namespace Omegasis.SaveAnywhere.Framework.Models
{
/// The data for the current player.
internal class PlayerData
{
/// The current time.
public int Time { get; set; }
/// The saved character data.
public CharacterData[] Characters { get; set; }
/// Checks if the character was swimming at save time.
public bool IsCharacterSwimming { get; set; }
}
}