ToInt32(array[1]);
this.Edibility =Convert.ToInt32(array[2]);
string[] array2 = array[3].Split(' ');
this.cropType = array2[0];
this.Category =Convert.ToInt32(array2[1]);
this.Type = this.cropType;
this.displayName = this.name;
this.description = array[5];
string[] dArray = this.description.Split(' ');
string newDes = "";
int MaxWords = 7;
int currentCount = 0;
foreach (var v in dArray)
{
if (currentCount == MaxWords)
{
currentCount = 0;
newDes += "\n";
}
newDes += v+" ";
currentCount++;
}
this.description = newDes;
this.defaultSourceRect = new Rectangle(which * 16 % TextureSheet.texture.Width, which * 16 / TextureSheet.texture.Width * 16, 16, 16);
this.sourceRect = this.defaultSourceRect;
this.defaultBoundingBox = new Rectangle(0, 0, 16, 16);
this.boundingBox.Value = this.defaultBoundingBox;
this.updateDrawPosition();
this.ParentSheetIndex = which;
try
{
this.animationManager = new StardustCore.Animations.AnimationManager(this.TextureSheet, new StardustCore.Animations.Animation(this.defaultSourceRect, -1), AnimationManager.parseAnimationsFromXNB(array[3]), "Default");
this.animationManager.setAnimation("Default", 0);
//Log.AsyncC("Using animation manager");
}
catch (Exception errr)
{
errr.ToString();
this.animationManager = new StardustCore.Animations.AnimationManager(this.TextureSheet, new StardustCore.Animations.Animation(this.defaultSourceRect, -1));
}
}
public override string getDescription()
{
return this.description;
}
/*
public override bool performDropDownAction(StardewValley.Farmer who)
{
this.resetOnPlayerEntry((who == null) ? Game1.currentLocation : who.currentLocation);
return false;
}
*/
public override void hoverAction()
{
base.hoverAction();
if (!Game1.player.isInventoryFull())
{
Game1.mouseCursor = 2;
}
}
public override bool canBeGivenAsGift()
{
return true;
}
public override bool canBePlacedHere(GameLocation l, Vector2 tile)
{
return false;
}
public override void updateDrawPosition()
{
this.drawPosition = new Vector2((float)this.boundingBox.X, (float)(this.boundingBox.Y - (this.sourceRect.Height * Game1.pixelZoom - this.boundingBox.Height)));
}
public override int getTilesWide()
{
return this.boundingBox.Width / Game1.tileSize;
}
public override int getTilesHigh()
{
return this.boundingBox.Height / Game1.tileSize;
}
public override bool placementAction(GameLocation location, int x, int y, StardewValley.Farmer who = null)
{
return false;
}
public override bool isPlaceable()
{
return true;
}
public override Rectangle getBoundingBox(Vector2 tileLocation)
{
return this.boundingBox.Value;
}
public override int salePrice()
{
return this.Price;
}
public override int maximumStackSize()
{
return 999;
}
public override int getStack()
{
return this.Stack;
}
private float getScaleSize()
{
int num = this.sourceRect.Width / 16;
int num2 = this.sourceRect.Height / 16;
if (num >= 5)
{
return 0.75f;
}
if (num2 >= 3)
{
return 1f;
}
if (num <= 2)
{
return 2f;
}
if (num <= 4)
{
return 1f;
}
return 0.1f;
}
public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, StardewValley.Farmer f)
{
if (f.ActiveObject.bigCraftable.Value)
{
spriteBatch.Draw(Game1.bigCraftableSpriteSheet, objectPosition, new Microsoft.Xna.Framework.Rectangle?(StardewValley.Object.getSourceRectForBigCraftable(f.ActiveObject.ParentSheetIndex)), Color.White, 0f, Vector2.Zero, (float)Game1.pixelZoom, SpriteEffects.None, Math.Max(0f, (float)(f.getStandingY() + 2) / 10000f));
return;
}
spriteBatch.Draw(Game1.objectSpriteSheet, objectPosition, new Microsoft.Xna.Framework.Rectangle?(GameLocation.getSourceRectForObject(f.ActiveObject.ParentSheetIndex)), Color.White, 0f, Vector2.Zero, (float)Game1.pixelZoom, SpriteEffects.None, Math.Max(0f, (float)(f.getStandingY() + 2) / 10000f));
if (f.ActiveObject != null && f.ActiveObject.Name.Contains("="))
{
spriteBatch.Draw(Game1.objectSpriteSheet, objectPosition + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Microsoft.Xna.Framework.Rectangle?(GameLocation.getSourceRectForObject(f.ActiveObject.ParentSheetIndex)), Color.White, 0f, new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), (float)Game1.pixelZoom + Math.Abs(Game1.starCropShimmerPause) / 8f, SpriteEffects.None, Math.Max(0f, (float)(f.getStandingY() + 2) / 10000f));
if (Math.Abs(Game1.starCropShimmerPause) <= 0.05f && Game1.random.NextDouble() < 0.97)
{
return;
}
Game1.starCropShimmerPause += 0.04f;
if (Game1.starCropShimmerPause >= 0.8f)
{
Game1.starCropShimmerPause = -0.8f;
}
}
//base.drawWhenHeld(spriteBatch, objectPosition, f);
}
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber, Color c, bool drawWithShadows)
{
//spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.sourceRect), Color.White * transparency, 0f, new Vector2((float)(this.sourceRect.Width / 2), (float)(this.sourceRect.Height)), 1f * 3, SpriteEffects.None, layerDepth);
spriteBatch.Draw(TextureSheet.texture, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize * 1.5f, SpriteEffects.None, layerDepth);
if (drawStackNumber && this.maximumStackSize() > 1 && ((double)scaleSize > 0.3 && this.Stack != int.MaxValue) && this.Stack > 1)
Utility.drawTinyDigits(this.Stack, spriteBatch, location + new Vector2((float)(Game1.tileSize - Utility.getWidthOfTinyDigitString(this.Stack, 3f * scaleSize)) + 3f * scaleSize, (float)((double)Game1.tileSize - 18.0 * (double)scaleSize + 2.0)), 3f * scaleSize, 1f, Color.White);
if (drawStackNumber && this.Quality > 0)
{
float num = this.Quality < 4 ? 0.0f : (float)((Math.Cos((double)Game1.currentGameTime.TotalGameTime.Milliseconds * Math.PI / 512.0) + 1.0) * 0.0500000007450581);
spriteBatch.Draw(Game1.mouseCursors, location + new Vector2(12f, (float)(Game1.tileSize - 12) + num), new Microsoft.Xna.Framework.Rectangle?(this.Quality < 4 ? new Microsoft.Xna.Framework.Rectangle(338 + (this.Quality - 1) * 8, 400, 8, 8) : new Microsoft.Xna.Framework.Rectangle(346, 392, 8, 8)), Color.White * transparency, 0.0f, new Vector2(4f, 4f), (float)(3.0 * (double)scaleSize * (1.0 + (double)num)), SpriteEffects.None, layerDepth);
}
}
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
{
if (x == -1)
{
spriteBatch.Draw(TextureSheet.texture, Game1.GlobalToLocal(Game1.viewport, this.drawPosition), new Rectangle?(this.sourceRect), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (this.Decoration_type == 12) ? 0f : ((float)(this.boundingBox.Bottom - 8) / 10000f));
}
else
{
spriteBatch.Draw(TextureSheet.texture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), (float)(y * Game1.tileSize - (this.sourceRect.Height * Game1.pixelZoom - this.boundingBox.Height)))), new Rectangle?(this.sourceRect), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (this.Decoration_type == 12) ? 0f : ((float)(this.boundingBox.Bottom - 8) / 10000f));
}
if (this.heldObject.Value != null)
{
if (this.heldObject.Value is ModularCropObject)
{
(this.heldObject.Value as ModularCropObject).drawAtNonTileSpot(spriteBatch, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(this.boundingBox.Center.X - Game1.tileSize / 2), (float)(this.boundingBox.Center.Y - (this.heldObject.Value as ModularCropObject).sourceRect.Height * Game1.pixelZoom - Game1.tileSize / 4))), (float)(this.boundingBox.Bottom - 7) / 10000f, alpha);
return;
}
spriteBatch.Draw(Game1.shadowTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(this.boundingBox.Center.X - Game1.tileSize / 2), (float)(this.boundingBox.Center.Y - Game1.tileSize * 4 / 3))) + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize * 5 / 6)), new Rectangle?(Game1.shadowTexture.Bounds), Color.White * alpha, 0f, new Vector2((float)Game1.shadowTexture.Bounds.Center.X, (float)Game1.shadowTexture.Bounds.Center.Y), 4f, SpriteEffects.None, (float)this.boundingBox.Bottom / 10000f);
spriteBatch.Draw(Game1.objectSpriteSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(this.boundingBox.Center.X - Game1.tileSize / 2), (float)(this.boundingBox.Center.Y - Game1.tileSize * 4 / 3))), new Rectangle?(GameLocation.getSourceRectForObject(this.heldObject.Value.ParentSheetIndex)), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, SpriteEffects.None, (float)(this.boundingBox.Bottom + 1) / 10000f);
}
}
public override void drawAtNonTileSpot(SpriteBatch spriteBatch, Vector2 location, float layerDepth, float alpha = 1f)
{
spriteBatch.Draw(TextureSheet.texture, location, new Rectangle?(this.sourceRect), Color.White * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, layerDepth);
}
public override Item getOne(IModHelper helper)
{
ModularCropObject ModularCropObject = new ModularCropObject(helper,this.ParentSheetIndex,this.Stack,this.texturePath,this.dataFileName);
ModularCropObject.drawPosition = this.drawPosition;
ModularCropObject.defaultBoundingBox = this.defaultBoundingBox;
ModularCropObject.boundingBox.Value = this.boundingBox.Value;
ModularCropObject.currentRotation = this.currentRotation - 1;
ModularCropObject.rotations = this.rotations;
//rotate();
return ModularCropObject;
}
public virtual void resetTexture(IModHelper helper)
{
TextureSheet = new Texture2DExtended(helper, TextureSheet.path);
}
public override string getCategoryName()
{
if (this.cropType != "") return ("Modded Crop:"+this.cropType);
return "Modded Crop";
//return "Modded Crop";
}
public override Color getCategoryColor()
{
return Color.DarkBlue;
}
public static new void Serialize(Item I)
{
StardustCore.ModCore.SerializationManager.WriteToJsonFile(Path.Combine(StardustCore.ModCore.SerializationManager.playerInventoryPath, I.Name + ".json"), (ModularCropObject)I);
}
public static void Serialize(Item I,string s)
{
StardustCore.ModCore.SerializationManager.WriteToJsonFile(Path.Combine(s, I.Name + ".json"), (ModularCropObject)I);
}
public static ModularCropObject ParseIntoInventory(string s)
{
// PlanterBox p = new PlanterBox();
// return p;
var crop = StardustCore.ModCore.ModHelper.ReadJsonFile(s);
return crop;
}
public static void SerializeFromWorld(Item I)
{
// ModCore.serilaizationManager.WriteToJsonFile(Path.Combine(ModCore.serilaizationManager.objectsInWorldPath, (c as CoreObject).thisLocation.name, c.Name + ".json"), (PlanterBox)c);
StardustCore.ModCore.SerializationManager.WriteToJsonFile(Path.Combine(StardustCore.ModCore.SerializationManager.objectsInWorldPath, I.Name + ".json"), (ModularCropObject)I);
}
}
}