using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Omegasis.StardewSymphony.Framework.SongsProcessor
{
public enum SongState
{
/// The song is currently playing.
Playing,
/// The song is currently paused.
Paused,
/// The song is currently stopped.
Stopped
}
}